Player Matchup

Skadi
Skadi
Ch33z3d
Skadi
Level 108
God Stats
18W - 16L
1,681 SR
Queue Stats
458W - 397L
1,555 Elo+
Party 2
Eset
Eset
ForeverFlat01
Eset
Level 89
God Stats
0W - 3L
1,788 SR
Queue Stats
183W - 185L
1,527 Elo+
Party 3
Mulan
Mulan
PredatoryBanana
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,463 Elo+
Party 3
Terra
Terra
Pynz
Terra
Level 29
God Stats
1W - 3L
1,495 SR
Queue Stats
38W - 30L
1,548 Elo+
Party 2
Susano
Susano
moneyman0809
Susano
Level 69
God Stats
3W - 2L
1,647 SR
Queue Stats
33W - 30L
1,514 Elo+
Party 3
Team Averages
Level 62
1,622 SR
1,521 Elo+

VS

Team Averages
Level 89
1,460 SR
1,472 Elo+
Baron Samedi
Baron Samedi
DaddiesFavorite
Baron Samedi
Level 108
God Stats
5W - 3L
1,829 SR
Queue Stats
99W - 81L
1,570 Elo+
Party 1
Nemesis
Nemesis
Elararis
Nemesis
Level 52
God Stats
18W - 13L
1,173 SR
Queue Stats
70W - 79L
1,312 Elo+
Party 1
Fenrir
Fenrir
Obviousless
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,566 Elo+
Party 4
Ra
Ra
VicoD52
Ra
Level 93
God Stats
4W - 3L
1,296 SR
Queue Stats
136W - 133L
1,410 Elo+
Solo
Izanami
Izanami
nmcraney1
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ch33z3d
Skadi
9
0 / 4 / 0
4,849
485
4,156
7,154
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 2 / 0
5,978
598
5,869
6,958
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
3,382
338
0
0
0
Terra
Pynz
Terra
8
0 / 0 / 1
4,949
495
3,043
6,734
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
10
0 / 2 / 0
5,444
544
2,059
8,604
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddiesFavorite
Baron Samedi
8
2 / 0 / 1
6,042
604
3,861
5,855
3,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
Elararis
Nemesis
9
0 / 1 / 2
5,098
510
1,501
5,854
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
2 / 0 / 0
6,501
650
3,444
4,882
3,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 0
5,267
527
2,174
5,474
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
nmcraney1
Izanami
12
4 / 0 / 1
6,938
694
5,161
9,240
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
8
8
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ch33z3d
Skadi
0
4
0
0
W
Baron Samedi
DaddiesFavorite
Baron Samedi
2
0
1
2.5
W
Nemesis
Elararis
Nemesis
0
1
2
1
L
4
2
0
2
W
Fenrir
2
0
0
2
L
0
0
0
0
L
Terra
Pynz
Terra
0
0
1
0.5
W
0
3
0
0
L
Susano
0
2
0
0
W
Izanami
nmcraney1
Izanami
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,127
Damage
16,141
29,450
Taken
31,305
12,351
Mitigated
14,139
6,015
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ch33z3d
Skadi
4,156
1,173
0
540
7,154
2,044
0
1,053
6,101
0
37,948
W
Baron Samedi
DaddiesFavorite
Baron Samedi
3,861
274
1,506
2,741
5,855
3,926
0
2,100
3,637
17,953
0
W
Nemesis
Elararis
Nemesis
1,501
738
0
823
5,854
1,773
0
703
5,125
0
26,529
L
5,869
402
0
1,445
6,958
2,635
0
2,568
4,390
42,788
0
W
Fenrir
3,444
821
0
2,095
4,882
3,171
353
615
4,219
0
44,818
L
0
0
0
0
0
0
0
0
0
0
0
L
Terra
Pynz
Terra
3,043
31
335
2,855
6,734
4,492
0
2,094
4,640
18,318
0
W
2,174
171
405
1,407
5,474
2,051
40
3,946
1,252
43,509
0
L
Susano
2,059
691
0
840
8,604
3,180
0
320
8,284
0
38,417
W
Izanami
nmcraney1
Izanami
5,161
3,384
0
4,891
9,240
3,218
84
1,080
8,160
0
63,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
29,846
231
Minions Killed
338
0
Camps Cleared
0
828,910
Distance Traveled
1,016,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,849
485
58
6
0
191,116
0
W
Baron Samedi
6,042
604
23
2
0
189,285
0
W
Nemesis
5,098
510
47
5
0
230,087
0
L
Eset
5,978
598
90
9
0
212,390
0
W
Fenrir
6,501
650
83
8
0
217,739
0
L
Mulan
3,382
338
0
0
0
3,243
0
L
Terra
4,949
495
18
2
0
208,669
0
W
Ra
5,267
527
74
7
0
204,894
0
L
Susano
5,444
544
65
7
0
213,492
0
W
Izanami
6,938
694
111
11
0
174,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role