Player Matchup

Ishtar
Ishtar
BorisVlaknovalo
Ishtar
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 122L
1,582 Elo+
Party 2
Ullr
Ullr
ClawedMammal
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,767 Elo+
Party 2
Thor
Thor
P0ck3ts
Thor
Level 152
God Stats
0W - 1L
1,773 SR
Queue Stats
87W - 75L
1,618 Elo+
Party 2
Mulan
Mulan
Stachebrown
Mulan
Level 128
God Stats
0W - 1L
1,288 SR
Queue Stats
130W - 118L
1,644 Elo+
Party 2
Jing Wei
Jing Wei
akzuk
Jing Wei
Level 104
God Stats
3W - 6L
1,430 SR
Queue Stats
688W - 613L
1,499 Elo+
Solo
Team Averages
Level 114
1,498 SR
1,622 Elo+

VS

Team Averages
Level 99
1,657 SR
1,607 Elo+
Arachne
Arachne
AlphaBeanBoy
Arachne
Level 118
God Stats
2W - 0L
1,952 SR
Queue Stats
23W - 17L
1,630 Elo+
Party 3
Kumbhakarna
Kumbhakarna
FlaccidPancake69
Kumbhakarna
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,614 Elo+
Party 3
Cernunnos
Cernunnos
YoItsGeo
Cernunnos
Level 102
God Stats
3W - 1L
1,739 SR
Queue Stats
68W - 53L
1,622 Elo+
Party 1
Ullr
Ullr
boulderbomb1203
Ullr
Level 109
God Stats
3W - 2L
1,387 SR
Queue Stats
103W - 102L
1,595 Elo+
Party 1
Atlas
Atlas
burnzee112
Atlas
Level 88
God Stats
2W - 1L
1,706 SR
Queue Stats
41W - 33L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
8,397
646
11,411
7,416
4,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 5
8,600
662
7,616
13,098
7,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
P0ck3ts
Thor
14
3 / 5 / 7
8,391
645
11,270
16,732
25,151
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 8
8,508
654
10,699
17,104
19,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
akzuk
Jing Wei
14
1 / 5 / 6
7,936
610
9,263
13,195
6,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlphaBeanBoy
Arachne
15
3 / 4 / 15
9,618
740
12,160
15,486
10,343
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
FlaccidPancake69
Kumbhakarna
16
6 / 3 / 10
10,676
821
9,401
17,866
24,118
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
YoItsGeo
Cernunnos
18
4 / 1 / 12
10,662
820
14,537
15,282
17,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 1 / 7
10,315
793
11,274
8,707
5,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
18
2 / 1 / 18
10,256
789
15,816
14,515
23,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
10
Kills
22
22
Deaths
10
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlphaBeanBoy
Arachne
3
4
15
2.63
L
2
2
6
2.5
L
3
6
5
0.92
W
Kumbhakarna
FlaccidPancake69
Kumbhakarna
6
3
10
3.67
L
Thor
P0ck3ts
Thor
3
5
7
1.3
L
1
4
8
1.25
W
Cernunnos
YoItsGeo
Cernunnos
4
1
12
10
L
Jing Wei
akzuk
Jing Wei
1
5
6
0.8
W
7
1
7
10.5
W
Atlas
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,259
Damage
63,188
67,545
Taken
71,856
62,517
Mitigated
80,416
18,694
Healing
27,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlphaBeanBoy
Arachne
12,160
8,471
1,957
5,279
15,486
10,343
1,231
0
15,486
0
22,560
L
11,411
5,484
661
1,637
7,416
4,215
0
3,323
4,093
0
27,107
L
7,616
3,645
779
960
13,098
7,596
0
4,668
8,430
0
16,782
W
Kumbhakarna
FlaccidPancake69
Kumbhakarna
9,401
149
623
2,941
17,866
24,118
368
0
17,866
18,151
0
L
Thor
P0ck3ts
Thor
11,270
1,866
2,636
3,384
16,732
25,151
0
5,334
11,398
0
18,662
L
10,699
1,073
1,476
2,494
17,104
19,060
0
6,598
10,506
0
16,044
W
Cernunnos
YoItsGeo
Cernunnos
14,537
7,444
1,561
7,010
15,282
17,848
2,044
0
15,282
0
38,018
L
Jing Wei
akzuk
Jing Wei
9,263
6,846
1,023
3,644
13,195
6,495
0
4,569
8,626
0
21,572
W
11,274
3,652
2,534
1,724
8,707
5,084
3,505
0
8,707
0
21,246
W
Atlas
15,816
4,940
2,384
1,451
14,515
23,023
510
0
14,515
32,463
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,832
Gold Earned
51,527
132
Minions Killed
144
0
Camps Cleared
0
1,044,724
Distance Traveled
1,140,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,618
740
19
1
0
237,939
0
L
Ishtar
8,397
646
48
4
0
220,819
0
L
Ullr
8,600
662
18
1
0
182,234
0
W
Kumbhakarna
10,676
821
16
1
0
219,170
0
L
Thor
8,391
645
16
1
0
217,031
0
L
Mulan
8,508
654
18
1
0
227,508
0
W
Cernunnos
10,662
820
63
5
0
203,207
0
L
Jing Wei
7,936
610
32
2
0
197,132
0
W
Ullr
10,315
793
19
1
0
227,790
0
W
Atlas
10,256
789
27
2
0
252,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role