Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DonnieQuest
Yu Huang
Level 137
God Stats
4W - 7L
1,571 SR
Queue Stats
171W - 164L
1,528 Elo+
Party 1
Maui
Maui
KoticSituashun
Maui
Level 155
God Stats
1W - 6L
1,220 SR
Queue Stats
317W - 339L
1,472 Elo+
Solo
Horus
Horus
adriandark1900
Horus
Level 137
God Stats
4W - 0L
1,500 SR
Queue Stats
467W - 474L
1,432 Elo+
Solo
Rama
Rama
plantbased
Rama
Level 157
God Stats
5W - 4L
1,741 SR
Queue Stats
211W - 202L
1,517 Elo+
Party 1
Team Averages
Level 143
1,506 SR
1,490 Elo+

VS

Team Averages
Level 100
1,567 SR
1,481 Elo+
Janus
Janus
Big Boy Barc
Janus
Level 85
God Stats
3W - 3L
1,580 SR
Queue Stats
100W - 119L
1,494 Elo+
Solo
Ares
Ares
JaviQH
Ares
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,628 Elo+
Solo
Sylvanus
Sylvanus
TonyIIChainz
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,403 Elo+
Solo
Loki
Loki
TypeWon
Loki
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 160L
1,432 Elo+
Party 2
Ganesha
Ganesha
dornosaur
Ganesha
Level 148
God Stats
1W - 4L
1,754 SR
Queue Stats
139W - 163L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 1 / 4
5,909
1,182
2,057
7,210
5,325
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
DonnieQuest
Yu Huang
11
2 / 0 / 3
6,166
1,233
3,710
2,879
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 4
5,959
1,192
1,712
5,829
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 5
5,219
1,044
1,252
6,485
2,754
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
1 / 0 / 4
6,037
1,207
3,746
3,946
1,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
5,741
1,148
6,683
4,202
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
JaviQH
Ares
5
0 / 0 / 0
4,264
853
0
0
0
Sylvanus
TonyIIChainz
Sylvanus
1
0 / 0 / 0
1,264
253
0
0
0
Loki
TypeWon
Loki
10
1 / 2 / 1
4,991
998
2,453
4,294
2,433
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
dornosaur
Ganesha
12
1 / 1 / 2
5,579
1,116
3,087
4,828
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
5
Kills
4
5
Deaths
5
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
4
3
L
2
2
2
1.5
W
Yu Huang
DonnieQuest
Yu Huang
2
0
3
3.5
L
Ares
JaviQH
Ares
0
0
0
0
W
1
2
4
1.5
L
Sylvanus
TonyIIChainz
Sylvanus
0
0
0
0
L
Loki
TypeWon
Loki
1
2
1
0.75
W
0
2
5
1.25
L
Ganesha
dornosaur
Ganesha
1
1
2
2
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,477
Damage
12,223
26,349
Taken
13,324
14,790
Mitigated
8,281
11,297
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,057
453
1,170
1,727
7,210
5,325
607
3,127
3,966
0
5,902
L
6,683
645
170
571
4,202
2,097
0
1,338
2,864
16,396
0
W
Yu Huang
DonnieQuest
Yu Huang
3,710
372
905
804
2,879
983
850
2,081
715
10,940
0
L
Ares
JaviQH
Ares
0
0
0
0
0
0
0
0
0
0
0
W
1,712
322
128
878
5,829
4,224
21
937
4,770
5,886
0
L
Sylvanus
TonyIIChainz
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Loki
TypeWon
Loki
2,453
342
114
628
4,294
2,433
0
2,026
2,268
0
4,467
W
1,252
786
2,431
835
6,485
2,754
785
1,420
5,026
0
2,505
L
Ganesha
dornosaur
Ganesha
3,087
151
349
1,312
4,828
3,751
0
2,058
2,770
8,031
0
W
3,746
2,032
112
2,307
3,946
1,504
1,465
2,205
1,741
0
12,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,290
Gold Earned
21,839
54
Minions Killed
35
0
Camps Cleared
0
515,734
Distance Traveled
311,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,909
1,182
12
2
0
121,974
0
L
Janus
5,741
1,148
29
6
0
87,762
0
W
Yu Huang
6,166
1,233
11
2
0
108,074
0
L
Ares
4,264
853
0
0
0
454
0
W
Maui
5,959
1,192
3
1
0
95,927
0
L
Sylvanus
1,264
253
0
0
0
0
0
L
Loki
4,991
998
6
1
0
115,075
0
W
Horus
5,219
1,044
1
0
0
103,685
0
L
Ganesha
5,579
1,116
0
0
0
108,082
0
W
Rama
6,037
1,207
27
5
0
86,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role