Player Matchup

Bacchus
Bacchus
BloodyMistake
Bacchus
Level 99
God Stats
4W - 12L
1,524 SR
Queue Stats
6W - 14L
1,226 Elo+
Solo
Ravana
Ravana
BulgyTuba65588
Ravana
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 100L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
Darktaniks
Ao Kuang
Level 145
God Stats
12W - 10L
1,562 SR
Queue Stats
492W - 543L
1,546 Elo+
Solo
Poseidon
Poseidon
Emrald1Archer0
Poseidon
Level 107
God Stats
20W - 20L
1,592 SR
Queue Stats
516W - 516L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
God Clorox
Heimdallr
Level 62
God Stats
9W - 12L
1,516 SR
Queue Stats
112W - 120L
1,424 Elo+
Party 1
Team Averages
Level 101
1,539 SR
1,430 Elo+

VS

Team Averages
Level 93
1,575 SR
1,556 Elo+
Gilgamesh
Gilgamesh
Casmus-
Gilgamesh
Level 145
God Stats
137W - 109L
1,623 SR
Queue Stats
194W - 178L
1,526 Elo+
Solo
Nemesis
Nemesis
Chessoms
Nemesis
Level 83
God Stats
13W - 4L
1,728 SR
Queue Stats
21W - 8L
1,780 Elo+
Party 2
Nu Wa
Nu Wa
GoldDanielMan
Nu Wa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 74L
1,505 Elo+
Solo
Chang'e
Chang'e
HawkKingSizer
Chang'e
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Martichoras
Martichoras
Lun-Done
Martichoras
Level 80
God Stats
2W - 1L
1,526 SR
Queue Stats
87W - 90L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 4 / 5
8,107
477
6,153
17,062
20,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 5 / 1
9,040
532
9,297
14,588
13,969
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Darktaniks
Ao Kuang
15
8 / 6 / 2
9,592
564
14,335
21,832
8,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
15
4 / 6 / 2
9,587
564
10,559
12,517
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
God Clorox
Heimdallr
11
1 / 4 / 0
6,982
411
7,452
13,431
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Casmus-
Gilgamesh
13
4 / 3 / 6
8,525
501
9,187
15,061
13,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Chessoms
Nemesis
17
13 / 0 / 2
11,101
653
16,553
15,418
6,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 6 / 8
9,294
547
11,669
11,846
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
14
1 / 4 / 7
8,652
509
5,115
13,435
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
Lun-Done
Martichoras
15
6 / 2 / 5
9,620
566
17,535
14,990
6,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
15
Kills
25
25
Deaths
15
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
4
5
0.63
L
2
5
1
0.5
W
Gilgamesh
Casmus-
Gilgamesh
4
3
6
2.33
W
Nemesis
Chessoms
Nemesis
13
0
2
14
L
Ao Kuang
Darktaniks
Ao Kuang
8
6
2
1.5
L
Poseidon
4
6
2
0.83
L
Heimdallr
God Clorox
Heimdallr
1
4
0
0.25
W
1
6
8
0.83
W
Chang'e
1
4
7
1.13
W
Martichoras
Lun-Done
Martichoras
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,796
Damage
60,059
79,430
Taken
70,750
54,066
Mitigated
36,316
19,966
Healing
16,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,153
894
232
5,366
17,062
20,847
0
2,841
14,210
30,822
0
L
9,297
3,311
0
5,271
14,588
13,969
11
5,387
9,190
0
63,928
W
Gilgamesh
Casmus-
Gilgamesh
9,187
2,133
0
647
15,061
13,080
0
5,114
9,947
0
42,737
W
Nemesis
Chessoms
Nemesis
16,553
9,185
0
2,734
15,418
6,659
655
7,646
7,772
0
86,284
L
Ao Kuang
Darktaniks
Ao Kuang
14,335
3,655
0
6,077
21,832
8,865
0
2,264
19,562
62,513
0
L
Poseidon
10,559
1,586
0
490
12,517
4,573
520
5,006
7,511
92,333
0
L
Heimdallr
God Clorox
Heimdallr
7,452
3,085
0
2,530
13,431
5,812
0
1,258
12,173
0
44,154
W
11,669
2,914
0
443
11,846
5,177
691
9,686
2,160
75,398
0
W
Chang'e
5,115
1,069
471
3,583
13,435
4,423
0
1,290
12,145
48,460
0
W
Martichoras
Lun-Done
Martichoras
17,535
9,298
0
8,576
14,990
6,977
788
7,311
7,679
0
73,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,308
Gold Earned
47,192
427
Minions Killed
442
0
Camps Cleared
0
1,582,629
Distance Traveled
1,722,035
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,107
477
43
3
0
330,110
2
L
Ravana
9,040
532
89
5
0
287,380
2
W
Gilgamesh
8,525
501
44
3
0
366,607
0
W
Nemesis
11,101
653
109
6
0
422,272
0
L
Ao Kuang
9,592
564
80
5
0
345,376
0
L
Poseidon
9,587
564
148
9
0
321,247
2
L
Heimdallr
6,982
411
67
4
0
298,516
0
W
Nu Wa
9,294
547
113
7
0
275,064
0
W
Chang'e
8,652
509
84
5
0
331,318
0
W
Martichoras
9,620
566
92
5
0
326,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role