Player Matchup

Hercules
Hercules
LilDarkMight
Hercules
Level 30
God Stats
4W - 5L
1,500 SR
Queue Stats
81W - 86L
1,412 Elo+
Solo
Anubis
Anubis
Thy Aces
Anubis
Level 28
God Stats
0W - 2L
1,292 SR
Queue Stats
17W - 26L
1,417 Elo+
Party 1
Cerberus
Cerberus
Why Copy
Cerberus
Level 35
God Stats
3W - 6L
1,149 SR
Queue Stats
17W - 26L
1,417 Elo+
Party 1
Team Averages
Level 31
1,314 SR
1,415 Elo+

VS

Team Averages
Level 61
1,293 SR
1,353 Elo+
Scylla
Scylla
FrostSnakeAK
Scylla
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 106L
1,397 Elo+
Solo
Apollo
Apollo
Void--Galaxy
Apollo
Level 66
God Stats
1W - 1L
1,234 SR
Queue Stats
146W - 137L
1,484 Elo+
Solo
Surtr
Surtr
WaifuGod69
Surtr
Level 64
God Stats
1W - 1L
1,147 SR
Queue Stats
1W - 3L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LilDarkMight
Hercules
12
3 / 2 / 3
8,126
677
5,302
12,837
14,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Thy Aces
Anubis
12
2 / 6 / 2
8,079
673
7,925
16,273
8,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Why Copy
Cerberus
12
1 / 6 / 4
7,806
651
7,538
13,115
10,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 2 / 5
9,366
781
14,516
6,214
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
6 / 2 / 8
9,586
799
10,019
7,962
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
13
1 / 2 / 13
8,314
693
9,800
12,307
10,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
14
14
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
2
5
4.75
L
Hercules
LilDarkMight
Hercules
3
2
3
2.25
L
Anubis
Thy Aces
Anubis
2
6
2
0.5
W
Apollo
6
2
8
5
W
Surtr
1
2
13
3.75
L
Cerberus
Why Copy
Cerberus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,765
Damage
34,335
42,225
Taken
26,483
33,108
Mitigated
16,365
11,404
Healing
3,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,516
1,199
0
0
6,214
2,248
762
3,736
2,315
37,439
0
L
Hercules
LilDarkMight
Hercules
5,302
919
0
3,016
12,837
14,914
252
4,769
8,068
0
12,384
L
Anubis
Thy Aces
Anubis
7,925
613
757
5,577
16,273
8,042
140
5,007
11,266
35,039
0
W
Apollo
10,019
4,904
0
2,663
7,962
3,457
1,705
5,039
2,836
0
40,011
W
Surtr
9,800
2,029
0
1,197
12,307
10,660
214
6,728
5,237
351
23,890
L
Cerberus
Why Copy
Cerberus
7,538
387
693
1,361
13,115
10,152
288
5,058
8,057
33,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,011
Gold Earned
27,266
164
Minions Killed
129
0
Camps Cleared
0
553,995
Distance Traveled
614,555
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,366
781
47
4
0
189,747
2
L
Hercules
8,126
677
20
2
0
213,213
0
L
Anubis
8,079
673
68
6
0
153,947
0
W
Apollo
9,586
799
65
5
0
211,453
0
W
Surtr
8,314
693
17
1
0
213,355
0
L
Cerberus
7,806
651
76
6
0
186,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role