Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Grimey Tank
Set
Level 88
God Stats
9W - 6L
1,740 SR
Queue Stats
92W - 95L
1,481 Elo+
Party 2
Olorun
Olorun
The HoIIow Man
Olorun
Level 107
God Stats
3W - 4L
1,689 SR
Queue Stats
141W - 337L
1,400 Elo+
Party 2
Baron Samedi
Baron Samedi
Wheres Me Dartz
Baron Samedi
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 136L
1,490 Elo+
Party 2
Amaterasu
Amaterasu
jrattyboy
Amaterasu
Level 103
God Stats
0W - 1L
1,777 SR
Queue Stats
80W - 110L
1,419 Elo+
Party 2
Team Averages
Level 116
1,641 SR
1,458 Elo+

VS

Team Averages
Level 139
1,578 SR
1,620 Elo+
Skadi
Skadi
ASandoval21
Skadi
Level 129
God Stats
2W - 0L
1,546 SR
Queue Stats
20W - 19L
1,692 Elo+
Solo
Mercury
Mercury
Frhyde
Mercury
Level 149
God Stats
1W - 0L
1,390 SR
Queue Stats
32W - 33L
1,666 Elo+
Party 1
Anubis
Anubis
Grizzly_king44
Anubis
Level 147
God Stats
4W - 1L
1,751 SR
Queue Stats
108W - 97L
1,608 Elo+
Party 3
Shiva
Shiva
kingbernie35
Shiva
Level 141
God Stats
3W - 1L
1,703 SR
Queue Stats
108W - 96L
1,624 Elo+
Party 3
Atlas
Atlas
pihw
Atlas
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 59L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 2 / 1
5,349
486
2,600
10,853
7,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 3
5,433
494
4,145
8,028
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 0
6,060
551
2,702
6,105
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Wheres Me Dartz
Baron Samedi
10
2 / 2 / 1
5,676
516
4,836
6,068
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
jrattyboy
Amaterasu
12
0 / 0 / 0
6,317
574
4,413
9,325
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,579
598
5,571
6,021
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Frhyde
Mercury
11
1 / 1 / 4
6,201
564
5,267
6,846
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 2 / 2
5,899
536
3,966
3,800
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
6,309
574
7,629
8,178
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Atlas
pihw
Atlas
9
1 / 0 / 4
5,872
534
3,831
8,082
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
9
9
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
1
0.75
W
3
1
0
3
W
Mercury
Frhyde
Mercury
1
1
4
3
L
0
3
3
0.5
W
3
2
2
2
L
1
2
0
0.5
L
Baron Samedi
Wheres Me Dartz
Baron Samedi
2
2
1
1.25
L
Amaterasu
jrattyboy
Amaterasu
0
0
0
0
W
1
0
2
2
W
Atlas
pihw
Atlas
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,696
Damage
26,264
40,379
Taken
32,927
19,648
Mitigated
15,995
16,840
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,600
484
1,006
3,654
10,853
7,120
0
2,980
7,873
0
12,196
W
5,571
2,846
0
1,169
6,021
2,253
0
2,139
3,882
0
49,767
W
Mercury
Frhyde
Mercury
5,267
2,432
0
595
6,846
2,319
0
1,615
5,231
0
50,312
L
4,145
2,146
0
922
8,028
3,180
0
1,491
6,537
0
32,424
W
3,966
355
0
1,293
3,800
1,600
0
1,351
2,449
38,925
0
L
2,702
1,031
178
1,926
6,105
2,461
47
732
5,373
44,198
0
L
Baron Samedi
Wheres Me Dartz
Baron Samedi
4,836
429
516
2,253
6,068
2,237
0
2,594
3,474
34,129
0
L
Amaterasu
jrattyboy
Amaterasu
4,413
2,761
0
6,385
9,325
4,650
0
0
9,325
0
54,304
W
7,629
2,953
0
3,259
8,178
4,349
0
72
8,106
0
50,448
W
Atlas
pihw
Atlas
3,831
1,484
0
2,481
8,082
5,474
0
2,361
5,721
17,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
30,860
300
Minions Killed
343
0
Camps Cleared
0
1,093,480
Distance Traveled
1,118,678
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,349
486
16
1
0
237,686
0
W
Skadi
6,579
598
85
8
0
205,573
0
W
Mercury
6,201
564
91
8
0
272,876
0
L
Set
5,433
494
49
4
0
198,442
0
W
Anubis
5,899
536
61
6
0
188,361
0
L
Olorun
6,060
551
90
8
0
204,272
0
L
Baron Samedi
5,676
516
51
5
0
216,885
2
L
Amaterasu
6,317
574
94
9
0
236,195
0
W
Shiva
6,309
574
86
8
0
243,906
0
W
Atlas
5,872
534
20
2
0
207,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role