Player Matchup

Chronos
Chronos
Baaaaast
Chronos
Level 8
God Stats
5W - 4L
1,881 SR
Queue Stats
99W - 86L
1,573 Elo+
Solo
Shiva
Shiva
DaddyDealer
Shiva
Level 10
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
DuhGerm
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Scoag69
Hel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Tommyvern
Cabrakan
Level 43
God Stats
0W - 1L
1,262 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 1
Team Averages
Level 34
1,484 SR
1,515 Elo+

VS

Team Averages
Level 28
1,566 SR
1,362 Elo+
Janus
Janus
PogithChamperino
Janus
Level 17
God Stats
3W - 4L
1,717 SR
Queue Stats
48W - 50L
1,260 Elo+
Party 2
Arachne
Arachne
RichTerps
Arachne
Level 46
God Stats
41W - 23L
1,584 SR
Queue Stats
278W - 241L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skibootz
Cu Chulainn
Level 40
God Stats
1W - 1L
1,341 SR
Queue Stats
7W - 6L
1,434 Elo+
Party 3
Jing Wei
Jing Wei
Woody2016
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,307 Elo+
Party 2
Ares
Ares
saitama55
Ares
Level 29
God Stats
3W - 0L
1,686 SR
Queue Stats
16W - 15L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Baaaaast
Chronos
13
1 / 0 / 1
6,756
845
8,534
7,422
3,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 5
5,777
722
4,611
9,754
11,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
DuhGerm
Izanami
9
1 / 2 / 0
5,600
700
1,290
3,621
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
12
3 / 4 / 1
6,543
818
5,340
9,294
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Tommyvern
Cabrakan
10
0 / 5 / 3
5,595
699
4,849
9,536
10,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,142
893
10,893
5,055
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
RichTerps
Arachne
12
3 / 1 / 6
6,468
809
7,711
8,131
3,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Skibootz
Cu Chulainn
12
2 / 1 / 8
6,624
828
6,400
8,001
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Woody2016
Jing Wei
14
1 / 0 / 4
7,056
882
4,585
4,568
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
12
1 / 3 / 8
6,812
852
3,988
8,693
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
12
12
Deaths
5
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chronos
Baaaaast
Chronos
1
0
1
1.5
L
0
1
5
2.5
L
Izanami
DuhGerm
Izanami
1
2
0
0.5
W
5
0
4
7
W
Arachne
RichTerps
Arachne
3
1
6
6
L
Hel
3
4
1
0.88
W
Cu Chulainn
Skibootz
Cu Chulainn
2
1
8
6
L
Cabrakan
Tommyvern
Cabrakan
0
5
3
0.3
W
Jing Wei
Woody2016
Jing Wei
1
0
4
3
W
Ares
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,624
Damage
33,577
39,627
Taken
34,448
30,538
Mitigated
21,998
8,285
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Baaaaast
Chronos
8,534
2,737
0
914
7,422
3,121
0
3,169
4,253
37,849
0
L
4,611
385
240
302
9,754
11,086
0
4,256
5,498
0
10,764
L
Izanami
DuhGerm
Izanami
1,290
744
0
253
3,621
1,547
0
1,672
1,949
0
5,401
W
10,893
700
0
829
5,055
2,300
84
2,996
1,969
30,969
0
W
Arachne
RichTerps
Arachne
7,711
5,317
0
3,586
8,131
3,941
1,220
4,484
3,502
0
15,307
L
Hel
5,340
137
2,567
2,803
9,294
4,197
0
3,187
6,107
13,892
0
W
Cu Chulainn
Skibootz
Cu Chulainn
6,400
627
0
770
8,001
6,144
290
3,352
4,449
0
19,534
L
Cabrakan
Tommyvern
Cabrakan
4,849
657
0
1,206
9,536
10,587
0
2,597
6,939
7,911
0
W
Jing Wei
Woody2016
Jing Wei
4,585
3,483
0
1,216
4,568
2,210
1,018
3,149
1,411
0
27,465
W
Ares
3,988
376
0
1,082
8,693
7,403
312
4,131
4,394
9,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
34,102
144
Minions Killed
176
0
Camps Cleared
0
755,024
Distance Traveled
874,647
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,756
845
83
10
0
186,820
1
L
Shiva
5,777
722
13
2
0
167,379
0
L
Izanami
5,600
700
14
2
0
97,274
0
W
Janus
7,142
893
60
8
0
193,955
1
W
Arachne
6,468
809
18
2
0
184,326
0
L
Hel
6,543
818
23
3
0
162,355
0
W
Cu Chulainn
6,624
828
30
4
0
160,993
0
L
Cabrakan
5,595
699
11
1
0
141,196
0
W
Jing Wei
7,056
882
59
7
0
169,179
0
W
Ares
6,812
852
9
1
0
166,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role