Player Matchup

Mercury
Mercury
Burndum
Mercury
Level 93
God Stats
7W - 4L
1,764 SR
Queue Stats
94W - 86L
1,605 Elo+
Party 3
Vulcan
Vulcan
GodlyRare
Vulcan
Level 113
God Stats
99W - 75L
1,752 SR
Queue Stats
229W - 199L
1,661 Elo+
Party 3
Cupid
Cupid
Solomay
Cupid
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,473 Elo+
Party 2
Amaterasu
Amaterasu
SonicJett
Amaterasu
Level 144
God Stats
120W - 97L
1,535 SR
Queue Stats
433W - 416L
1,500 Elo+
Solo
Terra
Terra
ahmar
Terra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 277L
1,628 Elo+
Party 2
Team Averages
Level 106
1,610 SR
1,573 Elo+

VS

Team Averages
Level 123
1,361 SR
1,537 Elo+
Anhur
Anhur
BurpleNurple
Anhur
Level 118
God Stats
0W - 2L
1,189 SR
Queue Stats
31W - 41L
1,554 Elo+
Solo
Arachne
Arachne
DestroyerJ21
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 101L
1,577 Elo+
Party 1
Vulcan
Vulcan
NergiganZay
Vulcan
Level 144
God Stats
1W - 7L
1,465 SR
Queue Stats
486W - 437L
1,526 Elo+
Party 1
Ymir
Ymir
Smurftasticbro
Ymir
Level 94
God Stats
1W - 4L
1,311 SR
Queue Stats
16W - 25L
1,485 Elo+
Solo
Bacchus
Bacchus
oujakun
Bacchus
Level 153
God Stats
1W - 1L
1,341 SR
Queue Stats
132W - 126L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Burndum
Mercury
13
1 / 0 / 6
7,356
566
5,404
9,995
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
GodlyRare
Vulcan
13
5 / 0 / 2
8,011
616
9,261
5,198
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Solomay
Cupid
12
2 / 6 / 1
7,302
562
10,926
14,120
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SonicJett
Amaterasu
15
3 / 0 / 0
8,816
678
7,180
12,593
7,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
ahmar
Terra
10
1 / 1 / 7
6,850
527
4,994
9,892
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
8,440
649
11,608
15,032
6,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
DestroyerJ21
Arachne
11
1 / 3 / 1
6,533
503
2,838
12,270
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
13
1 / 1 / 0
7,014
540
7,479
6,518
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,682
514
4,682
9,200
5,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
oujakun
Bacchus
9
0 / 3 / 2
6,164
474
5,932
11,704
9,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
7
7
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Burndum
Mercury
1
0
6
4
L
5
2
1
2.75
L
Arachne
DestroyerJ21
Arachne
1
3
1
0.5
W
Vulcan
GodlyRare
Vulcan
5
0
2
6
L
Vulcan
1
1
0
1
L
0
3
0
0
W
Cupid
Solomay
Cupid
2
6
1
0.42
W
Amaterasu
SonicJett
Amaterasu
3
0
0
3
W
Terra
ahmar
Terra
1
1
7
4.5
L
Bacchus
oujakun
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,765
Damage
32,539
51,798
Taken
54,724
27,290
Mitigated
28,219
15,176
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Burndum
Mercury
5,404
1,981
0
500
9,995
4,390
523
4,264
5,575
0
60,558
L
11,608
7,821
0
7,996
15,032
6,253
97
1,681
13,309
0
71,861
L
Arachne
DestroyerJ21
Arachne
2,838
2,321
0
1,908
12,270
4,490
0
3,659
8,495
0
42,200
W
Vulcan
GodlyRare
Vulcan
9,261
4,377
0
500
5,198
2,135
0
3,072
2,008
66,838
0
L
Vulcan
7,479
1,458
47
1,773
6,518
2,694
0
3,718
2,629
62,126
0
L
4,682
1,854
0
1,770
9,200
5,109
0
0
9,200
45,837
0
W
Cupid
Solomay
Cupid
10,926
6,887
244
5,216
14,120
4,948
0
1,744
12,336
0
54,785
W
Amaterasu
SonicJett
Amaterasu
7,180
3,977
0
5,764
12,593
7,593
245
4,418
7,911
0
75,207
W
Terra
ahmar
Terra
4,994
710
511
2,441
9,892
8,224
0
3,897
5,875
19,071
0
L
Bacchus
oujakun
Bacchus
5,932
545
1,483
2,199
11,704
9,673
0
4,804
6,836
16,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
34,833
473
Minions Killed
412
0
Camps Cleared
0
1,501,722
Distance Traveled
1,378,193
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,356
566
89
7
0
354,528
0
L
Anhur
8,440
649
109
8
0
237,379
2
L
Arachne
6,533
503
66
5
0
324,006
0
W
Vulcan
8,011
616
131
10
0
311,667
6
L
Vulcan
7,014
540
127
10
0
284,615
1
L
Ymir
6,682
514
95
7
0
242,353
0
W
Cupid
7,302
562
89
7
0
252,087
1
W
Amaterasu
8,816
678
139
11
0
279,392
1
W
Terra
6,850
527
25
2
0
304,048
0
L
Bacchus
6,164
474
15
1
0
289,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role