Player Matchup

Izanami
Izanami
Keisharall
Izanami
Level 82
God Stats
3W - 0L
1,719 SR
Queue Stats
10W - 5L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
Sabryk
Sylvanus
Level 86
God Stats
4W - 0L
1,719 SR
Queue Stats
10W - 5L
1,564 Elo+
Party 1
Hera
Hera
Shadias
Hera
Level 49
God Stats
10W - 5L
1,649 SR
Queue Stats
10W - 5L
1,564 Elo+
Party 1
Team Averages
Level 72
1,695 SR
1,564 Elo+

VS

Team Averages
Level 65
1,508 SR
1,509 Elo+
Sun Wukong
Sun Wukong
BerriesNdCream
Sun Wukong
Level 68
God Stats
8W - 11L
1,715 SR
Queue Stats
62W - 73L
1,550 Elo+
Party 2
Izanami
Izanami
BrokeCarpenter
Izanami
Level 63
God Stats
0W - 1L
1,253 SR
Queue Stats
3W - 5L
1,456 Elo+
Party 2
Anubis
Anubis
santyango
Anubis
Level 63
God Stats
415W - 394L
1,555 SR
Queue Stats
479W - 479L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Keisharall
Izanami
13
1 / 0 / 1
8,149
679
5,908
8,649
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
Sabryk
Sylvanus
14
1 / 0 / 2
8,816
735
6,232
11,270
9,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
Shadias
Hera
14
1 / 0 / 2
8,561
713
9,395
3,650
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BerriesNdCream
Sun Wukong
13
0 / 1 / 0
7,310
609
4,581
9,043
4,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 0
7,258
605
2,167
8,220
2,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
santyango
Anubis
14
0 / 0 / 0
7,659
638
7,986
7,015
3,676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BerriesNdCream
Sun Wukong
0
1
0
0
L
0
2
0
0
W
Izanami
Keisharall
Izanami
1
0
1
1.5
W
Sylvanus
Sabryk
Sylvanus
1
0
2
2
W
Hera
Shadias
Hera
1
0
2
2
L
Anubis
santyango
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,535
Damage
14,734
23,569
Taken
24,278
14,480
Mitigated
11,219
11,487
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BerriesNdCream
Sun Wukong
4,581
175
253
2,164
9,043
4,561
0
5,898
3,145
0
25,317
L
2,167
1,486
0
982
8,220
2,982
0
5,126
3,094
0
17,866
W
Izanami
Keisharall
Izanami
5,908
3,576
0
2,718
8,649
3,291
1,813
3,720
4,929
0
40,627
W
Sylvanus
Sabryk
Sylvanus
6,232
1,660
3,685
3,946
11,270
9,930
111
3,227
8,043
16,930
0
W
Hera
Shadias
Hera
9,395
877
170
968
3,650
1,259
465
1,072
2,578
39,396
0
L
Anubis
santyango
Anubis
7,986
86
0
3,805
7,015
3,676
0
4,678
2,337
40,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,526
Gold Earned
22,227
169
Minions Killed
152
0
Camps Cleared
0
660,916
Distance Traveled
708,194
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,310
609
31
3
0
270,958
0
L
Izanami
7,258
605
34
3
0
208,405
0
W
Izanami
8,149
679
74
6
0
215,116
0
W
Sylvanus
8,816
735
21
2
0
185,854
5
W
Hera
8,561
713
74
6
0
259,946
2
L
Anubis
7,659
638
87
7
0
228,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role