Player Matchup

Kuzenbo
Kuzenbo
Silver I
PPV W1nski
Kuzenbo
Silver I
Level 134
God Stats
165W - 139L
1,594 SR
Queue Stats
226W - 227L
1,157 MMR
Solo
Surtr
Surtr
Silver I
ShadyInTheShade
Surtr
Silver I
Level 169
God Stats
12W - 10L
1,504 SR
Queue Stats
86W - 97L
1,149 MMR
Solo
Cernunnos
Cernunnos
Silver I
coletrain66
Cernunnos
Silver I
Level 106
God Stats
11W - 8L
1,554 SR
Queue Stats
194W - 195L
1,149 MMR
Solo
Chronos
Chronos
Silver II
macmurchy1
Chronos
Silver II
Level 83
God Stats
22W - 14L
1,574 SR
Queue Stats
281W - 282L
1,148 MMR
Solo
Fenrir
Fenrir
Silver I
utherr123
Fenrir
Silver I
Level 92
God Stats
105W - 121L
1,539 SR
Queue Stats
608W - 611L
1,155 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,553 SR
1,151 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,534 SR
1,151 MMR
Artio
Artio
Silver II
Diabloshark3
Artio
Silver II
Level 158
God Stats
122W - 115L
1,517 SR
Queue Stats
175W - 190L
1,140 MMR
Solo
Sol
Sol
Silver II
Samtuxent
Sol
Silver II
Level 83
God Stats
9W - 7L
1,787 SR
Queue Stats
256W - 269L
1,136 MMR
Solo
Geb
Geb
Silver II
TheWiseLoneWolf
Geb
Silver II
Level 123
God Stats
120W - 135L
1,380 SR
Queue Stats
182W - 219L
1,160 MMR
Solo
Mercury
Mercury
Silver I
Yohante_Tuki
Mercury
Silver I
Level 154
God Stats
4W - 8L
1,499 SR
Queue Stats
487W - 507L
1,161 MMR
Solo
Artemis
Artemis
Silver I
itsVampiie
Artemis
Silver I
Level 144
God Stats
25W - 28L
1,488 SR
Queue Stats
196W - 197L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PPV W1nski
Kuzenbo
15
5 / 3 / 17
11,193
589
10,058
23,794
29,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 2 / 6
10,059
529
17,302
21,021
20,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
coletrain66
Cernunnos
17
9 / 2 / 7
11,910
627
26,974
20,379
9,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chronos
macmurchy1
Chronos
16
5 / 4 / 10
10,206
537
15,817
17,342
6,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
utherr123
Fenrir
18
11 / 3 / 3
11,341
597
9,826
19,251
9,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
RamaThanatosMulanThor

VS

Bans
PoseidonAo KuangAwilixSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
8,724
459
11,067
22,480
21,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 6 / 1
8,972
472
12,172
18,896
7,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 6 / 7
8,633
454
7,585
28,258
22,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mercury
Yohante_Tuki
Mercury
13
0 / 9 / 3
8,079
425
8,201
17,556
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
itsVampiie
Artemis
15
3 / 6 / 0
9,261
487
11,925
18,228
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
32
Kills
14
14
Deaths
32
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Kuzenbo
PPV W1nski
Kuzenbo
5
3
17
4.5
L
6
6
1
1.08
W
2
2
6
2.5
L
2
6
7
0.92
L
Mercury
Yohante_Tuki
Mercury
0
9
3
0.17
W
Cernunnos
coletrain66
Cernunnos
9
2
7
6.25
L
Artemis
itsVampiie
Artemis
3
6
0
0.5
W
Chronos
macmurchy1
Chronos
5
4
10
2.5
W
Fenrir
utherr123
Fenrir
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,977
Damage
50,950
101,787
Taken
105,418
76,401
Mitigated
67,071
32,279
Healing
29,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,067
536
722
7,708
22,480
21,707
42
3,502
17,769
55,792
0
W
Kuzenbo
PPV W1nski
Kuzenbo
10,058
3,490
0
6,834
23,794
29,327
350
5,066
18,625
35,678
0
L
12,172
4,144
0
6,202
18,896
7,079
0
7,616
11,107
64,690
0
W
17,302
6,221
0
8,451
21,021
20,829
349
8,214
11,719
990
65,591
L
7,585
696
410
8,421
28,258
22,791
0
7,685
20,301
30,780
0
L
Mercury
Yohante_Tuki
Mercury
8,201
4,577
0
640
17,556
7,353
0
4,596
12,871
0
74,495
W
Cernunnos
coletrain66
Cernunnos
26,974
13,971
0
11,267
20,379
9,981
3,461
3,814
16,447
0
116,481
L
Artemis
itsVampiie
Artemis
11,925
5,065
0
5,340
18,228
8,141
0
3,022
15,206
0
70,017
W
Chronos
macmurchy1
Chronos
15,817
3,105
0
3,232
17,342
6,954
4,267
7,246
9,939
60,094
0
W
Fenrir
utherr123
Fenrir
9,826
2,679
0
2,495
19,251
9,310
91
5,491
13,547
0
79,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,709
Gold Earned
43,669
461
Minions Killed
407
0
Camps Cleared
0
1,829,085
Distance Traveled
1,777,833
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,724
459
91
5
0
350,265
6
W
Kuzenbo
11,193
589
38
2
0
387,116
0
L
Sol
8,972
472
102
5
0
312,391
4
W
Surtr
10,059
529
80
4
0
325,178
2
L
Geb
8,633
454
27
1
0
393,728
0
L
Mercury
8,079
425
86
5
0
395,438
0
W
Cernunnos
11,910
627
144
8
0
312,962
1
L
Artemis
9,261
487
101
5
0
326,011
2
W
Chronos
10,206
537
93
5
0
396,434
4
W
Fenrir
11,341
597
106
6
0
407,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role