Player Matchup

Set
Set
Silver V
 
Set
Silver V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Gold V
ChildDisplacer3
Hades
Gold V
Level 113
God Stats
14W - 12L
1,564 SR
Queue Stats
112W - 101L
1,477 MMR
Party 1
Chang'e
Chang'e
Gold V
EightMDB
Chang'e
Gold V
Level 108
God Stats
3W - 1L
1,703 SR
Queue Stats
104W - 86L
1,386 MMR
Solo
Bacchus
Bacchus
Gold V
TonyDaytona
Bacchus
Gold V
Level 44
God Stats
2W - 2L
1,610 SR
Queue Stats
72W - 73L
1,409 MMR
Solo
Sol
Sol
Gold V
theharpmeister
Sol
Gold V
Level 157
God Stats
11W - 13L
1,470 SR
Queue Stats
187W - 188L
1,410 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,569 SR
1,436 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,474 SR
1,378 MMR
Yu Huang
Yu Huang
Silver IV
KeagMeister
Yu Huang
Silver IV
Level 82
God Stats
0W - 2L
1,342 SR
Queue Stats
48W - 56L
1,347 MMR
Solo
Olorun
Olorun
Bronze IV
Motivo
Olorun
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,425 MMR
Party 2
Amaterasu
Amaterasu
Gold V
lx U quit xl
Amaterasu
Gold V
Level 127
God Stats
20W - 12L
1,722 SR
Queue Stats
251W - 265L
1,386 MMR
Solo
Fafnir
Fafnir
Bronze IV
pepperlemons
Fafnir
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,379 MMR
Party 2
Da Ji
Da Ji
Bronze III
salgadeiro_017
Da Ji
Bronze III
Level 89
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 9L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
3 / 0 / 0
6,211
621
2,449
7,910
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 0 / 1
6,761
676
4,911
6,842
3,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
EightMDB
Chang'e
10
0 / 0 / 1
5,698
570
3,525
6,306
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
TonyDaytona
Bacchus
10
0 / 1 / 4
6,252
625
3,938
8,421
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
7 / 0 / 0
7,925
793
10,465
9,804
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ChronosMauiAo Kuang

VS

Bans
AchillesHe BoSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KeagMeister
Yu Huang
9
0 / 1 / 0
5,014
501
4,249
5,265
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Motivo
Olorun
8
1 / 6 / 0
4,773
477
5,603
9,240
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
lx U quit xl
Amaterasu
11
0 / 2 / 0
5,701
570
5,612
9,579
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
8
0 / 1 / 1
5,229
523
3,096
8,256
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 3 / 0
5,027
503
1,813
7,634
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
13
Kills
1
1
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
0
0
3
W
3
0
1
3.5
W
Chang'e
EightMDB
Chang'e
0
0
1
0.5
L
Yu Huang
KeagMeister
Yu Huang
0
1
0
0
L
Olorun
Motivo
Olorun
1
6
0
0.17
W
Bacchus
TonyDaytona
Bacchus
0
1
4
2
L
Amaterasu
lx U quit xl
Amaterasu
0
2
0
0
L
Fafnir
0
1
1
0.5
L
0
3
0
0
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,288
Damage
20,373
39,283
Taken
39,974
19,748
Mitigated
19,998
18,532
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,449
671
0
1,622
7,910
3,331
0
596
7,314
0
48,898
W
4,911
645
19
3,800
6,842
3,746
0
0
6,842
44,404
0
W
Chang'e
EightMDB
Chang'e
3,525
216
579
2,810
6,306
2,263
0
3,586
2,720
39,941
0
L
Yu Huang
KeagMeister
Yu Huang
4,249
99
0
600
5,265
1,929
0
2,879
2,386
41,376
0
L
Olorun
Motivo
Olorun
5,603
3,864
0
1,082
9,240
3,689
0
8,219
1,021
32,050
0
W
Bacchus
TonyDaytona
Bacchus
3,938
639
0
2,740
8,421
6,497
0
3,287
5,134
11,095
0
L
Amaterasu
lx U quit xl
Amaterasu
5,612
2,822
0
3,552
9,579
5,023
0
4,338
5,241
0
50,402
L
Fafnir
3,096
642
0
2,764
8,256
6,246
0
5,103
3,153
12,057
0
L
1,813
72
0
360
7,634
3,111
0
2,300
5,334
0
24,642
W
10,465
6,313
0
6,962
9,804
3,911
3,468
5,479
4,325
69,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
25,744
350
Minions Killed
243
0
Camps Cleared
0
1,092,336
Distance Traveled
1,003,575
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,211
621
75
8
0
235,876
0
W
Hades
6,761
676
83
8
0
205,359
0
W
Chang'e
5,698
570
65
7
0
235,351
4
L
Yu Huang
5,014
501
57
6
0
213,783
2
L
Olorun
4,773
477
52
5
0
180,022
0
W
Bacchus
6,252
625
10
1
0
229,878
1
L
Amaterasu
5,701
570
68
7
0
193,092
0
L
Fafnir
5,229
523
14
1
0
199,756
1
L
Da Ji
5,027
503
52
5
0
216,922
1
W
Sol
7,925
793
117
12
0
185,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role