Player Matchup

Cu Chulainn
Cu Chulainn
KingCurly71
Cu Chulainn
Level 65
God Stats
33W - 20L
1,674 SR
Queue Stats
337W - 308L
1,440 Elo+
Solo
Loki
Loki
Yamyr
Loki
Level 77
God Stats
13W - 10L
1,428 SR
Queue Stats
137W - 142L
1,361 Elo+
Solo
Ra
Ra
healthy_Sesh
Ra
Level 60
God Stats
29W - 34L
1,333 SR
Queue Stats
668W - 638L
1,413 Elo+
Solo
Team Averages
Level 67
1,478 SR
1,405 Elo+

VS

Team Averages
Level 43
1,580 SR
1,359 Elo+
Izanami
Izanami
D1sc0_DeN
Izanami
Level 64
God Stats
5W - 9L
1,435 SR
Queue Stats
19W - 23L
1,177 Elo+
Party 1
Ra
Ra
skylanderp
Ra
Level 59
God Stats
1W - 1L
1,804 SR
Queue Stats
11W - 16L
1,721 Elo+
Solo
Xing Tian
Xing Tian
w1nsent90
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KingCurly71
Cu Chulainn
14
3 / 1 / 10
9,615
740
12,168
13,423
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
Yamyr
Loki
14
6 / 0 / 4
9,849
758
9,935
6,995
2,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 1 / 7
10,536
810
11,623
4,168
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D1sc0_DeN
Izanami
12
0 / 4 / 1
7,503
577
4,984
12,641
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 1
8,121
625
4,554
11,453
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
w1nsent90
Xing Tian
13
1 / 3 / 1
8,636
664
3,305
15,013
14,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
D1sc0_DeN
Izanami
0
4
1
0.13
W
Cu Chulainn
KingCurly71
Cu Chulainn
3
1
10
8
W
Loki
Yamyr
Loki
6
0
4
8
W
4
1
7
7.5
L
1
6
1
0.25
L
Xing Tian
w1nsent90
Xing Tian
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,726
Damage
12,843
24,586
Taken
39,107
14,903
Mitigated
24,499
9,467
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
D1sc0_DeN
Izanami
4,984
3,491
243
2,603
12,641
4,932
0
4,476
7,985
0
30,630
W
Cu Chulainn
KingCurly71
Cu Chulainn
12,168
3,113
0
4,636
13,423
10,083
37
3,430
9,993
386
39,622
W
Loki
Yamyr
Loki
9,935
1,435
282
1,124
6,995
2,913
2,381
2,374
4,621
0
33,849
W
11,623
460
2,050
1,375
4,168
1,907
189
2,109
2,059
55,986
0
L
4,554
375
2,014
1,922
11,453
4,711
0
3,504
7,775
34,456
0
L
Xing Tian
w1nsent90
Xing Tian
3,305
376
1,954
2,746
15,013
14,856
0
3,959
10,469
8,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
24,260
181
Minions Killed
122
0
Camps Cleared
0
785,591
Distance Traveled
613,095
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,503
577
55
4
0
194,974
2
W
Cu Chulainn
9,615
740
51
4
0
269,093
0
W
Loki
9,849
758
37
3
0
256,039
0
W
Ra
10,536
810
93
7
0
260,459
0
L
Ra
8,121
625
54
4
0
203,818
0
L
Xing Tian
8,636
664
13
1
0
214,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role