Player Matchup

Awilix
Awilix
Hero-_-Zer0_
Awilix
Level 86
God Stats
0W - 1L
1,247 SR
Queue Stats
12W - 14L
1,449 Elo+
Party 2
Tiamat
Tiamat
IIIYNMB3III
Tiamat
Level 82
God Stats
0W - 1L
1,231 SR
Queue Stats
48W - 43L
1,597 Elo+
Party 2
Cthulhu
Cthulhu
Necrosiz_
Cthulhu
Level 26
God Stats
2W - 7L
1,389 SR
Queue Stats
14W - 28L
1,365 Elo+
Party 2
Cernunnos
Cernunnos
rightiouskiller6
Cernunnos
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 82L
1,427 Elo+
Party 2
Osiris
Osiris
unidonkeyblue
Osiris
Level 109
God Stats
3W - 3L
1,585 SR
Queue Stats
37W - 39L
1,421 Elo+
Party 2
Team Averages
Level 77
1,390 SR
1,452 Elo+

VS

Team Averages
Level 77
1,434 SR
1,435 Elo+
Ne Zha
Ne Zha
Banty Roosters
Ne Zha
Level 120
God Stats
4W - 5L
1,358 SR
Queue Stats
130W - 134L
1,400 Elo+
Party 1
Vamana
Vamana
BubbleNugget87
Vamana
Level 68
God Stats
5W - 0L
1,500 SR
Queue Stats
130W - 134L
1,514 Elo+
Solo
Cerberus
Cerberus
JacobDicky
Cerberus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 112L
1,457 Elo+
Party 1
Xbalanque
Xbalanque
PooprCheeks
Xbalanque
Level 46
God Stats
6W - 4L
1,668 SR
Queue Stats
85W - 93L
1,383 Elo+
Party 1
Chronos
Chronos
aL Nacho
Chronos
Level 108
God Stats
2W - 2L
1,145 SR
Queue Stats
174W - 174L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
1 / 6 / 2
6,501
500
4,751
12,707
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
12
2 / 3 / 0
6,664
513
4,446
8,538
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Necrosiz_
Cthulhu
10
2 / 0 / 1
5,925
456
3,081
8,714
5,284
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
11
1 / 2 / 2
6,505
500
7,710
10,184
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

3
0 / 1 / 0
4,482
345
461
1,878
817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
7,619
586
6,543
12,149
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 1
8,300
638
3,024
5,869
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
JacobDicky
Cerberus
11
3 / 1 / 6
7,620
586
4,067
10,619
6,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
PooprCheeks
Xbalanque
12
0 / 2 / 3
7,186
553
4,578
7,956
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
aL Nacho
Chronos
14
3 / 1 / 1
8,491
653
5,290
6,435
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
12
12
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
2
0
1
2.5
L
Awilix
1
6
2
0.33
L
Tiamat
2
3
0
0.67
W
Cerberus
JacobDicky
Cerberus
3
1
6
6
L
Cthulhu
Necrosiz_
Cthulhu
2
0
1
2.5
W
Xbalanque
PooprCheeks
Xbalanque
0
2
3
0.75
W
Chronos
aL Nacho
Chronos
3
1
1
3.5
L
Cernunnos
1
2
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,449
Damage
23,502
42,021
Taken
43,028
18,913
Mitigated
21,137
10,335
Healing
15,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,543
2,577
0
5,939
12,149
4,705
779
2,008
10,141
0
42,983
W
3,024
1,639
0
1,234
5,869
4,430
2,283
0
5,869
0
58,657
L
Awilix
4,751
1,785
0
796
12,707
4,427
0
3,743
8,802
0
39,823
L
Tiamat
4,446
377
44
2,332
8,538
4,725
0
3,289
5,220
40,531
0
W
Cerberus
JacobDicky
Cerberus
4,067
270
2,108
2,304
10,619
6,733
261
2,338
8,281
18,293
0
L
Cthulhu
Necrosiz_
Cthulhu
3,081
366
421
1,924
8,714
5,284
150
787
7,927
27,411
0
W
Xbalanque
PooprCheeks
Xbalanque
4,578
2,144
0
2,875
7,956
2,911
0
1,067
6,889
0
48,641
W
Chronos
aL Nacho
Chronos
5,290
1,203
0
1,446
6,435
2,358
0
2,408
4,027
70,413
0
L
Cernunnos
7,710
3,784
0
4,552
10,184
3,660
310
1,538
8,646
0
46,878
L
461
187
0
266
1,878
817
0
0
1,744
0
5,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
39,216
255
Minions Killed
412
0
Camps Cleared
0
1,011,431
Distance Traveled
1,285,297
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,619
586
68
5
0
273,334
0
W
Vamana
8,300
638
100
8
0
250,792
0
L
Awilix
6,501
500
55
4
0
274,119
0
L
Tiamat
6,664
513
76
6
0
219,121
0
W
Cerberus
7,620
586
35
3
0
269,216
3
L
Cthulhu
5,925
456
33
3
0
241,388
0
W
Xbalanque
7,186
553
89
7
0
236,482
0
W
Chronos
8,491
653
120
9
0
255,473
0
L
Cernunnos
6,505
500
80
6
0
239,162
0
L
Osiris
4,482
345
11
1
0
37,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role