Player Matchup

Thoth
Thoth
 
Thoth
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
CptnCaptain
Set
Level 143
God Stats
2W - 3L
1,691 SR
Queue Stats
339W - 319L
1,554 Elo+
Party 2
Athena
Athena
Enjoy The Drank
Athena
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 296L
1,432 Elo+
Solo
Thanatos
Thanatos
OmegaPhoenix442
Thanatos
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,181 Elo+
Solo
Team Averages
Level 108
1,538 SR
1,433 Elo+

VS

Team Averages
Level 97
1,443 SR
1,540 Elo+
Mercury
Mercury
CIAKILLEDJFK
Mercury
Level 46
God Stats
1W - 0L
1,835 SR
Queue Stats
30W - 16L
1,632 Elo+
Solo
Tiamat
Tiamat
Jonjonyjon
Tiamat
Level 106
God Stats
4W - 5L
1,276 SR
Queue Stats
421W - 428L
1,480 Elo+
Solo
Bacchus
Bacchus
LeDrank--
Bacchus
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
500W - 506L
1,494 Elo+
Party 1
Cerberus
Cerberus
SavageKlampz-_-
Cerberus
Level 119
God Stats
8W - 4L
1,307 SR
Queue Stats
632W - 654L
1,502 Elo+
Party 1
Discordia
Discordia
Scootadee
Discordia
Level 109
God Stats
2W - 2L
1,295 SR
Queue Stats
85W - 80L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 4 / 3
8,504
773
12,098
9,185
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
 
Martichoras
15
1 / 3 / 6
8,339
758
9,679
10,056
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 4 / 4
8,841
804
7,913
12,640
15,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 10
9,148
832
5,702
20,242
16,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
13
3 / 4 / 5
8,241
749
3,981
10,690
4,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CIAKILLEDJFK
Mercury
18
11 / 3 / 2
10,951
996
12,865
10,345
4,934
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Jonjonyjon
Tiamat
15
1 / 2 / 5
8,561
778
12,676
9,405
5,839
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LeDrank--
Bacchus
13
1 / 2 / 9
7,919
720
6,398
10,365
13,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
14
2 / 3 / 8
8,849
804
6,845
12,301
12,159
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Scootadee
Discordia
16
2 / 2 / 11
9,275
843
14,995
8,704
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
11
Kills
17
17
Deaths
12
28
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
3
1.13
L
Martichoras
 
Martichoras
1
3
6
1.33
W
Mercury
CIAKILLEDJFK
Mercury
11
3
2
4
L
3
4
4
1.25
L
1
2
10
3
W
Tiamat
Jonjonyjon
Tiamat
1
2
5
1.75
W
Bacchus
LeDrank--
Bacchus
1
2
9
2.75
L
Thanatos
3
4
5
1.38
W
Cerberus
2
3
8
2
W
Discordia
Scootadee
Discordia
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,373
Damage
53,779
62,813
Taken
51,120
43,705
Mitigated
40,187
26,181
Healing
20,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,098
427
979
1,307
9,185
3,555
342
6,406
2,779
21,503
0
L
Martichoras
 
Martichoras
9,679
3,189
111
2,529
10,056
4,207
0
7,815
2,241
0
20,842
W
Mercury
CIAKILLEDJFK
Mercury
12,865
4,770
819
2,824
10,345
4,934
0
2,207
8,039
0
25,553
L
7,913
3,382
640
3,157
12,640
15,705
0
7,687
4,953
0
21,947
L
5,702
1,318
2,098
9,929
20,242
16,140
0
11,144
9,098
12,853
0
W
Tiamat
Jonjonyjon
Tiamat
12,676
351
904
1,889
9,405
5,839
182
3,530
5,794
25,902
0
W
Bacchus
LeDrank--
Bacchus
6,398
422
2,226
3,874
10,365
13,824
64
4,593
5,572
7,833
0
L
Thanatos
3,981
363
711
4,720
10,690
4,098
1,093
7,862
2,828
0
8,145
W
Cerberus
6,845
384
336
3,479
12,301
12,159
222
4,830
7,341
10,720
0
W
Discordia
Scootadee
Discordia
14,995
866
1,400
3,144
8,704
3,431
1,028
2,640
5,840
38,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
45,555
100
Minions Killed
143
0
Camps Cleared
0
1,115,053
Distance Traveled
1,120,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,504
773
27
2
0
218,567
0
L
Martichoras
8,339
758
28
3
0
210,146
0
W
Mercury
10,951
996
33
3
0
233,016
0
L
Set
8,841
804
24
2
0
205,903
0
L
Athena
9,148
832
6
1
0
251,001
0
W
Tiamat
8,561
778
31
3
0
233,237
0
W
Bacchus
7,919
720
6
1
0
241,805
0
L
Thanatos
8,241
749
15
1
0
229,436
0
W
Cerberus
8,849
804
19
2
0
208,127
0
W
Discordia
9,275
843
54
5
0
204,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role