Player Matchup

Martichoras
Martichoras
BattleHardened
Martichoras
Level 93
God Stats
3W - 2L
1,703 SR
Queue Stats
49W - 54L
1,385 Elo+
Party 2
Guan Yu
Guan Yu
MrMillians
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 176L
1,376 Elo+
Solo
Ganesha
Ganesha
juicedorange
Ganesha
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,326 Elo+
Solo
Danzaburou
Danzaburou
x23xLegendary
Danzaburou
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 90L
1,404 Elo+
Party 2
Cernunnos
Cernunnos
xDiedxxRichx
Cernunnos
Level 105
God Stats
3W - 2L
1,308 SR
Queue Stats
74W - 80L
1,406 Elo+
Party 2
Team Averages
Level 87
1,502 SR
1,379 Elo+

VS

Team Averages
Level 63
1,534 SR
1,386 Elo+
Chiron
Chiron
Alphaxin
Chiron
Level 125
God Stats
6W - 8L
1,339 SR
Queue Stats
380W - 375L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
Atlasx86
Danzaburou
Level 52
God Stats
15W - 13L
1,756 SR
Queue Stats
904W - 910L
1,426 Elo+
Solo
Chang'e
Chang'e
KoreaIsGood
Chang'e
Level 29
God Stats
7W - 2L
1,578 SR
Queue Stats
98W - 83L
1,450 Elo+
Solo
Awilix
Awilix
SilverAsh9108
Awilix
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
450W - 472L
1,396 Elo+
Party 1
King Arthur
King Arthur
caseman1025
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BattleHardened
Martichoras
18
6 / 5 / 7
10,941
782
11,174
15,554
11,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
MrMillians
Guan Yu
18
6 / 4 / 9
10,929
781
5,976
17,911
22,074
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ganesha
juicedorange
Ganesha
19
0 / 4 / 17
11,263
805
8,600
20,846
35,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
x23xLegendary
Danzaburou
16
2 / 5 / 8
10,612
758
13,578
15,585
10,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
xDiedxxRichx
Cernunnos
19
7 / 3 / 8
11,505
822
15,919
16,362
10,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alphaxin
Chiron
17
6 / 5 / 6
9,972
712
17,356
16,560
7,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Atlasx86
Danzaburou
19
4 / 5 / 10
11,473
820
25,630
16,710
7,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
KoreaIsGood
Chang'e
18
2 / 5 / 10
10,080
720
16,919
17,614
6,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 6 / 7
11,578
827
10,799
16,567
11,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
caseman1025
King Arthur
1
0 / 0 / 0
3,684
263
0
0
0

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
54
21
Kills
21
21
Deaths
21
49
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chiron
Alphaxin
Chiron
6
5
6
1.8
L
Danzaburou
Atlasx86
Danzaburou
4
5
10
1.8
W
Martichoras
BattleHardened
Martichoras
6
5
7
1.9
L
Chang'e
KoreaIsGood
Chang'e
2
5
10
1.4
W
Guan Yu
MrMillians
Guan Yu
6
4
9
2.63
L
9
6
7
2.08
L
King Arthur
caseman1025
King Arthur
0
0
0
0
W
Ganesha
juicedorange
Ganesha
0
4
17
2.13
W
Danzaburou
x23xLegendary
Danzaburou
2
5
8
1.2
W
Cernunnos
xDiedxxRichx
Cernunnos
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,247
Damage
70,704
86,258
Taken
67,451
89,486
Mitigated
33,055
29,048
Healing
25,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Alphaxin
Chiron
17,356
6,708
1,728
5,420
16,560
7,471
60
2,390
14,170
0
31,477
L
Danzaburou
Atlasx86
Danzaburou
25,630
10,173
336
2,439
16,710
7,876
1,032
2,037
14,673
0
48,460
W
Martichoras
BattleHardened
Martichoras
11,174
3,286
1,112
2,159
15,554
11,013
1,276
3,499
12,055
0
28,625
L
Chang'e
KoreaIsGood
Chang'e
16,919
1,602
3,946
5,561
17,614
6,546
296
3,158
14,456
30,160
0
W
Guan Yu
MrMillians
Guan Yu
5,976
224
7,292
6,121
17,911
22,074
227
3,559
14,352
0
12,263
L
10,799
3,820
2,381
4,008
16,567
11,162
516
1,015
15,552
1,202
15,594
L
King Arthur
caseman1025
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
juicedorange
Ganesha
8,600
457
0
1,828
20,846
35,512
755
4,592
16,254
22,972
0
W
Danzaburou
x23xLegendary
Danzaburou
13,578
5,562
2,685
2,894
15,585
10,160
2,492
3,222
12,363
0
30,887
W
Cernunnos
xDiedxxRichx
Cernunnos
15,919
8,762
398
4,559
16,362
10,727
3,401
2,896
13,466
0
34,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,250
Gold Earned
46,787
153
Minions Killed
122
0
Camps Cleared
0
1,214,362
Distance Traveled
929,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,972
712
22
2
0
237,863
0
L
Danzaburou
11,473
820
52
4
0
231,138
0
W
Martichoras
10,941
782
28
2
0
239,995
0
L
Chang'e
10,080
720
32
2
0
204,709
0
W
Guan Yu
10,929
781
19
1
0
287,598
0
L
Awilix
11,578
827
16
1
0
255,532
0
L
King Arthur
3,684
263
0
0
0
0
0
W
Ganesha
11,263
805
3
0
0
248,196
0
W
Danzaburou
10,612
758
50
4
0
228,189
0
W
Cernunnos
11,505
822
53
4
0
210,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role