Player Matchup

Horus
Horus
Diamond IV
Aubameyyang
Horus
Diamond IV
Level 171
God Stats
8W - 8L
1,592 SR
Queue Stats
304W - 287L
2,152 MMR
Solo
Cliodhna
Cliodhna
Diamond III
Hugetestacles
Cliodhna
Diamond III
Level 193
God Stats
19W - 12L
1,676 SR
Queue Stats
271W - 243L
2,186 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
SniffMySalad
Cthulhu
Diamond V
Level 51
God Stats
1W - 1L
1,775 SR
Queue Stats
48W - 31L
2,149 MMR
Solo
Scylla
Scylla
Diamond IV
THEPlNKEYE
Scylla
Diamond IV
Level 194
God Stats
43W - 40L
1,618 SR
Queue Stats
651W - 623L
2,150 MMR
Party 1
Rama
Rama
Diamond V
xl PepaxDD lx
Rama
Diamond V
Level 149
God Stats
32W - 37L
1,740 SR
Queue Stats
282W - 276L
2,157 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,681 SR
2,158 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,636 SR
2,024 MMR
Merlin
Merlin
Diamond IV
 
Merlin
Diamond IV
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Diamond IV
ArtTeamCarrying
Freya
Diamond IV
Level 63
God Stats
2W - 1L
1,374 SR
Queue Stats
142W - 127L
2,149 MMR
Solo
Achilles
Achilles
Diamond IV
RealxHylian
Achilles
Diamond IV
Level 158
God Stats
7W - 6L
1,591 SR
Queue Stats
404W - 369L
2,161 MMR
Party 2
Lancelot
Lancelot
Diamond III
Topman_6996
Lancelot
Diamond III
Level 156
God Stats
8W - 5L
1,788 SR
Queue Stats
189W - 175L
2,183 MMR
Party 2
Ne Zha
Ne Zha
Diamond III
zJunko
Ne Zha
Diamond III
Level 87
God Stats
5W - 1L
1,930 SR
Queue Stats
165W - 144L
2,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,729
409
2,954
10,877
8,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Hugetestacles
Cliodhna
12
2 / 7 / 0
6,887
492
8,338
14,754
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SniffMySalad
Cthulhu
12
1 / 3 / 0
6,894
492
6,306
14,461
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
THEPlNKEYE
Scylla
12
0 / 3 / 1
6,705
479
2,763
7,432
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
6,399
457
2,872
9,760
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
LokiThorMercurySet

VS

Bans
HadesAo KuangHe BoChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 2 / 3
8,613
615
5,702
6,682
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 1 / 4
9,016
644
12,101
8,190
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
RealxHylian
Achilles
14
4 / 1 / 1
8,340
596
10,377
10,607
7,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
Topman_6996
Lancelot
13
4 / 0 / 6
8,039
574
7,371
9,594
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ne Zha
zJunko
Ne Zha
11
3 / 1 / 5
7,100
507
6,639
12,003
9,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
20
20
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
3
1.75
W
7
1
4
9
L
0
4
1
0.13
L
Cliodhna
Hugetestacles
Cliodhna
2
7
0
0.29
W
Achilles
RealxHylian
Achilles
4
1
1
4.5
L
Cthulhu
SniffMySalad
Cthulhu
1
3
0
0.33
L
Scylla
THEPlNKEYE
Scylla
0
3
1
0.17
W
Lancelot
Topman_6996
Lancelot
4
0
6
7
L
1
3
0
0.33
W
Ne Zha
zJunko
Ne Zha
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,233
Damage
42,190
57,284
Taken
47,076
29,093
Mitigated
28,496
15,687
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,702
690
0
650
6,682
2,559
204
1,328
5,354
74,897
0
W
12,101
3,854
0
5,110
8,190
3,722
362
434
7,756
61,770
0
L
2,954
1,599
2,234
2,998
10,877
8,637
0
3,652
7,015
0
9,787
L
Cliodhna
Hugetestacles
Cliodhna
8,338
777
0
1,071
14,754
5,586
0
4,390
10,139
0
63,403
W
Achilles
RealxHylian
Achilles
10,377
2,728
0
6,025
10,607
7,916
0
4,170
5,532
0
55,546
L
Cthulhu
SniffMySalad
Cthulhu
6,306
567
0
4,918
14,461
9,299
0
0
13,631
48,220
0
L
Scylla
THEPlNKEYE
Scylla
2,763
307
0
750
7,432
2,287
0
3,921
3,511
60,967
0
W
Lancelot
Topman_6996
Lancelot
7,371
1,679
0
2,671
9,594
4,342
0
1,333
8,192
0
57,207
L
2,872
2,358
0
3,716
9,760
3,284
0
5,058
4,310
0
42,174
W
Ne Zha
zJunko
Ne Zha
6,639
1,921
378
3,495
12,003
9,957
0
1,696
10,307
0
23,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
41,108
387
Minions Killed
442
0
Camps Cleared
0
1,362,023
Distance Traveled
1,457,710
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,613
615
132
9
0
260,497
4
W
Freya
9,016
644
113
8
0
265,158
4
L
Horus
5,729
409
9
1
0
258,191
0
L
Cliodhna
6,887
492
89
6
0
319,616
1
W
Achilles
8,340
596
87
6
0
290,414
2
L
Cthulhu
6,894
492
87
6
0
276,670
3
L
Scylla
6,705
479
121
9
0
256,042
3
W
Lancelot
8,039
574
82
6
0
324,548
2
L
Rama
6,399
457
81
6
0
251,504
2
W
Ne Zha
7,100
507
28
2
0
317,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role