Player Matchup

Chronos
Chronos
HoldMyLar
Chronos
Level 49
God Stats
13W - 8L
1,656 SR
Queue Stats
89W - 77L
1,558 Elo+
Solo
Xing Tian
Xing Tian
OT6born
Xing Tian
Level 112
God Stats
3W - 4L
1,500 SR
Queue Stats
292W - 272L
1,410 Elo+
Party 2
Ratatoskr
Ratatoskr
SmallFace
Ratatoskr
Level 117
God Stats
4W - 10L
1,879 SR
Queue Stats
90W - 79L
1,536 Elo+
Party 1
Izanami
Izanami
SmallJoints
Izanami
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 58L
1,524 Elo+
Party 1
Bacchus
Bacchus
buckturn
Bacchus
Level 26
God Stats
2W - 3L
1,442 SR
Queue Stats
131W - 124L
1,405 Elo+
Party 2
Team Averages
Level 71
1,595 SR
1,487 Elo+

VS

Team Averages
Level 44
1,511 SR
1,481 Elo+
Apollo
Apollo
 
Apollo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Alw4ysSupp
Sylvanus
Level 36
God Stats
3W - 2L
1,691 SR
Queue Stats
21W - 21L
1,572 Elo+
Party 3
Set
Set
Iordania
Set
Level 49
God Stats
9W - 18L
1,307 SR
Queue Stats
67W - 69L
1,490 Elo+
Solo
Bellona
Bellona
goathandss
Bellona
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,385 Elo+
Party 4
Nemesis
Nemesis
wyldchyld7
Nemesis
Level 32
God Stats
3W - 5L
1,556 SR
Queue Stats
7W - 12L
1,456 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HoldMyLar
Chronos
14
5 / 2 / 0
8,591
661
10,040
10,869
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
OT6born
Xing Tian
11
2 / 2 / 6
7,161
551
5,926
11,452
5,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
SmallFace
Ratatoskr
16
11 / 0 / 0
9,885
760
9,877
11,845
8,522
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
SmallJoints
Izanami
12
4 / 3 / 2
7,570
582
8,495
10,996
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
buckturn
Bacchus
9
0 / 4 / 7
6,452
496
5,213
12,316
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 2 / 3
7,397
569
8,496
10,045
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Alw4ysSupp
Sylvanus
10
0 / 5 / 8
6,563
505
6,380
13,335
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
5 / 4 / 1
7,259
558
12,039
12,371
5,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
goathandss
Bellona
10
0 / 7 / 0
5,368
413
3,108
10,656
5,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
wyldchyld7
Nemesis
11
2 / 4 / 3
6,466
497
5,282
11,707
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
22
Kills
11
11
Deaths
22
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
2
3
2.75
L
Sylvanus
Alw4ysSupp
Sylvanus
0
5
8
0.8
W
Chronos
HoldMyLar
Chronos
5
2
0
2.5
L
5
4
1
1.38
W
Xing Tian
OT6born
Xing Tian
2
2
6
2.5
W
Ratatoskr
SmallFace
Ratatoskr
11
0
0
11
W
Izanami
SmallJoints
Izanami
4
3
2
1.67
W
Bacchus
buckturn
Bacchus
0
4
7
0.88
L
Bellona
goathandss
Bellona
0
7
0
0
L
Nemesis
wyldchyld7
Nemesis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,551
Damage
35,305
57,478
Taken
58,114
33,056
Mitigated
31,392
17,651
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,496
5,262
0
3,159
10,045
4,356
676
4,804
5,183
0
46,171
L
Sylvanus
Alw4ysSupp
Sylvanus
6,380
1,220
1,682
4,409
13,335
10,807
160
5,774
7,353
15,151
0
W
Chronos
HoldMyLar
Chronos
10,040
2,744
0
2,451
10,869
3,532
0
935
9,934
65,343
0
L
12,039
4,979
0
1,196
12,371
5,800
20
6,864
5,381
0
54,787
W
Xing Tian
OT6born
Xing Tian
5,926
629
0
2,201
11,452
5,658
0
1,146
10,306
36,221
0
W
Ratatoskr
SmallFace
Ratatoskr
9,877
2,756
0
6,273
11,845
8,522
0
0
11,845
0
79,076
W
Izanami
SmallJoints
Izanami
8,495
5,733
0
4,920
10,996
3,476
1,661
2,153
8,843
0
59,679
W
Bacchus
buckturn
Bacchus
5,213
1,033
0
1,806
12,316
11,868
75
2,146
10,170
12,473
0
L
Bellona
goathandss
Bellona
3,108
1,460
0
1,227
10,656
5,842
0
0
10,656
0
21,624
L
Nemesis
wyldchyld7
Nemesis
5,282
2,081
378
1,415
11,707
4,587
0
3,285
8,362
0
40,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,659
Gold Earned
33,053
409
Minions Killed
246
0
Camps Cleared
0
1,273,804
Distance Traveled
1,214,022
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,397
569
82
6
0
229,005
0
L
Sylvanus
6,563
505
10
1
0
231,098
5
W
Chronos
8,591
661
103
8
0
259,843
4
L
Set
7,259
558
72
6
0
257,144
1
W
Xing Tian
7,161
551
66
5
0
265,235
0
W
Ratatoskr
9,885
760
127
10
0
231,513
0
W
Izanami
7,570
582
97
7
0
238,474
0
W
Bacchus
6,452
496
16
1
0
278,739
0
L
Bellona
5,368
413
17
1
0
232,994
0
L
Nemesis
6,466
497
65
5
0
263,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role