Player Matchup

Guan Yu
Guan Yu
Calesface
Guan Yu
Level 126
God Stats
9W - 4L
1,631 SR
Queue Stats
99W - 83L
1,634 Elo+
Party 2
Sylvanus
Sylvanus
GinyuForce209
Sylvanus
Level 22
God Stats
7W - 2L
1,743 SR
Queue Stats
18W - 15L
1,671 Elo+
Party 2
Ishtar
Ishtar
HolaBuenasTardes
Ishtar
Level 153
God Stats
7W - 8L
1,589 SR
Queue Stats
103W - 122L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Orphansmash
Kukulkan
Level 48
God Stats
19W - 16L
1,720 SR
Queue Stats
40W - 29L
1,660 Elo+
Party 2
Ne Zha
Ne Zha
SimpleHorse
Ne Zha
Level 126
God Stats
3W - 3L
1,488 SR
Queue Stats
85W - 76L
1,622 Elo+
Party 2
Team Averages
Level 95
1,634 SR
1,615 Elo+

VS

Team Averages
Level 146
1,611 SR
1,532 Elo+
Agni
Agni
Dazard01
Agni
Level 142
God Stats
44W - 38L
1,618 SR
Queue Stats
151W - 124L
1,556 Elo+
Solo
Tyr
Tyr
Eikon
Tyr
Level 169
God Stats
120W - 98L
1,667 SR
Queue Stats
372W - 339L
1,602 Elo+
Party 1
Rama
Rama
FrostHorizons
Rama
Level 166
God Stats
8W - 4L
1,773 SR
Queue Stats
11W - 13L
1,406 Elo+
Solo
Pele
Pele
TinyChibiTiger
Pele
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 238L
1,594 Elo+
Party 1
Nu Wa
Nu Wa
xoKatastrophic
Nu Wa
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Calesface
Guan Yu
12
2 / 2 / 7
6,969
774
4,712
10,004
11,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
GinyuForce209
Sylvanus
12
1 / 1 / 7
7,100
789
3,404
9,716
7,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 7
7,582
842
6,758
5,706
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Orphansmash
Kukulkan
16
5 / 0 / 2
8,568
952
6,104
3,738
1,870
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
13
0 / 1 / 4
6,805
756
7,958
8,170
3,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 3 / 2
6,897
766
10,540
7,222
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
Eikon
Tyr
14
2 / 2 / 2
7,256
806
5,052
10,638
5,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 0 / 2
7,333
815
5,566
4,413
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 1
6,853
761
7,003
8,464
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
5,969
663
2,070
2,475
775
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
10
Kills
5
5
Deaths
10
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Calesface
Guan Yu
2
2
7
2.75
L
Agni
1
3
2
0.67
L
Tyr
Eikon
Tyr
2
2
2
1.5
L
1
0
2
2
W
Sylvanus
GinyuForce209
Sylvanus
1
1
7
4.5
W
2
1
7
5.5
W
Kukulkan
Orphansmash
Kukulkan
5
0
2
6
W
Ne Zha
0
1
4
2
L
1
4
1
0.38
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,936
Damage
30,231
37,334
Taken
33,212
26,978
Mitigated
13,406
13,413
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Calesface
Guan Yu
4,712
455
2,250
3,466
10,004
11,490
0
2,921
6,887
0
8,190
L
Agni
10,540
532
0
650
7,222
2,300
0
2,360
4,836
28,672
0
L
Tyr
Eikon
Tyr
5,052
489
0
1,834
10,638
5,771
0
3,264
7,363
0
18,658
L
5,566
4,670
0
3,294
4,413
1,589
0
800
3,613
0
29,079
W
Sylvanus
GinyuForce209
Sylvanus
3,404
536
3,192
2,578
9,716
7,207
300
3,520
6,100
5,268
0
W
6,758
3,610
0
502
5,706
2,631
526
1,579
4,047
0
31,650
W
Kukulkan
Orphansmash
Kukulkan
6,104
978
0
500
3,738
1,870
324
1,330
2,337
39,779
0
W
Ne Zha
7,958
1,167
0
925
8,170
3,780
0
2,763
5,353
0
30,593
L
7,003
1,336
0
847
8,464
2,971
0
1,771
6,693
0
25,599
L
2,070
744
0
340
2,475
775
0
1,276
1,199
7,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
34,308
215
Minions Killed
218
0
Camps Cleared
0
1,010,184
Distance Traveled
889,410
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,969
774
4
0
0
212,479
0
L
Agni
6,897
766
50
6
0
202,742
4
L
Tyr
7,256
806
36
4
0
223,667
3
L
Rama
7,333
815
70
8
0
182,237
2
W
Sylvanus
7,100
789
5
1
0
186,170
0
W
Ishtar
7,582
842
65
7
0
194,030
0
W
Kukulkan
8,568
952
106
12
0
192,199
0
W
Ne Zha
6,805
756
35
4
0
225,306
0
L
Pele
6,853
761
50
6
0
197,528
0
L
Nu Wa
5,969
663
12
1
0
83,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role