Player Matchup

Anubis
Anubis
Ramen2031
Anubis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,170 Elo+
Party 1
Heimdallr
Heimdallr
SOF Ol Bubba
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Unc Ol Bubba
Cthulhu
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
arshack4life
Zhong Kui
Level 149
God Stats
5W - 4L
1,696 SR
Queue Stats
327W - 268L
1,494 Elo+
Party 3
Lancelot
Lancelot
deadprezz169
Lancelot
Level 119
God Stats
3W - 6L
1,387 SR
Queue Stats
123W - 111L
1,485 Elo+
Party 3
Team Averages
Level 93
1,517 SR
1,430 Elo+

VS

Team Averages
Level 118
1,703 SR
1,478 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BiGS_5885
Discordia
Level 116
God Stats
4W - 7L
1,500 SR
Queue Stats
90W - 109L
1,472 Elo+
Party 2
Surtr
Surtr
Blahix I
Surtr
Level 88
God Stats
9W - 2L
1,922 SR
Queue Stats
177W - 169L
1,482 Elo+
Solo
Hou Yi
Hou Yi
BluRider17
Hou Yi
Level 116
God Stats
7W - 5L
1,887 SR
Queue Stats
176W - 170L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
KnifeTime
Ao Kuang
Level 125
God Stats
5W - 3L
1,706 SR
Queue Stats
63W - 87L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ramen2031
Anubis
9
0 / 7 / 0
5,413
416
5,399
9,913
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
SOF Ol Bubba
Heimdallr
10
0 / 5 / 1
5,965
459
5,697
11,725
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Unc Ol Bubba
Cthulhu
7
0 / 2 / 0
5,185
399
2,267
3,638
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
arshack4life
Zhong Kui
14
6 / 5 / 2
8,549
658
13,734
13,401
9,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
deadprezz169
Lancelot
12
3 / 3 / 1
7,004
539
7,449
10,934
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 1 / 7
7,750
596
5,690
11,597
7,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
BiGS_5885
Discordia
13
4 / 3 / 4
7,381
568
7,331
9,952
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Blahix I
Surtr
14
8 / 2 / 1
8,920
686
8,329
16,343
12,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
BluRider17
Hou Yi
13
4 / 0 / 6
7,911
609
8,582
10,038
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
KnifeTime
Ao Kuang
14
4 / 3 / 4
8,380
645
5,247
13,518
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
9
Kills
22
22
Deaths
9
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
7
5.5
W
Discordia
BiGS_5885
Discordia
4
3
4
2
W
Surtr
Blahix I
Surtr
8
2
1
4.25
W
Hou Yi
BluRider17
Hou Yi
4
0
6
7
W
Ao Kuang
KnifeTime
Ao Kuang
4
3
4
2
L
Anubis
Ramen2031
Anubis
0
7
0
0
L
Heimdallr
SOF Ol Bubba
Heimdallr
0
5
1
0.1
L
Cthulhu
Unc Ol Bubba
Cthulhu
0
2
0
0
L
Zhong Kui
arshack4life
Zhong Kui
6
5
2
1.4
L
Lancelot
deadprezz169
Lancelot
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,546
Damage
35,179
49,611
Taken
61,448
23,796
Mitigated
32,238
10,079
Healing
27,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,690
375
2,566
3,908
11,597
7,749
990
4,705
6,852
30,218
0
W
Discordia
BiGS_5885
Discordia
7,331
712
0
1,809
9,952
3,114
54
5,449
4,457
47,204
0
W
Surtr
Blahix I
Surtr
8,329
2,987
0
9,567
16,343
12,460
845
4,664
11,085
860
60,955
W
Hou Yi
BluRider17
Hou Yi
8,582
3,872
328
5,938
10,038
3,984
524
1,934
8,104
0
56,622
W
Ao Kuang
KnifeTime
Ao Kuang
5,247
1,403
0
3,223
13,518
4,931
1,896
3,968
9,550
61,126
0
L
Anubis
Ramen2031
Anubis
5,399
470
0
1,959
9,913
3,753
0
1,582
8,331
26,077
0
L
Heimdallr
SOF Ol Bubba
Heimdallr
5,697
1,579
0
3,211
11,725
4,792
346
3,370
8,355
0
40,470
L
Cthulhu
Unc Ol Bubba
Cthulhu
2,267
288
0
540
3,638
1,812
78
933
2,705
13,955
0
L
Zhong Kui
arshack4life
Zhong Kui
13,734
860
0
3,869
13,401
9,282
0
8,590
4,811
56,961
0
L
Lancelot
deadprezz169
Lancelot
7,449
1,480
0
500
10,934
4,157
204
4,055
6,879
0
40,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
40,342
263
Minions Killed
376
0
Camps Cleared
0
1,161,798
Distance Traveled
1,264,369
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,750
596
36
3
0
213,034
2
W
Discordia
7,381
568
60
5
0
239,859
2
W
Surtr
8,920
686
106
8
0
242,785
2
W
Hou Yi
7,911
609
85
7
0
285,951
3
W
Ao Kuang
8,380
645
89
7
0
282,740
0
L
Anubis
5,413
416
39
3
0
216,420
0
L
Heimdallr
5,965
459
58
4
0
241,503
3
L
Cthulhu
5,185
399
14
1
0
171,294
0
L
Zhong Kui
8,549
658
89
7
0
247,902
3
L
Lancelot
7,004
539
63
5
0
284,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role