Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
Diffey
Hercules
Silver I
Level 125
God Stats
1W - 2L
1,324 SR
Queue Stats
126W - 134L
1,243 MMR
Solo
Kukulkan
Kukulkan
Silver II
i Javo Mx
Kukulkan
Silver II
Level 124
God Stats
1W - 2L
1,510 SR
Queue Stats
38W - 42L
1,220 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,467 SR
1,393 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,524 SR
1,242 MMR
Mercury
Mercury
Silver I
MrR1D1ND1RTY
Mercury
Silver I
Level 127
God Stats
4W - 2L
1,715 SR
Queue Stats
35W - 43L
1,408 MMR
Party 1
Cabrakan
Cabrakan
Silver I
NeXus_GODSKULL
Cabrakan
Silver I
Level 103
God Stats
2W - 1L
1,730 SR
Queue Stats
228W - 232L
1,270 MMR
Solo
Sol
Sol
Silver IV
ThSleepWalker
Sol
Silver IV
Level 124
God Stats
1W - 1L
1,392 SR
Queue Stats
27W - 25L
1,210 MMR
Solo
Scylla
Scylla
Silver I
brayanh
Scylla
Silver I
Level 149
God Stats
34W - 35L
1,396 SR
Queue Stats
467W - 475L
1,265 MMR
Solo
Achilles
Achilles
Bronze III
chewie master95
Achilles
Bronze III
Level 63
God Stats
8W - 12L
1,388 SR
Queue Stats
56W - 75L
1,058 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 3 / 0
7,389
528
4,359
11,810
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
 
Baron Samedi
9
0 / 1 / 0
6,275
448
2,978
9,939
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
 
Ymir
9
2 / 3 / 0
6,273
448
1,628
8,123
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Diffey
Hercules
12
2 / 2 / 1
7,489
535
10,810
16,835
17,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
i Javo Mx
Kukulkan
14
0 / 2 / 1
7,907
565
6,252
8,464
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BacchusThanatosIshtarAwilix

VS

Bans
SurtrMorgan Le FayAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MrR1D1ND1RTY
Mercury
14
3 / 3 / 2
7,879
563
6,103
11,895
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
10
1 / 0 / 4
6,597
471
4,764
9,872
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 0 / 4
8,086
578
8,634
6,257
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
brayanh
Scylla
14
4 / 0 / 0
8,069
576
10,211
7,744
3,071
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
13
2 / 1 / 0
7,423
530
8,168
11,391
12,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
11
11
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Ymir
 
Ymir
2
3
0
0.67
L
Hercules
Diffey
Hercules
2
2
1
1.25
W
Mercury
MrR1D1ND1RTY
Mercury
3
3
2
1.33
W
Cabrakan
1
0
4
3
W
1
0
4
3
W
Scylla
brayanh
Scylla
4
0
0
4
W
Achilles
2
1
0
2
L
Kukulkan
i Javo Mx
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,027
Damage
37,880
55,171
Taken
47,159
38,006
Mitigated
32,433
18,753
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,359
2,639
0
5,325
11,810
4,901
0
7,650
4,160
0
65,005
L
Baron Samedi
 
Baron Samedi
2,978
474
856
2,474
9,939
7,577
0
5,477
4,462
26,220
0
L
Ymir
 
Ymir
1,628
420
0
1,200
8,123
4,142
0
2,714
5,375
24,626
0
L
Hercules
Diffey
Hercules
10,810
3,097
0
7,763
16,835
17,781
0
1,564
13,940
3,236
50,371
W
Mercury
MrR1D1ND1RTY
Mercury
6,103
4,146
0
1,862
11,895
4,968
0
2,757
9,138
0
65,947
W
Cabrakan
4,764
1,116
358
4,254
9,872
9,251
54
2,593
7,256
15,841
0
W
8,634
5,145
0
3,996
6,257
2,514
74
498
5,759
86,642
0
W
Scylla
brayanh
Scylla
10,211
1,348
0
4,047
7,744
3,071
319
5,052
2,644
73,756
0
W
Achilles
8,168
1,276
0
3,371
11,391
12,629
0
1,635
9,756
631
46,931
L
Kukulkan
i Javo Mx
Kukulkan
6,252
842
0
1,135
8,464
3,605
0
6,526
1,938
75,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
38,054
423
Minions Killed
469
0
Camps Cleared
0
1,197,730
Distance Traveled
1,462,657
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,389
528
130
9
0
255,126
0
L
Baron Samedi
6,275
448
37
3
0
224,001
3
L
Ymir
6,273
448
41
3
0
195,802
0
L
Hercules
7,489
535
79
6
0
267,101
0
W
Mercury
7,879
563
103
7
0
337,567
2
W
Cabrakan
6,597
471
19
1
0
290,277
2
W
Sol
8,086
578
155
11
0
264,417
2
W
Scylla
8,069
576
115
8
0
276,809
9
W
Achilles
7,423
530
77
6
0
293,587
1
L
Kukulkan
7,907
565
136
10
0
255,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role