Player Matchup

Baron Samedi
Baron Samedi
BolloRD
Baron Samedi
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,531 Elo+
Party 3
Loki
Loki
CarlosDrk
Loki
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 8L
1,569 Elo+
Party 3
Gilgamesh
Gilgamesh
Laramir
Gilgamesh
Level 124
God Stats
1W - 3L
1,495 SR
Queue Stats
38W - 42L
1,600 Elo+
Party 2
Discordia
Discordia
ReasonableRasins
Discordia
Level 124
God Stats
4W - 4L
1,738 SR
Queue Stats
121W - 107L
1,565 Elo+
Party 2
Artemis
Artemis
codyswede
Artemis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,507 Elo+
Party 2
Team Averages
Level 86
1,547 SR
1,554 Elo+

VS

Team Averages
Level 84
1,466 SR
1,593 Elo+
Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Gongshow009
Ishtar
Level 42
God Stats
89W - 63L
1,552 SR
Queue Stats
797W - 744L
1,607 Elo+
Party 1
Jormungandr
Jormungandr
LGBTQSandwhich
Jormungandr
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 154L
1,444 Elo+
Party 4
Hercules
Hercules
SeamenDemδn
Hercules
Level 43
God Stats
2W - 2L
1,437 SR
Queue Stats
23W - 11L
1,786 Elo+
Party 4
Serqet
Serqet
ThatWas3asy
Serqet
Level 104
God Stats
12W - 12L
1,341 SR
Queue Stats
513W - 507L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BolloRD
Baron Samedi
7
0 / 4 / 3
5,144
429
4,136
9,129
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
10
0 / 6 / 3
5,989
499
2,274
9,301
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Laramir
Gilgamesh
9
0 / 5 / 0
5,381
448
1,713
9,839
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
12
3 / 3 / 0
6,853
571
5,541
6,558
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Artemis
codyswede
Artemis
11
4 / 4 / 0
6,415
535
9,991
10,352
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 2 / 1
8,032
669
3,958
6,820
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
12
6 / 0 / 4
6,942
579
5,284
6,829
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LGBTQSandwhich
Jormungandr
11
3 / 3 / 5
6,633
553
6,845
11,031
8,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
SeamenDemδn
Hercules
13
8 / 0 / 0
8,349
696
7,425
6,929
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
11
4 / 2 / 8
7,283
607
5,932
7,426
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
22
22
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
2
1
0.75
L
Baron Samedi
BolloRD
Baron Samedi
0
4
3
0.38
L
Loki
0
6
3
0.25
W
Ishtar
6
0
4
8
W
Jormungandr
LGBTQSandwhich
Jormungandr
3
3
5
1.83
L
Gilgamesh
Laramir
Gilgamesh
0
5
0
0
L
Discordia
3
3
0
1
W
Hercules
SeamenDemδn
Hercules
8
0
0
8
W
Serqet
4
2
8
4
L
Artemis
codyswede
Artemis
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,655
Damage
29,444
45,179
Taken
39,035
19,861
Mitigated
22,938
12,912
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,958
350
0
1,594
6,820
2,786
939
4,504
2,309
74,324
0
L
Baron Samedi
BolloRD
Baron Samedi
4,136
811
685
3,571
9,129
5,467
0
2,445
6,506
20,398
0
L
Loki
2,274
796
0
2,762
9,301
2,749
0
612
8,689
0
33,339
W
Ishtar
5,284
3,446
0
3,619
6,829
2,327
637
1,764
5,065
0
33,799
W
Jormungandr
LGBTQSandwhich
Jormungandr
6,845
2,052
209
2,101
11,031
8,429
263
1,705
9,326
38,589
0
L
Gilgamesh
Laramir
Gilgamesh
1,713
467
0
2,162
9,839
5,247
0
0
9,839
0
25,806
L
Discordia
5,541
320
0
250
6,558
2,831
0
3,927
2,557
52,278
0
W
Hercules
SeamenDemδn
Hercules
7,425
2,616
0
1,968
6,929
6,336
348
48
6,475
0
50,592
W
Serqet
5,932
2,433
0
710
7,426
3,060
0
1,644
5,777
0
40,677
L
Artemis
codyswede
Artemis
9,991
4,360
0
3,482
10,352
3,567
0
3,819
6,319
0
37,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
37,239
294
Minions Killed
373
0
Camps Cleared
0
1,078,188
Distance Traveled
1,193,047
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,032
669
127
11
0
236,225
0
L
Baron Samedi
5,144
429
26
2
0
169,270
0
L
Loki
5,989
499
59
5
0
271,442
0
W
Ishtar
6,942
579
59
5
0
215,018
0
W
Jormungandr
6,633
553
48
4
0
210,223
0
L
Gilgamesh
5,381
448
59
5
0
223,103
0
L
Discordia
6,853
571
96
8
0
214,803
0
W
Hercules
8,349
696
73
6
0
258,168
0
W
Serqet
7,283
607
66
6
0
273,413
1
L
Artemis
6,415
535
54
5
0
199,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role