Player Matchup

Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DEMON_WOLF_192
Atlas
Level 158
God Stats
1W - 4L
1,191 SR
Queue Stats
65W - 79L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
Gucci_Dragon77
Sun Wukong
Level 104
God Stats
3W - 5L
1,532 SR
Queue Stats
7W - 12L
1,493 Elo+
Solo
Set
Set
THExREALxSNUGS
Set
Level 68
God Stats
0W - 1L
1,262 SR
Queue Stats
11W - 19L
1,375 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tzilla420
Ah Muzen Cab
Level 149
God Stats
1W - 3L
1,278 SR
Queue Stats
76W - 83L
1,444 Elo+
Party 1
Team Averages
Level 127
1,353 SR
1,445 Elo+

VS

Team Averages
Level 108
1,568 SR
1,468 Elo+
Neith
Neith
BunchaHoopla
Neith
Level 112
God Stats
20W - 14L
1,427 SR
Queue Stats
85W - 97L
1,450 Elo+
Party 2
Tiamat
Tiamat
DSJerebear
Tiamat
Level 66
God Stats
1W - 1L
1,721 SR
Queue Stats
63W - 66L
1,554 Elo+
Solo
Kukulkan
Kukulkan
DivineAwakening
Kukulkan
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
107W - 126L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
DrunkenRhino14
Gilgamesh
Level 107
God Stats
21W - 20L
1,551 SR
Queue Stats
98W - 103L
1,438 Elo+
Party 2
Bacchus
Bacchus
ImSlabFaceKilla
Bacchus
Level 127
God Stats
5W - 3L
1,643 SR
Queue Stats
161W - 160L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 1 / 0
7,686
699
7,548
6,109
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 0
7,200
655
6,666
11,999
9,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Gucci_Dragon77
Sun Wukong
15
1 / 2 / 0
8,031
730
5,017
13,802
9,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 0
7,115
647
4,271
9,968
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Tzilla420
Ah Muzen Cab
14
0 / 4 / 0
7,598
691
5,976
10,342
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
7,828
712
7,479
7,226
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
DSJerebear
Tiamat
18
5 / 0 / 2
9,751
886
14,717
10,991
8,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
14
1 / 1 / 5
8,012
728
6,373
6,746
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DrunkenRhino14
Gilgamesh
15
4 / 0 / 5
8,327
757
7,479
7,117
6,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 0 / 8
8,553
778
7,421
8,298
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
12
12
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
W
1
0
6
4
L
0
0
0
0
W
Tiamat
DSJerebear
Tiamat
5
0
2
6
W
Kukulkan
1
1
5
3.5
W
Gilgamesh
DrunkenRhino14
Gilgamesh
4
0
5
6.5
L
Sun Wukong
Gucci_Dragon77
Sun Wukong
1
2
0
0.5
W
1
0
8
5
L
0
5
0
0
L
Ah Muzen Cab
Tzilla420
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,478
Damage
43,469
52,220
Taken
40,378
31,045
Mitigated
32,331
8,101
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,548
872
0
220
6,109
2,476
121
2,410
3,429
29,347
0
W
7,479
2,042
0
1,151
7,226
3,852
731
3,593
3,627
0
26,755
L
6,666
2,458
320
1,863
11,999
9,327
0
8,031
3,576
17,675
273
W
Tiamat
DSJerebear
Tiamat
14,717
677
0
2,556
10,991
8,414
0
1,815
9,138
47,069
0
W
Kukulkan
6,373
410
0
250
6,746
3,081
132
2,561
4,185
38,344
0
W
Gilgamesh
DrunkenRhino14
Gilgamesh
7,479
757
0
2,418
7,117
6,547
0
2,825
4,265
0
21,080
L
Sun Wukong
Gucci_Dragon77
Sun Wukong
5,017
560
0
4,152
13,802
9,751
830
3,533
10,052
0
32,901
W
7,421
923
952
3,752
8,298
10,437
272
3,031
5,222
17,713
0
L
4,271
834
0
302
9,968
4,999
0
5,128
4,389
0
14,381
L
Ah Muzen Cab
Tzilla420
Ah Muzen Cab
5,976
1,053
0
1,244
10,342
4,492
0
8,383
1,444
0
31,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,630
Gold Earned
42,471
228
Minions Killed
273
0
Camps Cleared
0
1,184,531
Distance Traveled
1,225,796
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,686
699
78
7
0
248,295
3
W
Neith
7,828
712
49
4
0
237,236
0
L
Atlas
7,200
655
22
2
0
244,775
0
W
Tiamat
9,751
886
95
9
0
259,159
0
W
Kukulkan
8,012
728
63
6
0
229,896
0
W
Gilgamesh
8,327
757
41
4
0
248,727
0
L
Sun Wukong
8,031
730
50
5
0
241,091
0
W
Bacchus
8,553
778
25
2
0
250,778
0
L
Set
7,115
647
25
2
0
224,218
0
L
Ah Muzen Cab
7,598
691
53
5
0
226,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role