Player Matchup

Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Brads a zim
Anubis
Level 67
God Stats
3W - 2L
1,315 SR
Queue Stats
6W - 10L
1,289 Elo+
Party 1
Poseidon
Poseidon
DaddyChokesMe
Poseidon
Level 141
God Stats
0W - 1L
1,418 SR
Queue Stats
3W - 4L
1,557 Elo+
Party 1
Medusa
Medusa
MommyStranglesMe
Medusa
Level 93
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 46L
1,371 Elo+
Party 1
Cerberus
Cerberus
Swagdaddy6976
Cerberus
Level 27
God Stats
0W - 2L
1,267 SR
Queue Stats
17W - 29L
1,371 Elo+
Party 1
Team Averages
Level 89
1,400 SR
1,418 Elo+

VS

Team Averages
Level 130
1,594 SR
1,556 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AgentBarboza
Anubis
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
407W - 314L
1,584 Elo+
Solo
Vamana
Vamana
CristianiiG
Vamana
Level 156
God Stats
2W - 1L
1,768 SR
Queue Stats
107W - 97L
1,503 Elo+
Solo
Jing Wei
Jing Wei
TacticalNuke1357
Jing Wei
Level 82
God Stats
3W - 2L
1,561 SR
Queue Stats
132W - 103L
1,646 Elo+
Solo
Susano
Susano
eduxlux
Susano
Level 144
God Stats
4W - 2L
1,641 SR
Queue Stats
127W - 104L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 0 / 0
7,249
604
6,483
10,676
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
11
0 / 5 / 0
5,621
468
5,937
9,441
3,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
DaddyChokesMe
Poseidon
12
2 / 3 / 0
6,692
558
8,014
10,150
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 3 / 0
5,084
424
6,583
10,016
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Swagdaddy6976
Cerberus
8
0 / 2 / 0
4,770
398
2,159
9,446
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 0 / 2
5,680
473
8,122
9,718
4,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
4 / 1 / 3
8,330
694
8,373
7,737
3,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
12
0 / 0 / 0
6,856
571
5,764
9,093
6,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 3
6,510
543
5,159
7,444
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
eduxlux
Susano
12
6 / 0 / 6
7,543
629
10,093
9,562
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
13
13
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Ne Zha
 
Ne Zha
2
0
2
3
W
Anubis
4
1
3
5.5
L
Anubis
0
5
0
0
W
Vamana
0
0
0
0
L
Poseidon
DaddyChokesMe
Poseidon
2
3
0
0.67
L
0
3
0
0
L
Cerberus
Swagdaddy6976
Cerberus
0
2
0
0
W
1
1
3
2.5
W
Susano
eduxlux
Susano
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,176
Damage
37,511
49,729
Taken
43,554
24,711
Mitigated
21,233
15,378
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,483
2,210
0
3,148
10,676
11,038
0
699
9,977
0
54,636
W
Ne Zha
 
Ne Zha
8,122
740
0
1,001
9,718
4,536
0
4,235
5,210
0
29,417
W
Anubis
8,373
606
0
5,015
7,737
3,306
221
5,528
2,167
69,244
0
L
Anubis
5,937
0
0
3,949
9,441
3,188
0
5,494
3,947
43,335
0
W
Vamana
5,764
2,971
0
2,644
9,093
6,759
0
0
8,325
0
49,257
L
Poseidon
DaddyChokesMe
Poseidon
8,014
965
0
1,648
10,150
2,609
0
655
9,495
56,262
0
L
6,583
3,605
0
4,203
10,016
2,831
0
0
10,016
0
30,212
L
Cerberus
Swagdaddy6976
Cerberus
2,159
317
216
2,214
9,446
5,045
0
1,525
7,921
14,495
0
W
5,159
4,510
0
4,384
7,444
2,781
254
2,430
4,911
0
39,339
W
Susano
eduxlux
Susano
10,093
2,102
0
3,510
9,562
3,851
0
3,379
6,063
0
46,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
34,919
355
Minions Killed
374
0
Camps Cleared
0
1,240,836
Distance Traveled
1,273,419
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,249
604
117
10
0
245,455
1
W
Ne Zha
5,680
473
14
1
0
269,701
1
W
Anubis
8,330
694
117
10
0
211,620
4
L
Anubis
5,621
468
63
5
0
214,545
1
W
Vamana
6,856
571
89
7
0
257,145
4
L
Poseidon
6,692
558
88
7
0
287,690
0
L
Medusa
5,084
424
50
4
0
240,504
3
L
Cerberus
4,770
398
37
3
0
252,642
0
W
Jing Wei
6,510
543
89
7
0
229,261
0
W
Susano
7,543
629
65
5
0
305,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role