Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
Brehend
Ah Muzen Cab
Masters
Level 199
God Stats
39W - 10L
2,073 SR
Queue Stats
391W - 139L
2,694 MMR
Party 1
Fenrir
Fenrir
Diamond I
RîasØppaiLσv3r
Fenrir
Diamond I
Level 98
God Stats
27W - 5L
1,797 SR
Queue Stats
101W - 23L
2,478 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond III
gaepanda
Kuzenbo
Diamond III
Level 159
God Stats
17W - 12L
1,649 SR
Queue Stats
266W - 192L
2,065 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,840 SR
2,413 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,624 SR
1,749 MMR
Cu Chulainn
Cu Chulainn
Gold I
Kruse02
Cu Chulainn
Gold I
Level 83
God Stats
21W - 26L
1,557 SR
Queue Stats
119W - 129L
1,833 MMR
Party 2
Freya
Freya
Platinum IV
bicepy
Freya
Platinum IV
Level 148
God Stats
2W - 3L
1,524 SR
Queue Stats
38W - 44L
1,833 MMR
Party 2
Geb
Geb
Gold I
xl Trimster
Geb
Gold I
Level 158
God Stats
17W - 12L
1,790 SR
Queue Stats
275W - 315L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brehend
Ah Muzen Cab
13
7 / 0 / 6
8,093
1,012
13,604
8,677
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 7
7,474
934
8,101
10,397
6,542
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
gaepanda
Kuzenbo
11
2 / 0 / 7
7,450
931
4,993
9,812
10,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AtlasAo KuangSobekNe ZhaThoth

VS

Bans
AchillesGuan YuBaba YagaAresBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kruse02
Cu Chulainn
8
0 / 6 / 0
5,241
655
7,556
13,136
11,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
bicepy
Freya
9
0 / 3 / 0
5,519
690
6,570
9,539
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
5,917
740
4,218
8,846
5,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
13
Kills
0
0
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Brehend
Ah Muzen Cab
7
0
6
10
L
Cu Chulainn
Kruse02
Cu Chulainn
0
6
0
0
W
4
0
7
7.5
L
Freya
bicepy
Freya
0
3
0
0
W
Kuzenbo
gaepanda
Kuzenbo
2
0
7
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,698
Damage
18,344
28,886
Taken
31,521
20,328
Mitigated
20,796
13,371
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Brehend
Ah Muzen Cab
13,604
5,747
0
2,774
8,677
3,492
1,775
2,710
5,652
0
51,737
L
Cu Chulainn
Kruse02
Cu Chulainn
7,556
728
0
1,068
13,136
11,478
0
1,062
11,780
0
17,082
W
8,101
2,452
0
4,905
10,397
6,542
470
4,985
5,015
0
22,433
L
Freya
bicepy
Freya
6,570
2,194
0
2,221
9,539
3,462
0
2,547
6,834
22,913
0
W
Kuzenbo
gaepanda
Kuzenbo
4,993
1,946
1,592
4,100
9,812
10,294
463
3,474
6,230
12,885
0
L
4,218
328
1,045
460
8,846
5,856
0
1,405
7,277
11,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,017
Gold Earned
16,677
122
Minions Killed
91
0
Camps Cleared
0
538,629
Distance Traveled
456,286
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,093
1,012
77
10
0
174,268
0
L
Cu Chulainn
5,241
655
23
3
0
152,212
0
W
Fenrir
7,474
934
34
4
0
185,929
2
L
Freya
5,519
690
47
6
0
149,812
0
W
Kuzenbo
7,450
931
11
1
0
178,432
0
L
Geb
5,917
740
21
3
0
154,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role