Player Matchup

Athena
Athena
Camaro132
Athena
Level 100
God Stats
10W - 15L
1,483 SR
Queue Stats
490W - 466L
1,614 Elo+
Party 2
Charybdis
Charybdis
GhastlyPeace
Charybdis
Level 136
God Stats
3W - 4L
1,232 SR
Queue Stats
278W - 249L
1,608 Elo+
Party 2
Ganesha
Ganesha
KindaTyler
Ganesha
Level 114
God Stats
3W - 0L
1,836 SR
Queue Stats
104W - 110L
1,568 Elo+
Party 1
Poseidon
Poseidon
Kindalobster597
Poseidon
Level 134
God Stats
2W - 0L
1,249 SR
Queue Stats
82W - 80L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
WaxierMojo79
Danzaburou
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 67L
1,641 Elo+
Party 2
Team Averages
Level 124
1,460 SR
1,587 Elo+

VS

Team Averages
Level 80
1,587 SR
1,526 Elo+
Anhur
Anhur
AsunaIsMommy
Anhur
Level 118
God Stats
0W - 6L
1,631 SR
Queue Stats
200W - 172L
1,596 Elo+
Solo
Sobek
Sobek
Oakatzl
Sobek
Level 144
God Stats
1W - 1L
1,805 SR
Queue Stats
58W - 71L
1,506 Elo+
Party 3
Vamana
Vamana
PompousNinja156
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 67L
1,554 Elo+
Solo
Medusa
Medusa
Xaienthuor
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,526 Elo+
Party 3
Hou Yi
Hou Yi
mrteeeee383
Hou Yi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 58L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Camaro132
Athena
16
4 / 4 / 16
10,038
913
9,574
17,304
23,331
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Charybdis
GhastlyPeace
Charybdis
15
2 / 3 / 15
9,107
828
14,545
12,875
6,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
KindaTyler
Ganesha
15
0 / 3 / 19
9,657
878
9,575
15,185
23,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
17
12 / 2 / 9
10,782
980
15,230
9,190
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
WaxierMojo79
Danzaburou
17
8 / 3 / 10
10,692
972
17,014
10,629
5,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 7
9,817
892
10,719
13,481
6,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Oakatzl
Sobek
14
2 / 5 / 10
9,156
832
9,617
17,707
24,846
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 8
7,664
697
6,924
15,215
20,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Xaienthuor
Medusa
15
3 / 7 / 7
8,663
788
10,085
13,042
6,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
16
3 / 3 / 9
9,213
838
12,088
13,078
5,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
56
26
Kills
15
15
Deaths
26
69
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
W
Athena
Camaro132
Athena
4
4
16
3
W
Charybdis
GhastlyPeace
Charybdis
2
3
15
3.17
W
Ganesha
KindaTyler
Ganesha
0
3
19
3.17
W
Poseidon
12
2
9
8.25
L
Sobek
Oakatzl
Sobek
2
5
10
1.4
L
1
6
8
0.83
W
Danzaburou
WaxierMojo79
Danzaburou
8
3
10
4.33
L
Medusa
Xaienthuor
Medusa
3
7
7
0.93
L
Hou Yi
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,938
Damage
49,433
65,183
Taken
72,523
62,327
Mitigated
64,329
23,645
Healing
21,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,719
3,654
1,465
2,389
13,481
6,585
802
6,848
6,369
0
23,506
W
Athena
Camaro132
Athena
9,574
814
2,865
2,443
17,304
23,331
593
3,176
14,128
12,392
0
W
Charybdis
GhastlyPeace
Charybdis
14,545
4,871
712
3,686
12,875
6,643
1,806
1,268
11,607
0
29,232
W
Ganesha
KindaTyler
Ganesha
9,575
590
1,260
2,379
15,185
23,113
634
1,292
13,893
22,622
0
W
Poseidon
15,230
1,692
2,651
2,281
9,190
4,075
2,156
2,063
7,127
26,243
0
L
Sobek
Oakatzl
Sobek
9,617
572
687
4,443
17,707
24,846
13
6,838
10,505
18,285
0
L
6,924
4,004
888
1,818
15,215
20,903
0
6,651
8,335
0
12,655
W
Danzaburou
WaxierMojo79
Danzaburou
17,014
4,825
1,619
3,749
10,629
5,165
1,756
1,818
8,811
0
28,058
L
Medusa
Xaienthuor
Medusa
10,085
5,031
1,298
1,572
13,042
6,075
602
4,929
7,990
0
19,133
L
Hou Yi
12,088
6,363
1,680
5,209
13,078
5,920
627
7,790
4,945
0
25,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,276
Gold Earned
44,513
116
Minions Killed
114
0
Camps Cleared
0
1,086,793
Distance Traveled
986,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,817
892
37
3
0
192,014
0
W
Athena
10,038
913
13
1
0
237,665
0
W
Charybdis
9,107
828
46
4
0
204,081
0
W
Ganesha
9,657
878
3
0
0
226,273
0
W
Poseidon
10,782
980
33
3
0
210,796
0
L
Sobek
9,156
832
12
1
0
203,829
0
L
Vamana
7,664
697
3
0
0
188,771
0
W
Danzaburou
10,692
972
21
2
0
207,978
0
L
Medusa
8,663
788
19
2
0
208,982
0
L
Hou Yi
9,213
838
43
4
0
192,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role