Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thor
Thor
Platinum I
DarkOutrageT
Thor
Platinum I
Level 157
God Stats
4W - 4L
1,650 SR
Queue Stats
126W - 113L
1,735 MMR
Party 2
Chang'e
Chang'e
Gold IV
JøseUçhîha
Chang'e
Gold IV
Level 55
God Stats
8W - 4L
1,774 SR
Queue Stats
65W - 64L
1,469 MMR
Solo
Yu Huang
Yu Huang
Gold III
Mvkreed1
Yu Huang
Gold III
Level 106
God Stats
2W - 5L
1,656 SR
Queue Stats
55W - 65L
1,535 MMR
Party 3
Medusa
Medusa
Gold V
geraccs
Medusa
Gold V
Level 127
God Stats
23W - 8L
1,745 SR
Queue Stats
240W - 244L
1,260 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,665 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,561 SR
1,475 MMR
Hercules
Hercules
Gold IV
GimpCow
Hercules
Gold IV
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 106L
1,521 MMR
Party 1
Thoth
Thoth
Gold III
LiI j11
Thoth
Gold III
Level 132
God Stats
0W - 2L
1,328 SR
Queue Stats
126W - 136L
1,510 MMR
Party 4
Ymir
Ymir
Gold IV
NightmareSet
Ymir
Gold IV
Level 63
God Stats
3W - 5L
1,517 SR
Queue Stats
92W - 96L
1,475 MMR
Party 1
Fenrir
Fenrir
Gold V
Tuff Isnt It
Fenrir
Gold V
Level 148
God Stats
2W - 1L
1,894 SR
Queue Stats
158W - 169L
1,395 MMR
Party 4
Olorun
Olorun
Gold II
bmw806
Olorun
Gold II
Level 143
God Stats
2W - 3L
1,565 SR
Queue Stats
138W - 124L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 1 / 8
6,838
570
3,665
10,358
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
7 / 1 / 4
7,651
638
7,944
10,240
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
13
5 / 3 / 1
7,833
653
8,486
12,129
12,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Mvkreed1
Yu Huang
12
3 / 2 / 1
6,789
566
6,231
7,057
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
geraccs
Medusa
13
1 / 1 / 6
7,350
613
4,613
6,457
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
ChironLokiHe BoSurtr

VS

Bans
FreyaChronosCliodhnaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GimpCow
Hercules
11
2 / 5 / 0
6,932
578
8,241
12,741
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
LiI j11
Thoth
11
2 / 2 / 0
6,729
561
4,384
6,493
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 3
6,293
524
2,969
11,220
7,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
12
2 / 2 / 1
7,259
605
4,914
10,924
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
bmw806
Olorun
12
1 / 5 / 1
7,095
591
7,021
9,194
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
7
8
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
8
6
W
7
1
4
9
L
Hercules
GimpCow
Hercules
2
5
0
0.4
W
Chang'e
5
3
1
1.83
L
Thoth
LiI j11
Thoth
2
2
0
1
W
Yu Huang
Mvkreed1
Yu Huang
3
2
1
1.75
L
0
4
3
0.38
L
Fenrir
2
2
1
1.25
L
Olorun
bmw806
Olorun
1
5
1
0.3
W
Medusa
geraccs
Medusa
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,939
Damage
27,529
46,241
Taken
50,572
31,112
Mitigated
26,122
12,856
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,665
644
0
4,218
10,358
9,348
58
4,525
5,833
20,094
0
W
7,944
2,496
0
763
10,240
4,057
0
2,217
8,023
0
58,377
L
Hercules
GimpCow
Hercules
8,241
3,904
0
1,902
12,741
8,187
33
7,525
4,548
0
45,691
W
Chang'e
8,486
876
51
4,800
12,129
12,038
264
443
10,874
48,009
0
L
Thoth
LiI j11
Thoth
4,384
273
0
1,210
6,493
2,137
0
2,880
3,613
51,827
0
W
Yu Huang
Mvkreed1
Yu Huang
6,231
386
0
2,524
7,057
2,684
0
2,985
4,072
57,924
0
L
2,969
1,061
1,578
1,661
11,220
7,802
0
3,845
7,371
11,021
0
L
Fenrir
4,914
1,659
0
2,465
10,924
4,686
409
2,933
7,991
0
45,282
L
Olorun
bmw806
Olorun
7,021
3,536
9
1,879
9,194
3,310
888
527
8,667
59,311
0
W
Medusa
geraccs
Medusa
4,613
1,676
0
500
6,457
2,985
282
4,204
2,253
0
57,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,461
Gold Earned
34,308
406
Minions Killed
338
0
Camps Cleared
0
1,256,316
Distance Traveled
1,198,761
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,838
570
26
2
0
246,415
9
W
Thor
7,651
638
81
7
0
273,745
0
L
Hercules
6,932
578
75
6
0
227,546
0
W
Chang'e
7,833
653
91
8
0
249,629
5
L
Thoth
6,729
561
90
8
0
237,554
2
W
Yu Huang
6,789
566
99
8
0
241,942
1
L
Ymir
6,293
524
11
1
0
245,507
2
L
Fenrir
7,259
605
63
5
0
269,029
1
L
Olorun
7,095
591
99
8
0
219,125
3
W
Medusa
7,350
613
109
9
0
244,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role