Player Matchup

Chiron
Chiron
Brenton120592
Chiron
Level 163
God Stats
0W - 1L
1,243 SR
Queue Stats
310W - 319L
1,473 Elo+
Party 2
Martichoras
Martichoras
DOJA69
Martichoras
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,496 Elo+
Party 2
Serqet
Serqet
JefeDezaster
Serqet
Level 108
God Stats
13W - 10L
1,724 SR
Queue Stats
99W - 101L
1,455 Elo+
Party 2
Jormungandr
Jormungandr
LagoonaGraves
Jormungandr
Level 66
God Stats
0W - 2L
1,326 SR
Queue Stats
68W - 86L
1,434 Elo+
Party 2
Surtr
Surtr
True_Coconut
Surtr
Level 150
God Stats
95W - 91L
1,606 SR
Queue Stats
397W - 371L
1,578 Elo+
Solo
Team Averages
Level 120
1,480 SR
1,487 Elo+

VS

Team Averages
Level 101
1,329 SR
1,482 Elo+
Olorun
Olorun
Biohazardx626
Olorun
Level 74
God Stats
4W - 5L
1,217 SR
Queue Stats
54W - 65L
1,570 Elo+
Party 1
King Arthur
King Arthur
Knight25wolf
King Arthur
Level 119
God Stats
21W - 21L
1,530 SR
Queue Stats
262W - 228L
1,476 Elo+
Solo
Geb
Geb
Victor-kun1
Geb
Level 119
God Stats
5W - 3L
1,010 SR
Queue Stats
417W - 445L
1,419 Elo+
Solo
Freya
Freya
WakandanJP
Freya
Level 106
God Stats
4W - 4L
1,385 SR
Queue Stats
218W - 229L
1,485 Elo+
Party 1
Xbalanque
Xbalanque
offwhite-dimes
Xbalanque
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 126L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,789
458
9,230
14,113
5,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
DOJA69
Martichoras
15
6 / 3 / 3
9,405
553
13,674
17,180
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
10
0 / 7 / 3
6,784
399
9,617
18,612
8,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
LagoonaGraves
Jormungandr
13
2 / 4 / 1
8,801
518
8,711
17,402
13,327
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 2 / 6
7,990
470
10,830
21,407
21,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
9,295
547
19,447
16,127
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Knight25wolf
King Arthur
16
4 / 1 / 7
10,230
602
11,874
15,811
14,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 6
7,930
466
6,159
16,213
15,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
16
6 / 3 / 3
9,759
574
11,729
15,716
7,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
offwhite-dimes
Xbalanque
13
5 / 2 / 7
8,616
507
14,375
14,373
5,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
11
Kills
20
21
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
1
5
5
0.7
L
Martichoras
DOJA69
Martichoras
6
3
3
2.5
L
Serqet
0
7
3
0.21
W
King Arthur
Knight25wolf
King Arthur
4
1
7
7.5
L
Jormungandr
LagoonaGraves
Jormungandr
2
4
1
0.63
L
2
2
6
2.5
W
1
3
6
1.33
W
Freya
6
3
3
2.5
W
Xbalanque
offwhite-dimes
Xbalanque
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,062
Damage
63,584
88,714
Taken
78,240
56,665
Mitigated
51,080
25,425
Healing
24,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,447
10,237
1,264
7,652
16,127
6,904
2,236
1,149
14,736
73,399
0
L
9,230
2,914
1,128
3,160
14,113
5,765
689
7,115
6,970
0
49,113
L
Martichoras
DOJA69
Martichoras
13,674
5,807
0
7,063
17,180
8,106
0
9,662
7,518
0
65,739
L
Serqet
9,617
2,962
0
5,243
18,612
8,444
0
5,601
13,011
0
39,935
W
King Arthur
Knight25wolf
King Arthur
11,874
1,366
0
2,652
15,811
14,784
0
3,985
10,738
0
74,794
L
Jormungandr
LagoonaGraves
Jormungandr
8,711
3,191
0
1,688
17,402
13,327
527
5,549
11,853
62,060
0
L
10,830
3,532
361
6,782
21,407
21,023
0
9,408
11,999
796
28,671
W
6,159
1,059
515
2,965
16,213
15,953
0
1,072
14,710
17,455
0
W
Freya
11,729
4,539
0
5,022
15,716
7,571
589
1,331
13,871
78,816
0
W
Xbalanque
offwhite-dimes
Xbalanque
14,375
7,297
222
3,809
14,373
5,868
132
683
13,084
0
59,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,769
Gold Earned
45,830
354
Minions Killed
423
0
Camps Cleared
0
1,555,746
Distance Traveled
1,681,412
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,295
547
100
6
0
320,249
0
L
Chiron
7,789
458
85
5
0
301,015
0
L
Martichoras
9,405
553
82
5
0
290,124
1
L
Serqet
6,784
399
72
4
0
368,603
0
W
King Arthur
10,230
602
121
7
0
332,068
0
L
Jormungandr
8,801
518
83
5
0
262,459
1
L
Surtr
7,990
470
32
2
0
333,545
1
W
Geb
7,930
466
19
1
0
358,984
6
W
Freya
9,759
574
96
6
0
331,002
0
W
Xbalanque
8,616
507
87
5
0
339,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role