Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AlfajorMalechor
Baron Samedi
Level 108
God Stats
5W - 2L
1,823 SR
Queue Stats
134W - 129L
1,478 Elo+
Party 1
Achilles
Achilles
Classified47535
Achilles
Level 47
God Stats
30W - 17L
1,583 SR
Queue Stats
178W - 158L
1,504 Elo+
Solo
Skadi
Skadi
matacreeper
Skadi
Level 104
God Stats
8W - 2L
1,788 SR
Queue Stats
53W - 57L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
moraxk
Jormungandr
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
187W - 163L
1,458 Elo+
Solo
Team Averages
Level 97
1,639 SR
1,481 Elo+

VS

Team Averages
Level 99
1,536 SR
1,446 Elo+
King Arthur
King Arthur
 
King Arthur
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ElTukiMaster06
Kukulkan
Level 62
God Stats
2W - 2L
1,707 SR
Queue Stats
32W - 48L
1,364 Elo+
Solo
Atlas
Atlas
FlamingMeap
Atlas
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 31L
1,443 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mochueloups
Ah Muzen Cab
Level 65
God Stats
1W - 3L
1,472 SR
Queue Stats
38W - 45L
1,465 Elo+
Solo
Thanatos
Thanatos
MrTony1314
Thanatos
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 123L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 0 / 0
5,959
542
2,450
9,074
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
AlfajorMalechor
Baron Samedi
12
2 / 0 / 4
6,475
589
6,601
6,987
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
12
3 / 1 / 0
6,600
600
6,432
11,649
14,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 1 / 0
6,149
559
4,677
6,199
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
moraxk
Jormungandr
10
2 / 0 / 2
6,211
565
4,001
9,150
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 0
6,308
573
7,941
11,122
6,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
10
1 / 3 / 0
5,627
512
4,170
5,534
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 0 / 0
5,150
468
5,091
7,936
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Mochueloups
Ah Muzen Cab
8
0 / 2 / 1
5,132
467
4,028
6,447
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
MrTony1314
Thanatos
9
0 / 5 / 0
5,372
488
3,601
11,578
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
12
Kills
2
2
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
0
2
L
King Arthur
 
King Arthur
1
2
0
0.5
W
Baron Samedi
AlfajorMalechor
Baron Samedi
2
0
4
4
W
Achilles
3
1
0
3
L
Kukulkan
1
3
0
0.33
L
0
0
0
0
L
Ah Muzen Cab
Mochueloups
Ah Muzen Cab
0
2
1
0.25
L
Thanatos
MrTony1314
Thanatos
0
5
0
0
W
3
1
0
3
W
Jormungandr
moraxk
Jormungandr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,161
Damage
24,831
43,059
Taken
42,617
27,326
Mitigated
20,982
17,034
Healing
13,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,450
810
0
2,078
9,074
2,947
0
237
8,797
44,184
0
L
King Arthur
 
King Arthur
7,941
1,115
0
2,951
11,122
6,883
0
1,195
8,924
0
51,673
W
Baron Samedi
AlfajorMalechor
Baron Samedi
6,601
710
857
2,932
6,987
3,047
0
2,923
3,924
41,325
0
W
Achilles
6,432
1,458
0
5,934
11,649
14,025
0
0
11,649
1,524
43,259
L
Kukulkan
4,170
155
0
458
5,534
2,211
0
4,309
1,225
29,832
0
L
5,091
2,575
0
2,290
7,936
4,588
0
3,112
4,824
21,518
0
L
Ah Muzen Cab
Mochueloups
Ah Muzen Cab
4,028
1,322
0
1,345
6,447
2,316
0
812
5,635
0
30,558
L
Thanatos
MrTony1314
Thanatos
3,601
1,343
0
6,203
11,578
4,984
0
4,115
7,385
0
40,278
W
4,677
1,775
0
2,586
6,199
1,865
0
1,245
4,914
0
36,621
W
Jormungandr
moraxk
Jormungandr
4,001
1,258
183
2,464
9,150
5,442
0
4,476
4,514
31,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
27,589
341
Minions Killed
261
0
Camps Cleared
0
1,171,403
Distance Traveled
1,119,835
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,959
542
65
6
0
242,952
0
L
King Arthur
6,308
573
73
7
0
243,823
2
W
Baron Samedi
6,475
589
73
7
0
241,511
3
W
Achilles
6,600
600
79
7
0
217,625
1
L
Kukulkan
5,627
512
57
5
0
232,494
0
L
Atlas
5,150
468
22
2
0
217,573
4
L
Ah Muzen Cab
5,132
467
52
5
0
211,621
0
L
Thanatos
5,372
488
57
5
0
214,324
0
W
Skadi
6,149
559
79
7
0
225,189
5
W
Jormungandr
6,211
565
45
4
0
244,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role