Player Matchup

Achilles
Achilles
AFKwedo
Achilles
Level 2
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 19L
1,070 Elo+
Party 2
Athena
Athena
Bruhgget
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,070 Elo+
Party 2
Baron Samedi
Baron Samedi
thebeast233
Baron Samedi
Level 35
God Stats
4W - 9L
1,500 SR
Queue Stats
4W - 19L
1,070 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,070 Elo+

VS

Team Averages
Level 53
1,523 SR
1,375 Elo+
Zhong Kui
Zhong Kui
DraptheDeity
Zhong Kui
Level 19
God Stats
5W - 3L
1,569 SR
Queue Stats
23W - 39L
1,159 Elo+
Party 1
Danzaburou
Danzaburou
MOUNTAINDEW_BOY
Danzaburou
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 97L
1,286 Elo+
Party 1
Cthulhu
Cthulhu
chody260
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 22L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AFKwedo
Achilles
15
8 / 2 / 3
10,685
763
10,253
21,620
29,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
Bruhgget
Athena
14
1 / 4 / 11
9,861
704
4,555
21,693
26,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
thebeast233
Baron Samedi
15
3 / 2 / 10
9,580
684
16,202
12,469
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DraptheDeity
Zhong Kui
16
4 / 4 / 2
10,245
732
19,328
16,457
12,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
MOUNTAINDEW_BOY
Danzaburou
17
4 / 2 / 4
11,881
849
18,015
11,873
5,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
chody260
Cthulhu
13
0 / 7 / 7
9,115
651
9,040
14,325
11,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
12
Kills
8
8
Deaths
13
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
AFKwedo
Achilles
8
2
3
4.75
L
Athena
Bruhgget
Athena
1
4
11
1.63
W
Zhong Kui
DraptheDeity
Zhong Kui
4
4
2
1.25
W
Danzaburou
MOUNTAINDEW_BOY
Danzaburou
4
2
4
3
W
Cthulhu
chody260
Cthulhu
0
7
7
0.5
L
Baron Samedi
thebeast233
Baron Samedi
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,010
Damage
46,383
55,782
Taken
42,655
63,787
Mitigated
28,875
11,765
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AFKwedo
Achilles
10,253
2,039
0
1,942
21,620
29,622
0
9,864
11,258
0
29,968
L
Athena
Bruhgget
Athena
4,555
1,341
2,095
2,621
21,693
26,994
244
10,801
10,477
11,709
291
W
Zhong Kui
DraptheDeity
Zhong Kui
19,328
3,121
520
5,864
16,457
12,135
7
8,305
7,839
45,745
0
W
Danzaburou
MOUNTAINDEW_BOY
Danzaburou
18,015
6,421
0
4,010
11,873
5,738
2,387
3,977
7,589
0
59,245
W
Cthulhu
chody260
Cthulhu
9,040
644
0
1,016
14,325
11,002
125
8,204
5,768
20,261
0
L
Baron Samedi
thebeast233
Baron Samedi
16,202
2,658
2,511
2,596
12,469
7,171
461
6,635
5,622
53,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
31,241
127
Minions Killed
159
0
Camps Cleared
0
672,010
Distance Traveled
735,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,685
763
44
3
0
251,608
0
L
Athena
9,861
704
13
1
0
224,435
0
W
Zhong Kui
10,245
732
55
4
0
237,918
0
W
Danzaburou
11,881
849
86
6
0
261,414
0
W
Cthulhu
9,115
651
18
1
0
235,908
0
L
Baron Samedi
9,580
684
70
5
0
195,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role