Player Matchup

Ganesha
Ganesha
Djgreen417
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,324 Elo+
Solo
Kumbhakarna
Kumbhakarna
Freeman01
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,564 Elo+
Party 2
Agni
Agni
Krylliah
Agni
Level 85
God Stats
5W - 13L
1,099 SR
Queue Stats
483W - 470L
1,461 Elo+
Party 2
Merlin
Merlin
Voltromm
Merlin
Level 88
God Stats
14W - 13L
1,625 SR
Queue Stats
485W - 470L
1,470 Elo+
Party 2
Yemoja
Yemoja
大连热心市名乄
Yemoja
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,338 Elo+
Solo
Team Averages
Level 49
1,445 SR
1,431 Elo+

VS

Team Averages
Level 21
1,500 SR
1,231 Elo+
Hel
Hel
BodaciousHomey
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,061 Elo+
Party 1
Sun Wukong
Sun Wukong
KuronaNxy
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lyrarose
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,253 Elo+
Party 1
Bakasura
Bakasura
Onibreaker
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,061 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Snig88
Cu Chulainn
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Djgreen417
Ganesha
16
0 / 0 / 21
8,086
735
12,469
12,430
14,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
Freeman01
Kumbhakarna
14
2 / 1 / 14
7,674
698
2,831
11,253
11,252
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
17
7 / 1 / 13
9,318
847
20,614
8,475
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
Voltromm
Merlin
16
11 / 1 / 9
9,376
852
13,540
6,887
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 1 / 12
8,551
777
5,103
11,972
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
7,232
657
8,767
9,129
8,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
KuronaNxy
Sun Wukong
12
0 / 4 / 3
6,953
632
8,471
11,587
10,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Lyrarose
Ah Muzen Cab
14
1 / 4 / 2
7,212
656
7,003
12,408
4,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bakasura
Onibreaker
Bakasura
13
1 / 6 / 0
7,133
648
5,629
12,731
11,679
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Snig88
Cu Chulainn
14
2 / 6 / 1
7,606
691
14,685
14,857
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
13
22
Kills
4
4
Deaths
22
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Ganesha
Djgreen417
Ganesha
0
0
21
10.5
W
Kumbhakarna
Freeman01
Kumbhakarna
2
1
14
9
W
Agni
7
1
13
13.5
L
Sun Wukong
KuronaNxy
Sun Wukong
0
4
3
0.38
L
Ah Muzen Cab
Lyrarose
Ah Muzen Cab
1
4
2
0.5
L
Bakasura
Onibreaker
Bakasura
1
6
0
0.17
L
Cu Chulainn
Snig88
Cu Chulainn
2
6
1
0.42
W
Merlin
Voltromm
Merlin
11
1
9
15.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,557
Damage
44,555
51,017
Taken
60,712
47,320
Mitigated
47,592
30,884
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,767
1,255
4,851
2,847
9,129
8,890
0
8,257
872
14,175
0
W
Ganesha
Djgreen417
Ganesha
12,469
815
3,934
2,896
12,430
14,209
0
3,523
8,608
24,405
0
W
Kumbhakarna
Freeman01
Kumbhakarna
2,831
689
1,794
1,636
11,253
11,252
0
2,485
8,492
4,192
0
W
Agni
20,614
1,533
1,782
1,228
8,475
5,003
431
1,889
6,156
39,635
0
L
Sun Wukong
KuronaNxy
Sun Wukong
8,471
703
173
1,054
11,587
10,059
0
10,827
760
0
16,579
L
Ah Muzen Cab
Lyrarose
Ah Muzen Cab
7,003
2,424
1,109
2,991
12,408
4,763
0
11,315
1,093
0
20,401
L
Bakasura
Onibreaker
Bakasura
5,629
2,777
511
1,086
12,731
11,679
8
11,700
1,031
0
6,346
L
Cu Chulainn
Snig88
Cu Chulainn
14,685
1,835
207
1,365
14,857
12,201
0
12,458
2,399
6,798
17,573
W
Merlin
Voltromm
Merlin
13,540
686
1,708
1,123
6,887
3,999
0
899
5,736
22,047
0
W
5,103
1,806
10,076
4,707
11,972
12,857
250
3,688
7,881
12,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,005
Gold Earned
36,136
125
Minions Killed
84
0
Camps Cleared
0
1,176,408
Distance Traveled
956,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,232
657
13
1
0
213,929
0
W
Ganesha
8,086
735
2
0
0
249,401
0
W
Kumbhakarna
7,674
698
6
1
0
253,179
0
W
Agni
9,318
847
65
6
0
241,996
0
L
Sun Wukong
6,953
632
16
1
0
195,549
0
L
Ah Muzen Cab
7,212
656
27
2
0
172,609
0
L
Bakasura
7,133
648
9
1
0
189,949
0
L
Cu Chulainn
7,606
691
19
2
0
184,518
0
W
Merlin
9,376
852
30
3
0
238,962
0
W
Yemoja
8,551
777
22
2
0
192,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role