Player Matchup

Achilles
Achilles
EpicInferno
Achilles
Level 104
God Stats
1W - 0L
1,833 SR
Queue Stats
34W - 38L
1,449 Elo+
Party 2
Ishtar
Ishtar
HesitatedOdin4
Ishtar
Level 145
God Stats
2W - 1L
1,888 SR
Queue Stats
19W - 13L
1,556 Elo+
Party 2
Nox
Nox
MisterCapp
Nox
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 192L
1,609 Elo+
Party 1
Nu Wa
Nu Wa
OfficialMikey
Nu Wa
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 68L
1,534 Elo+
Party 1
Fenrir
Fenrir
PERCYdanze
Fenrir
Level 146
God Stats
2W - 2L
1,595 SR
Queue Stats
139W - 133L
1,549 Elo+
Party 1
Team Averages
Level 127
1,663 SR
1,539 Elo+

VS

Team Averages
Level 138
1,541 SR
1,551 Elo+
Martichoras
Martichoras
FasterOstrich
Martichoras
Level 153
God Stats
5W - 2L
1,500 SR
Queue Stats
386W - 366L
1,523 Elo+
Party 4
Poseidon
Poseidon
Maunoriestrada
Poseidon
Level 148
God Stats
9W - 5L
1,856 SR
Queue Stats
191W - 158L
1,579 Elo+
Party 3
Ganesha
Ganesha
WasConsolePleb
Ganesha
Level 145
God Stats
13W - 15L
1,503 SR
Queue Stats
108W - 107L
1,522 Elo+
Party 4
King Arthur
King Arthur
danum16
King Arthur
Level 74
God Stats
1W - 4L
1,500 SR
Queue Stats
366W - 305L
1,615 Elo+
Party 3
Thanatos
Thanatos
t4parker
Thanatos
Level 170
God Stats
1W - 3L
1,343 SR
Queue Stats
173W - 173L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EpicInferno
Achilles
10
2 / 0 / 1
5,560
556
4,210
6,708
7,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 0
5,670
567
3,885
6,109
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 3
5,006
501
2,281
4,780
2,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 5
5,731
573
4,293
2,863
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
PERCYdanze
Fenrir
9
7 / 0 / 1
6,253
625
6,784
6,309
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
FasterOstrich
Martichoras
10
1 / 1 / 0
5,792
579
2,147
6,582
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
11
0 / 1 / 0
6,093
609
2,168
5,046
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 1
5,162
516
1,135
5,300
3,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
danum16
King Arthur
9
0 / 2 / 0
5,225
523
2,915
7,641
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
t4parker
Thanatos
9
0 / 6 / 0
4,912
491
2,191
9,832
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
EpicInferno
Achilles
2
0
1
2.5
L
Martichoras
FasterOstrich
Martichoras
1
1
0
1
W
2
1
0
2
L
Poseidon
0
1
0
0
W
0
0
3
1.5
W
0
0
5
2.5
W
Fenrir
PERCYdanze
Fenrir
7
0
1
7.5
L
0
1
1
0.5
L
King Arthur
danum16
King Arthur
0
2
0
0
L
Thanatos
t4parker
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,453
Damage
10,556
26,769
Taken
34,401
15,684
Mitigated
14,311
10,246
Healing
14,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EpicInferno
Achilles
4,210
689
0
1,884
6,708
7,420
0
0
6,708
1,133
31,955
L
Martichoras
FasterOstrich
Martichoras
2,147
994
0
3,391
6,582
2,589
0
1,112
5,470
0
46,571
W
3,885
2,909
0
4,182
6,109
2,116
0
403
5,706
0
42,227
L
Poseidon
2,168
310
0
1,581
5,046
1,534
0
2,248
2,798
59,277
0
W
2,281
437
319
1,726
4,780
2,791
0
501
4,279
15,982
0
W
4,293
1,078
0
875
2,863
896
0
1,283
1,580
42,735
0
W
Fenrir
PERCYdanze
Fenrir
6,784
1,942
0
1,260
6,309
2,461
0
1,116
5,193
0
33,647
L
1,135
226
1,284
1,784
5,300
3,086
0
1,903
3,397
7,660
0
L
King Arthur
danum16
King Arthur
2,915
256
0
1,566
7,641
4,076
0
695
6,425
0
31,337
L
Thanatos
t4parker
Thanatos
2,191
738
0
4,421
9,832
3,026
0
1,031
8,724
0
33,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
27,184
269
Minions Killed
322
0
Camps Cleared
0
1,047,114
Distance Traveled
995,966
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,560
556
43
4
0
205,832
0
L
Martichoras
5,792
579
95
10
0
173,107
0
W
Ishtar
5,670
567
72
7
0
177,968
0
L
Poseidon
6,093
609
123
12
0
204,603
0
W
Nox
5,006
501
27
3
0
221,942
1
W
Nu Wa
5,731
573
85
9
0
208,871
2
W
Fenrir
6,253
625
42
4
0
232,501
0
L
Ganesha
5,162
516
4
0
0
211,602
0
L
King Arthur
5,225
523
46
5
0
198,597
1
L
Thanatos
4,912
491
54
5
0
208,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role