Player Matchup

Tyr
Tyr
Joswiah
Tyr
Level 17
God Stats
0W - 1L
1,728 SR
Queue Stats
16W - 17L
1,467 Elo+
Party 2
Achilles
Achilles
WarWolf22593
Achilles
Level 68
God Stats
6W - 14L
1,432 SR
Queue Stats
35W - 30L
1,535 Elo+
Party 2
Nox
Nox
sabyen
Nox
Level 85
God Stats
0W - 1L
1,401 SR
Queue Stats
3W - 7L
1,275 Elo+
Party 2
Team Averages
Level 57
1,520 SR
1,426 Elo+

VS

Team Averages
Level 137
1,434 SR
1,507 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Alshamque
Jing Wei
Level 115
God Stats
1W - 2L
1,303 SR
Queue Stats
42W - 38L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
SupaSwag7924
Cthulhu
Level 146
God Stats
9W - 2L
1,500 SR
Queue Stats
142W - 154L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
0 / 4 / 3
7,535
685
3,520
14,659
14,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
WarWolf22593
Achilles
12
1 / 7 / 1
7,585
690
5,542
19,150
20,360
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
sabyen
Nox
10
0 / 4 / 0
6,392
581
4,126
8,479
4,350
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 2 / 11
8,884
808
11,146
7,666
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Alshamque
Jing Wei
15
9 / 0 / 6
9,751
886
17,431
7,785
3,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SupaSwag7924
Cthulhu
14
2 / 1 / 11
8,544
777
6,978
9,358
11,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
1
Kills
15
15
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
11
4.75
W
Jing Wei
Alshamque
Jing Wei
9
0
6
12
L
Tyr
0
4
3
0.38
W
Cthulhu
SupaSwag7924
Cthulhu
2
1
11
7.5
L
Achilles
WarWolf22593
Achilles
1
7
1
0.21
L
Nox
sabyen
Nox
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,188
Damage
35,555
42,288
Taken
24,809
39,623
Mitigated
18,859
7,280
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,146
336
2,541
3,256
7,666
3,554
534
1,500
6,166
42,977
0
W
Jing Wei
Alshamque
Jing Wei
17,431
10,544
0
2,297
7,785
3,570
1,992
1,907
5,878
0
55,784
L
Tyr
3,520
537
1,196
1,619
14,659
14,913
0
7,225
7,434
382
12,111
W
Cthulhu
SupaSwag7924
Cthulhu
6,978
600
0
729
9,358
11,735
401
1,073
8,285
26,263
444
L
Achilles
WarWolf22593
Achilles
5,542
987
1,252
2,613
19,150
20,360
0
6,650
12,500
0
11,221
L
Nox
sabyen
Nox
4,126
416
0
600
8,479
4,350
0
3,841
4,638
21,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,512
Gold Earned
27,179
77
Minions Killed
173
0
Camps Cleared
0
556,743
Distance Traveled
644,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,884
808
67
6
0
203,818
0
W
Jing Wei
9,751
886
63
6
0
217,589
0
L
Tyr
7,535
685
24
2
0
195,884
0
W
Cthulhu
8,544
777
43
4
0
222,706
0
L
Achilles
7,585
690
13
1
0
196,268
0
L
Nox
6,392
581
40
4
0
164,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role