Player Matchup

Cerberus
Cerberus
DeathBlooms55
Cerberus
Level 150
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 92L
1,403 Elo+
Party 1
Ishtar
Ishtar
Hofgothi
Ishtar
Level 89
God Stats
9W - 6L
1,291 SR
Queue Stats
871W - 889L
1,504 Elo+
Solo
Hera
Hera
LegendOfYore
Hera
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,407 Elo+
Party 1
Chernobog
Chernobog
Prissymissliesl
Chernobog
Level 166
God Stats
4W - 2L
1,722 SR
Queue Stats
249W - 249L
1,450 Elo+
Solo
He Bo
He Bo
Tekytopher
He Bo
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 80L
1,322 Elo+
Party 1
Team Averages
Level 143
1,503 SR
1,417 Elo+

VS

Team Averages
Level 115
1,448 SR
1,481 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Capt_Sum_Tin_Won
Vulcan
Level 143
God Stats
0W - 1L
1,242 SR
Queue Stats
19W - 35L
1,384 Elo+
Solo
Raijin
Raijin
HelenaKeller16
Raijin
Level 113
God Stats
5W - 2L
1,500 SR
Queue Stats
325W - 312L
1,518 Elo+
Solo
Lancelot
Lancelot
NorthernSpy310
Lancelot
Level 62
God Stats
0W - 2L
1,285 SR
Queue Stats
53W - 55L
1,511 Elo+
Solo
Fafnir
Fafnir
runiechica
Fafnir
Level 152
God Stats
2W - 3L
1,715 SR
Queue Stats
175W - 174L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeathBlooms55
Cerberus
13
1 / 2 / 16
8,409
841
6,158
12,998
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Hofgothi
Ishtar
15
2 / 0 / 13
8,464
846
9,644
6,850
2,990
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
9 / 1 / 10
9,444
944
12,822
6,046
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Prissymissliesl
Chernobog
17
7 / 1 / 11
9,602
960
8,550
5,461
2,242
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
14
3 / 2 / 15
8,403
840
9,689
6,630
2,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 5 / 1
6,464
646
4,768
13,203
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 2
6,301
630
10,366
6,217
3,381
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 7 / 3
7,384
738
5,928
10,602
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
14
4 / 5 / 2
8,019
802
4,289
11,000
8,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
runiechica
Fafnir
14
1 / 2 / 4
8,165
817
2,987
10,594
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
22
Kills
6
6
Deaths
22
65
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
1
0.1
L
0
3
2
0.33
W
Cerberus
DeathBlooms55
Cerberus
1
2
16
4.5
L
1
7
3
0.36
W
Ishtar
Hofgothi
Ishtar
2
0
13
8.5
W
9
1
10
14
L
Lancelot
4
5
2
1
W
Chernobog
Prissymissliesl
Chernobog
7
1
11
12.5
W
He Bo
3
2
15
5.25
L
Fafnir
runiechica
Fafnir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,863
Damage
28,338
37,985
Taken
51,616
23,739
Mitigated
41,815
19,151
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,768
1,831
329
1,539
13,203
12,886
0
6,720
6,483
0
5,753
L
10,366
1,953
320
935
6,217
3,381
0
4,086
2,131
20,657
0
W
Cerberus
DeathBlooms55
Cerberus
6,158
243
3,023
4,921
12,998
13,050
28
7,550
5,143
12,361
515
L
5,928
369
1,107
1,137
10,602
4,646
0
6,808
3,794
18,778
0
W
Ishtar
Hofgothi
Ishtar
9,644
5,119
896
1,891
6,850
2,990
387
2,315
4,277
0
23,390
W
12,822
2,425
2,075
2,278
6,046
2,798
865
3,382
2,623
22,944
0
L
Lancelot
4,289
445
0
1,522
11,000
8,183
0
5,434
5,566
0
10,661
W
Chernobog
Prissymissliesl
Chernobog
8,550
4,099
766
1,395
5,461
2,242
2,462
2,832
2,540
0
25,371
W
He Bo
9,689
471
1,103
803
6,630
2,659
406
3,202
3,390
13,620
0
L
Fafnir
runiechica
Fafnir
2,987
759
1,073
3,741
10,594
12,719
0
5,106
5,488
10,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,322
Gold Earned
36,333
145
Minions Killed
76
0
Camps Cleared
0
949,673
Distance Traveled
895,447
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,464
646
8
1
0
173,778
0
L
Vulcan
6,301
630
13
1
0
187,659
0
W
Cerberus
8,409
841
21
2
0
187,778
0
L
Raijin
7,384
738
23
2
0
164,846
0
W
Ishtar
8,464
846
32
3
0
203,654
0
W
Hera
9,444
944
25
3
0
186,259
0
L
Lancelot
8,019
802
14
1
0
185,724
0
W
Chernobog
9,602
960
55
6
0
175,228
0
W
He Bo
8,403
840
12
1
0
196,754
0
L
Fafnir
8,165
817
18
2
0
183,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role