Player Matchup

Baron Samedi
Baron Samedi
Chasinyourmom
Baron Samedi
Level 38
God Stats
56W - 39L
1,576 SR
Queue Stats
187W - 168L
1,480 Elo+
Party 1
Arachne
Arachne
Zaving
Arachne
Level 97
God Stats
60W - 21L
1,697 SR
Queue Stats
171W - 158L
1,457 Elo+
Party 1
Jing Wei
Jing Wei
xNotoriousN97x
Jing Wei
Level 81
God Stats
6W - 13L
1,514 SR
Queue Stats
268W - 257L
1,471 Elo+
Party 1
Team Averages
Level 72
1,596 SR
1,470 Elo+

VS

Team Averages
Level 59
1,557 SR
1,430 Elo+
Neith
Neith
D-gray-man17
Neith
Level 88
God Stats
12W - 6L
1,651 SR
Queue Stats
100W - 107L
1,476 Elo+
Solo
Fenrir
Fenrir
Gukachoo
Fenrir
Level 67
God Stats
2W - 2L
1,573 SR
Queue Stats
75W - 70L
1,415 Elo+
Party 2
Nox
Nox
Slasher171z
Nox
Level 23
God Stats
7W - 7L
1,449 SR
Queue Stats
42W - 52L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chasinyourmom
Baron Samedi
17
3 / 6 / 11
12,130
758
9,620
14,126
7,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Zaving
Arachne
18
9 / 6 / 11
13,249
828
24,048
28,466
18,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
17
8 / 8 / 5
12,994
812
15,715
22,650
9,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 10
13,321
833
13,165
15,054
7,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Gukachoo
Fenrir
17
8 / 9 / 7
12,571
786
12,483
25,656
13,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
4 / 6 / 13
12,220
764
12,796
16,892
8,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
20
Kills
19
20
Deaths
20
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chasinyourmom
Baron Samedi
3
6
11
1.42
L
7
5
10
2.4
L
Fenrir
Gukachoo
Fenrir
8
9
7
1.28
L
4
6
13
1.75
W
Arachne
Zaving
Arachne
9
6
11
2.42
W
Jing Wei
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,383
Damage
38,444
65,242
Taken
57,602
36,463
Mitigated
28,413
23,679
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chasinyourmom
Baron Samedi
9,620
636
1,940
2,524
14,126
7,642
1,190
2,848
11,278
48,758
0
L
13,165
5,718
0
1,454
15,054
7,172
660
4,076
10,728
0
56,617
L
Fenrir
Gukachoo
Fenrir
12,483
3,828
0
3,570
25,656
13,072
0
3,880
21,241
0
49,307
L
12,796
338
0
1,441
16,892
8,169
0
1,701
14,640
40,740
0
W
Arachne
Zaving
Arachne
24,048
16,163
239
13,524
28,466
18,922
1,020
5,496
22,970
0
38,120
W
Jing Wei
15,715
11,178
0
5,452
22,650
9,899
1,569
4,574
18,076
0
56,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,373
Gold Earned
38,112
164
Minions Killed
192
0
Camps Cleared
0
846,851
Distance Traveled
787,585
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,130
758
64
4
0
263,300
0
L
Neith
13,321
833
76
5
0
248,806
0
L
Fenrir
12,571
786
52
3
0
268,124
0
L
Nox
12,220
764
64
4
0
270,655
0
W
Arachne
13,249
828
24
2
0
295,078
0
W
Jing Wei
12,994
812
76
5
0
288,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role