Player Matchup

Vulcan
Vulcan
JAKTNTonYT
Vulcan
Level 112
God Stats
12W - 5L
1,450 SR
Queue Stats
84W - 75L
1,569 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jes12
Kumbhakarna
Level 60
God Stats
4W - 2L
1,800 SR
Queue Stats
20W - 17L
1,577 Elo+
Party 2
Da Ji
Da Ji
ShyGuy0906
Da Ji
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,521 Elo+
Party 2
Team Averages
Level 101
1,583 SR
1,556 Elo+

VS

Team Averages
Level 119
1,574 SR
1,779 Elo+
Guan Yu
Guan Yu
DEATHWATCH0007
Guan Yu
Level 129
God Stats
0W - 1L
1,474 SR
Queue Stats
13W - 12L
1,780 Elo+
Party 1
Ne Zha
Ne Zha
Rudeman427
Ne Zha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,635 Elo+
Party 1
Agni
Agni
TinoDKong
Agni
Level 83
God Stats
1W - 1L
1,749 SR
Queue Stats
5W - 1L
1,921 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JAKTNTonYT
Vulcan
13
0 / 5 / 4
7,859
655
8,999
9,306
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Jes12
Kumbhakarna
15
3 / 1 / 2
9,435
786
2,882
14,246
14,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
13
1 / 5 / 3
8,189
682
3,036
10,822
3,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 9
8,644
720
6,879
11,846
11,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Rudeman427
Ne Zha
15
5 / 2 / 6
9,423
785
13,159
9,997
4,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
15
5 / 1 / 5
9,415
785
10,739
6,245
2,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
4
Kills
11
11
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
9
2.75
W
Vulcan
JAKTNTonYT
Vulcan
0
5
4
0.4
W
Kumbhakarna
Jes12
Kumbhakarna
3
1
2
4
L
Ne Zha
Rudeman427
Ne Zha
5
2
6
4
W
Da Ji
1
5
3
0.5
L
Agni
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
30,777
34,374
Taken
28,088
20,202
Mitigated
19,366
4,586
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,879
539
611
3,516
11,846
11,762
279
5,372
6,474
498
24,681
W
Vulcan
JAKTNTonYT
Vulcan
8,999
5,166
0
344
9,306
2,715
0
1,412
7,670
39,683
0
W
Kumbhakarna
Jes12
Kumbhakarna
2,882
522
0
2,530
14,246
14,180
0
5,715
8,091
11,213
0
L
Ne Zha
Rudeman427
Ne Zha
13,159
1,221
0
2,822
9,997
4,790
499
3,942
6,055
0
51,440
W
Da Ji
3,036
530
0
1,712
10,822
3,307
0
4,008
6,658
0
21,740
L
Agni
10,739
1,021
66
1,870
6,245
2,814
540
2,613
3,632
38,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
27,482
122
Minions Killed
175
0
Camps Cleared
0
650,838
Distance Traveled
681,927
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,644
720
35
3
0
233,709
0
W
Vulcan
7,859
655
75
6
0
199,021
0
W
Kumbhakarna
9,435
786
14
1
0
237,991
4
L
Ne Zha
9,423
785
58
5
0
248,000
0
W
Da Ji
8,189
682
33
3
0
213,826
0
L
Agni
9,415
785
82
7
0
200,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role