Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MassMutt
Ah Muzen Cab
Level 110
God Stats
20W - 28L
1,477 SR
Queue Stats
1,170W - 1,185L
1,520 Elo+
Party 3
Fenrir
Fenrir
Oakatzl
Fenrir
Level 144
God Stats
0W - 2L
1,284 SR
Queue Stats
58W - 71L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Viciouss
Cu Chulainn
Level 153
God Stats
3W - 3L
1,170 SR
Queue Stats
248W - 242L
1,549 Elo+
Party 3
Poseidon
Poseidon
Xaienthuor
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,455 Elo+
Party 1
Janus
Janus
darklyght
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 1
Team Averages
Level 99
1,386 SR
1,459 Elo+

VS

Team Averages
Level 115
1,597 SR
1,534 Elo+
Arachne
Arachne
DarkEye5
Arachne
Level 140
God Stats
6W - 6L
1,736 SR
Queue Stats
913W - 887L
1,461 Elo+
Solo
Hades
Hades
KingLouieee2330
Hades
Level 65
God Stats
6W - 1L
1,751 SR
Queue Stats
322W - 345L
1,565 Elo+
Solo
Thanatos
Thanatos
TheVirginMobile
Thanatos
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,542 Elo+
Party 2
Hun Batz
Hun Batz
WrathOReptar
Hun Batz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,585 Elo+
Party 2
Geb
Geb
atjohnso3
Geb
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MassMutt
Ah Muzen Cab
15
2 / 4 / 8
8,214
685
12,394
14,298
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Oakatzl
Fenrir
15
3 / 5 / 5
8,738
728
5,206
13,301
13,367
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
Viciouss
Cu Chulainn
14
2 / 7 / 7
8,077
673
16,908
20,372
18,923
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Xaienthuor
Poseidon
14
0 / 6 / 7
7,909
659
10,967
9,843
3,328
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
darklyght
Janus
15
4 / 6 / 5
9,269
772
9,256
9,937
3,413
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkEye5
Arachne
15
1 / 0 / 19
9,465
789
6,804
7,705
6,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
6 / 3 / 15
10,288
857
18,029
15,877
11,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
18
13 / 3 / 11
11,187
932
16,200
14,131
8,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
WrathOReptar
Hun Batz
15
5 / 6 / 12
9,807
817
12,057
13,559
6,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 22
10,749
896
10,154
24,048
16,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
11
Kills
28
28
Deaths
13
32
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Arachne
DarkEye5
Arachne
1
0
19
10.5
W
6
3
15
4.5
L
Ah Muzen Cab
MassMutt
Ah Muzen Cab
2
4
8
1.5
L
Fenrir
Oakatzl
Fenrir
3
5
5
1.1
W
Thanatos
13
3
11
6.17
L
Cu Chulainn
Viciouss
Cu Chulainn
2
7
7
0.79
W
Hun Batz
WrathOReptar
Hun Batz
5
6
12
1.83
L
Poseidon
Xaienthuor
Poseidon
0
6
7
0.58
W
3
1
22
14
L
Janus
darklyght
Janus
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,731
Damage
63,244
67,751
Taken
75,320
44,894
Mitigated
49,572
14,469
Healing
44,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DarkEye5
Arachne
6,804
5,574
1,778
3,363
7,705
6,939
726
2,814
4,891
0
11,318
W
18,029
1,876
3,939
6,536
15,877
11,179
2,470
6,675
9,202
38,258
0
L
Ah Muzen Cab
MassMutt
Ah Muzen Cab
12,394
2,612
481
5,250
14,298
5,863
380
4,829
9,469
0
29,933
L
Fenrir
Oakatzl
Fenrir
5,206
1,257
0
690
13,301
13,367
0
6,295
7,006
739
8,599
W
Thanatos
16,200
4,524
1,976
10,807
14,131
8,356
2,036
3,054
11,077
0
32,382
L
Cu Chulainn
Viciouss
Cu Chulainn
16,908
1,875
1,413
4,264
20,372
18,923
0
10,162
10,210
5,558
21,254
W
Hun Batz
WrathOReptar
Hun Batz
12,057
2,446
1,684
1,109
13,559
6,623
1,640
3,167
10,392
0
23,237
L
Poseidon
Xaienthuor
Poseidon
10,967
1,124
841
778
9,843
3,328
0
3,901
5,942
26,996
0
W
10,154
1,484
3,377
10,071
24,048
16,475
160
9,372
14,676
20,779
0
L
Janus
darklyght
Janus
9,256
761
505
247
9,937
3,413
81
2,996
6,941
28,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
51,496
168
Minions Killed
149
0
Camps Cleared
0
1,068,298
Distance Traveled
1,122,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,465
789
12
1
0
237,754
0
W
Hades
10,288
857
55
5
0
216,717
0
L
Ah Muzen Cab
8,214
685
27
2
0
208,475
0
L
Fenrir
8,738
728
17
1
0
218,586
0
W
Thanatos
11,187
932
28
2
0
228,402
0
L
Cu Chulainn
8,077
673
29
2
0
211,504
0
W
Hun Batz
9,807
817
36
3
0
218,694
0
L
Poseidon
7,909
659
43
4
0
207,976
0
W
Geb
10,749
896
18
2
0
221,191
0
L
Janus
9,269
772
52
4
0
221,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role