Player Matchup

Thanatos
Thanatos
AlreadyNUse
Thanatos
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Neith
Neith
AnUglyLilBaby
Neith
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Kevlami
Gilgamesh
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
122W - 106L
1,458 Elo+
Solo
Ah Puch
Ah Puch
Seffei
Ah Puch
Level 22
God Stats
1W - 0L
1,353 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
d3v1n
Atlas
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Team Averages
Level 39
1,471 SR
1,492 Elo+

VS

Team Averages
Level 51
1,489 SR
1,390 Elo+
Surtr
Surtr
Azåzal
Surtr
Level 65
God Stats
2W - 7L
1,500 SR
Queue Stats
70W - 75L
1,270 Elo+
Solo
Atlas
Atlas
GONCHYYY
Atlas
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 111L
1,351 Elo+
Party 1
Izanami
Izanami
MikeMan_44-
Izanami
Level 33
God Stats
3W - 7L
1,443 SR
Queue Stats
156W - 190L
1,315 Elo+
Party 1
Da Ji
Da Ji
Reverense
Da Ji
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 157L
1,499 Elo+
Party 3
Tiamat
Tiamat
Wonng
Tiamat
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 122L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlreadyNUse
Thanatos
13
5 / 2 / 4
8,407
560
8,130
12,803
6,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 7
7,865
524
12,608
10,949
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Kevlami
Gilgamesh
13
4 / 4 / 0
8,588
573
12,394
16,583
18,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Seffei
Ah Puch
14
1 / 1 / 3
8,666
578
5,688
7,390
3,176
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Atlas
d3v1n
Atlas
12
6 / 2 / 1
8,083
539
6,251
10,668
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Azåzal
Surtr
13
1 / 4 / 3
7,353
490
7,551
13,375
9,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
GONCHYYY
Atlas
10
0 / 2 / 4
6,555
437
6,957
13,843
15,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
MikeMan_44-
Izanami
10
1 / 5 / 1
6,008
401
6,132
10,598
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Reverense
Da Ji
12
7 / 3 / 1
7,980
532
10,133
14,236
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Wonng
Tiamat
13
1 / 4 / 1
6,909
461
3,881
10,759
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
18
Kills
10
10
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlreadyNUse
Thanatos
5
2
4
3.5
W
2
1
7
5.5
L
Surtr
Azåzal
Surtr
1
4
3
0.63
L
Atlas
GONCHYYY
Atlas
0
2
4
1
W
Gilgamesh
Kevlami
Gilgamesh
4
4
0
1
L
Izanami
MikeMan_44-
Izanami
1
5
1
0.3
L
Da Ji
Reverense
Da Ji
7
3
1
2.5
W
Ah Puch
Seffei
Ah Puch
1
1
3
2.5
L
Tiamat
Wonng
Tiamat
1
4
1
0.38
W
Atlas
d3v1n
Atlas
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,071
Damage
34,654
58,393
Taken
62,811
42,760
Mitigated
40,361
28,222
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlreadyNUse
Thanatos
8,130
1,740
0
11,539
12,803
6,186
0
967
11,836
0
53,649
W
12,608
6,883
0
6,727
10,949
4,534
3,899
3,346
7,603
0
57,080
L
Surtr
Azåzal
Surtr
7,551
4,355
0
3,830
13,375
9,401
0
68
13,307
828
43,063
L
Atlas
GONCHYYY
Atlas
6,957
2,922
0
3,920
13,843
15,602
0
3,190
10,653
22,486
0
W
Gilgamesh
Kevlami
Gilgamesh
12,394
4,696
0
3,344
16,583
18,759
240
406
16,177
191
67,078
L
Izanami
MikeMan_44-
Izanami
6,132
4,679
0
2,385
10,598
4,235
34
2,748
7,850
0
46,834
L
Da Ji
Reverense
Da Ji
10,133
3,400
0
2,926
14,236
5,992
0
1,024
13,212
0
35,251
W
Ah Puch
Seffei
Ah Puch
5,688
229
0
4,871
7,390
3,176
801
3,783
3,607
65,752
0
L
Tiamat
Wonng
Tiamat
3,881
798
0
2,444
10,759
5,131
0
4,987
5,697
41,122
0
W
Atlas
d3v1n
Atlas
6,251
2,803
0
1,741
10,668
10,105
180
2,742
7,926
21,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,609
Gold Earned
34,805
403
Minions Killed
302
0
Camps Cleared
0
1,462,506
Distance Traveled
1,332,530
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,407
560
77
5
0
350,716
0
W
Neith
7,865
524
88
6
0
254,876
0
L
Surtr
7,353
490
76
5
0
230,751
0
L
Atlas
6,555
437
21
1
0
280,077
0
W
Gilgamesh
8,588
573
107
7
0
258,989
0
L
Izanami
6,008
401
77
5
0
263,431
0
L
Da Ji
7,980
532
58
4
0
303,811
0
W
Ah Puch
8,666
578
107
7
0
278,008
0
L
Tiamat
6,909
461
70
5
0
254,460
0
W
Atlas
8,083
539
24
2
0
319,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role