Player Matchup

Baron Samedi
Baron Samedi
Asunae
Baron Samedi
Level 88
God Stats
2W - 0L
1,715 SR
Queue Stats
49W - 38L
1,496 Elo+
Party 2
Anhur
Anhur
HonkyoStyle
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,254 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kazutae
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,592 Elo+
Party 2
Nox
Nox
Shnelly
Nox
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 101L
1,539 Elo+
Solo
Atlas
Atlas
cwcolwe789
Atlas
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,503 Elo+
Party 2
Team Averages
Level 52
1,543 SR
1,477 Elo+

VS

Team Averages
Level 36
1,584 SR
1,421 Elo+
He Bo
He Bo
DerpMeetsTF2
He Bo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,373 Elo+
Party 1
Hera
Hera
Nikolito2722
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,185 Elo+
Party 3
Ganesha
Ganesha
Riley2722
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Mercury
Mercury
kirby470
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cupid
Cupid
leanbeefpatty666
Cupid
Level 24
God Stats
2W - 1L
1,919 SR
Queue Stats
42W - 35L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asunae
Baron Samedi
13
2 / 3 / 18
8,382
838
7,185
11,499
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 1 / 13
9,691
969
9,900
8,711
4,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Kazutae
Ah Muzen Cab
17
11 / 1 / 19
10,045
1,005
22,393
12,743
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
17
9 / 1 / 17
9,824
982
7,016
7,376
3,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
15
1 / 0 / 26
9,251
925
5,095
11,161
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 1
8,419
842
6,505
11,114
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 1
6,846
685
8,627
10,367
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Riley2722
Ganesha
12
0 / 7 / 2
6,581
658
7,808
15,964
14,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
kirby470
Mercury
11
0 / 9 / 1
6,565
657
3,222
11,931
4,273
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 0
7,374
737
7,643
6,027
2,327
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
11
32
Kills
6
6
Deaths
32
93
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Asunae
Baron Samedi
2
3
18
3.67
L
3
8
1
0.44
W
9
1
13
15.5
W
Ah Muzen Cab
Kazutae
Ah Muzen Cab
11
1
19
20.5
L
1
6
1
0.25
L
Ganesha
Riley2722
Ganesha
0
7
2
0.14
W
Nox
9
1
17
17.5
W
Atlas
1
0
26
14
L
Mercury
kirby470
Mercury
0
9
1
0.06
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,589
Damage
33,805
51,490
Taken
55,403
30,904
Mitigated
29,049
23,469
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Asunae
Baron Samedi
7,185
396
3,665
2,398
11,499
6,750
1,155
5,975
5,524
18,328
0
L
6,505
230
0
28
11,114
3,665
0
3,874
7,240
13,696
0
W
9,900
6,539
17
1,557
8,711
4,001
3,109
4,977
3,734
0
19,635
W
Ah Muzen Cab
Kazutae
Ah Muzen Cab
22,393
8,052
3,855
7,024
12,743
6,739
1,981
3,261
9,482
0
48,759
L
8,627
1,709
786
1,458
10,367
3,971
0
4,323
6,044
15,795
0
L
Ganesha
Riley2722
Ganesha
7,808
261
434
623
15,964
14,813
0
5,789
10,175
14,939
0
W
Nox
7,016
714
2,106
664
7,376
3,663
1,582
3,893
3,483
18,024
0
W
Atlas
5,095
528
244
1,939
11,161
9,751
401
4,834
6,327
9,587
0
L
Mercury
kirby470
Mercury
3,222
994
0
88
11,931
4,273
0
3,568
8,363
0
10,074
L
7,643
2,832
825
1,702
6,027
2,327
0
1,742
4,285
0
14,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,193
Gold Earned
35,785
127
Minions Killed
90
0
Camps Cleared
0
1,026,072
Distance Traveled
857,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,382
838
29
3
0
196,814
0
L
He Bo
8,419
842
21
2
0
158,692
0
W
Anhur
9,691
969
32
3
0
164,070
0
W
Ah Muzen Cab
10,045
1,005
35
4
0
221,755
0
L
Hera
6,846
685
31
3
0
174,637
0
L
Ganesha
6,581
658
1
0
0
170,278
0
W
Nox
9,824
982
21
2
0
207,351
0
W
Atlas
9,251
925
10
1
0
236,082
0
L
Mercury
6,565
657
20
2
0
189,246
0
L
Cupid
7,374
737
17
2
0
164,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role