Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Enjoy The Drank
Sol
Level 74
God Stats
2W - 2L
1,766 SR
Queue Stats
304W - 296L
1,452 Elo+
Solo
Mulan
Mulan
MrZoid001
Mulan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,255 Elo+
Solo
Kuzenbo
Kuzenbo
OneMoorDab
Kuzenbo
Level 120
God Stats
0W - 2L
1,313 SR
Queue Stats
32W - 43L
1,562 Elo+
Party 2
Cabrakan
Cabrakan
Rollin Dabs
Cabrakan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,509 Elo+
Party 2
Team Averages
Level 73
1,516 SR
1,456 Elo+

VS

Team Averages
Level 83
1,544 SR
1,440 Elo+
Artemis
Artemis
Dxpes
Artemis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,401 Elo+
Party 1
Bellona
Bellona
Pigg08
Bellona
Level 67
God Stats
2W - 0L
1,722 SR
Queue Stats
28W - 31L
1,346 Elo+
Solo
Ishtar
Ishtar
SOLOtriston12707
Ishtar
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
TINTIN23022302
Ah Puch
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 142L
1,501 Elo+
Party 1
Osiris
Osiris
darck_ghost2002
Osiris
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 171L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 5 / 4
7,673
698
5,609
10,164
4,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 5
8,035
730
7,538
8,312
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
MrZoid001
Mulan
15
2 / 4 / 2
7,963
724
7,508
12,565
13,011
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kuzenbo
OneMoorDab
Kuzenbo
13
2 / 2 / 2
7,882
717
4,958
10,177
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Rollin Dabs
Cabrakan
12
0 / 4 / 5
6,871
625
4,206
11,065
16,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dxpes
Artemis
15
5 / 2 / 9
9,015
820
15,802
7,967
4,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Pigg08
Bellona
14
3 / 1 / 12
8,470
770
6,992
7,552
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 0 / 14
8,215
747
4,963
4,668
2,398
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 13
9,016
820
14,293
3,422
1,574
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 10
8,967
815
6,694
12,196
14,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
6
Kills
16
16
Deaths
6
18
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
4
0.6
W
Artemis
Dxpes
Artemis
5
2
9
4.75
L
1
1
5
3.5
L
Mulan
MrZoid001
Mulan
2
4
2
0.75
L
Kuzenbo
OneMoorDab
Kuzenbo
2
2
2
1.5
W
Bellona
Pigg08
Bellona
3
1
12
9
L
Cabrakan
Rollin Dabs
Cabrakan
0
4
5
0.63
W
0
0
14
7
W
3
0
13
9.5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,819
Damage
48,744
52,283
Taken
35,805
52,676
Mitigated
29,955
15,589
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,609
3,124
1,479
948
10,164
4,973
0
3,542
6,371
0
13,113
W
Artemis
Dxpes
Artemis
15,802
4,926
628
2,222
7,967
4,474
540
3,448
4,398
0
38,705
L
7,538
672
1,881
4,112
8,312
4,068
0
3,071
5,241
29,336
0
L
Mulan
MrZoid001
Mulan
7,508
947
721
1,062
12,565
13,011
0
3,011
9,238
0
12,248
L
Kuzenbo
OneMoorDab
Kuzenbo
4,958
1,711
1,279
1,921
10,177
13,706
0
2,252
7,726
9,239
0
W
Bellona
Pigg08
Bellona
6,992
783
1,463
2,077
7,552
6,941
703
4,793
2,492
1,461
11,438
L
Cabrakan
Rollin Dabs
Cabrakan
4,206
150
1,203
983
11,065
16,918
0
3,532
7,358
8,630
282
W
4,963
3,085
139
1,347
4,668
2,398
1,342
1,906
2,762
0
11,356
W
14,293
921
1,355
1,117
3,422
1,574
1,239
1,326
2,096
30,849
0
W
6,694
1,452
1,496
1,587
12,196
14,568
98
4,302
7,637
0
13,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
43,683
121
Minions Killed
148
0
Camps Cleared
0
953,796
Distance Traveled
967,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,673
698
23
2
0
179,638
0
W
Artemis
9,015
820
57
5
0
177,949
0
L
Sol
8,035
730
74
7
0
201,507
0
L
Mulan
7,963
724
8
1
0
199,902
0
L
Kuzenbo
7,882
717
6
1
0
192,107
0
W
Bellona
8,470
770
16
1
0
179,439
0
L
Cabrakan
6,871
625
10
1
0
180,642
0
W
Ishtar
8,215
747
14
1
0
203,438
0
W
Ah Puch
9,016
820
47
4
0
210,892
0
W
Osiris
8,967
815
14
1
0
195,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role