Player Matchup

Ne Zha
Ne Zha
Anxmvly
Ne Zha
Level 125
God Stats
2W - 1L
1,340 SR
Queue Stats
232W - 282L
1,438 Elo+
Party 2
Chronos
Chronos
GodOfLosers18000
Chronos
Level 145
God Stats
8W - 7L
1,903 SR
Queue Stats
276W - 329L
1,517 Elo+
Party 2
Apollo
Apollo
Gromm_Half-orc
Apollo
Level 149
God Stats
1W - 0L
1,380 SR
Queue Stats
13W - 8L
1,581 Elo+
Party 3
Maui
Maui
HighLordRaucus
Maui
Level 105
God Stats
1W - 0L
1,401 SR
Queue Stats
24W - 10L
1,646 Elo+
Party 3
Zhong Kui
Zhong Kui
xXSunnyDelightXx
Zhong Kui
Level 125
God Stats
5W - 5L
1,490 SR
Queue Stats
288W - 242L
1,559 Elo+
Solo
Team Averages
Level 130
1,503 SR
1,548 Elo+

VS

Team Averages
Level 90
1,621 SR
1,555 Elo+
Mulan
Mulan
DSpirtGamerD
Mulan
Level 126
God Stats
1W - 2L
1,624 SR
Queue Stats
13W - 10L
1,615 Elo+
Solo
Izanami
Izanami
IIcaruz
Izanami
Level 109
God Stats
0W - 7L
1,737 SR
Queue Stats
414W - 358L
1,575 Elo+
Solo
Chang'e
Chang'e
ImgunnaBUST
Chang'e
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 78L
1,544 Elo+
Party 1
Ganesha
Ganesha
PandaExpressVPN
Ganesha
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,508 Elo+
Party 1
Awilix
Awilix
Zzgian123zZ
Awilix
Level 41
God Stats
2W - 3L
1,743 SR
Queue Stats
154W - 126L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Anxmvly
Ne Zha
6
2 / 1 / 0
3,754
751
1,003
3,667
940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,421
684
1,025
3,029
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 0 / 1
3,429
686
2,978
2,601
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 2
3,478
696
2,583
3,894
2,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
7
1 / 0 / 1
4,020
804
1,521
2,482
1,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,534
707
1,176
3,668
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
IIcaruz
Izanami
5
0 / 2 / 0
3,016
603
2,632
4,146
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ImgunnaBUST
Chang'e
2
0 / 0 / 0
2,633
527
400
262
46
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
3,308
662
1,021
4,810
2,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
8
2 / 0 / 0
4,116
823
2,425
3,321
1,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
2
2
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Anxmvly
Ne Zha
2
1
0
2
L
0
2
0
0
W
0
1
1
0.5
W
1
0
1
1.5
W
0
0
2
1
L
Izanami
IIcaruz
Izanami
0
2
0
0
L
Chang'e
ImgunnaBUST
Chang'e
0
0
0
0
L
0
0
0
0
L
Awilix
2
0
0
2
W
Zhong Kui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,110
Damage
7,654
15,673
Taken
16,207
6,242
Mitigated
6,035
7,391
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Anxmvly
Ne Zha
1,003
446
0
1,877
3,667
940
0
270
3,397
0
13,006
L
1,176
74
0
847
3,668
1,296
0
1,356
2,312
0
17,668
W
1,025
395
0
1,031
3,029
653
0
273
2,756
14,116
0
W
2,978
1,879
0
1,774
2,601
869
0
411
2,190
0
19,228
W
2,583
1,077
56
906
3,894
2,059
0
467
3,427
10,464
0
L
Izanami
IIcaruz
Izanami
2,632
2,247
0
1,153
4,146
1,153
0
1,317
2,789
0
19,717
L
Chang'e
ImgunnaBUST
Chang'e
400
0
75
75
262
46
0
0
262
2,072
0
L
1,021
213
683
2,042
4,810
2,525
0
1,701
3,109
4,655
0
L
Awilix
2,425
1,174
0
250
3,321
1,015
0
645
2,606
0
23,298
W
Zhong Kui
1,521
363
0
1,747
2,482
1,721
0
0
2,482
21,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,102
Gold Earned
16,607
143
Minions Killed
111
0
Camps Cleared
0
484,943
Distance Traveled
479,324
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,754
751
27
5
0
117,625
0
L
Mulan
3,534
707
31
6
0
115,262
0
W
Chronos
3,421
684
29
6
0
93,720
0
W
Apollo
3,429
686
24
5
0
84,600
0
W
Maui
3,478
696
19
4
0
101,406
0
L
Izanami
3,016
603
42
8
0
100,102
2
L
Chang'e
2,633
527
5
1
0
42,328
0
L
Ganesha
3,308
662
1
0
0
108,228
0
L
Awilix
4,116
823
32
6
0
113,404
0
W
Zhong Kui
4,020
804
44
9
0
87,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role