Player Matchup

The Morrigan
The Morrigan
BertTheTerrible
The Morrigan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,525 Elo+
Party 2
Olorun
Olorun
Braunjb7
Olorun
Level 34
God Stats
4W - 3L
1,818 SR
Queue Stats
51W - 41L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
Inoculant
Danzaburou
Level 40
God Stats
6W - 10L
1,526 SR
Queue Stats
29W - 51L
1,361 Elo+
Solo
Thanatos
Thanatos
flamesords
Thanatos
Level 111
God Stats
4W - 1L
1,946 SR
Queue Stats
134W - 117L
1,497 Elo+
Party 2
Ymir
Ymir
kevinmmazure
Ymir
Level 84
God Stats
1W - 0L
1,851 SR
Queue Stats
51W - 42L
1,510 Elo+
Party 2
Team Averages
Level 58
1,728 SR
1,491 Elo+

VS

Team Averages
Level 24
1,551 SR
1,331 Elo+
Thanatos
Thanatos
AydofCritler
Thanatos
Level 8
God Stats
12W - 14L
1,463 SR
Queue Stats
23W - 30L
1,371 Elo+
Party 1
Thor
Thor
GONCHYYY
Thor
Level 38
God Stats
1W - 2L
1,737 SR
Queue Stats
95W - 111L
1,347 Elo+
Party 1
Cernunnos
Cernunnos
MikeMan_44-
Cernunnos
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 190L
1,305 Elo+
Party 1
Bacchus
Bacchus
PPrimo
Bacchus
Level 8
God Stats
2W - 3L
1,722 SR
Queue Stats
2W - 7L
1,193 Elo+
Party 1
Poseidon
Poseidon
mmvile
Poseidon
Level 35
God Stats
1W - 3L
1,330 SR
Queue Stats
7W - 10L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BertTheTerrible
The Morrigan
9
0 / 3 / 1
5,554
555
3,337
5,104
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
Braunjb7
Olorun
11
3 / 1 / 0
6,614
661
2,712
5,108
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Inoculant
Danzaburou
11
3 / 2 / 5
7,034
703
6,644
10,068
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
flamesords
Thanatos
13
8 / 2 / 1
7,418
742
8,441
11,660
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

10
0 / 1 / 3
6,227
623
3,305
7,511
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AydofCritler
Thanatos
9
4 / 5 / 1
5,969
597
7,478
11,939
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
9
3 / 5 / 0
5,698
570
5,917
12,311
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
MikeMan_44-
Cernunnos
9
1 / 1 / 1
5,441
544
3,241
5,030
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
PPrimo
Bacchus
8
0 / 1 / 3
5,500
550
1,028
5,161
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
mmvile
Poseidon
10
1 / 2 / 2
5,785
579
3,151
5,033
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
14
Kills
9
9
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AydofCritler
Thanatos
4
5
1
0.9
W
The Morrigan
BertTheTerrible
The Morrigan
0
3
1
0.17
W
Olorun
Braunjb7
Olorun
3
1
0
3
L
Thor
3
5
0
0.6
W
Danzaburou
Inoculant
Danzaburou
3
2
5
2.75
L
Cernunnos
MikeMan_44-
Cernunnos
1
1
1
1.5
L
Bacchus
PPrimo
Bacchus
0
1
3
1.5
W
Thanatos
flamesords
Thanatos
8
2
1
4.25
W
0
1
3
1.5
L
Poseidon
mmvile
Poseidon
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,439
Damage
20,815
39,451
Taken
39,474
17,082
Mitigated
15,407
18,498
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AydofCritler
Thanatos
7,478
2,183
0
7,410
11,939
4,350
0
2,955
8,984
0
34,726
W
The Morrigan
BertTheTerrible
The Morrigan
3,337
536
0
710
5,104
1,479
518
771
4,333
38,473
0
W
Olorun
Braunjb7
Olorun
2,712
895
0
1,923
5,108
2,128
766
343
4,765
48,690
0
L
Thor
5,917
2,254
0
1,441
12,311
4,068
0
0
12,311
0
34,748
W
Danzaburou
Inoculant
Danzaburou
6,644
3,098
0
5,265
10,068
3,614
936
550
9,518
0
37,885
L
Cernunnos
MikeMan_44-
Cernunnos
3,241
1,825
0
1,848
5,030
1,736
588
2,886
2,144
0
35,308
L
Bacchus
PPrimo
Bacchus
1,028
152
0
1,004
5,161
3,892
0
2,033
3,128
11,505
0
W
Thanatos
flamesords
Thanatos
8,441
2,298
0
9,185
11,660
4,073
0
612
11,048
0
47,187
W
3,305
357
0
1,415
7,511
5,788
0
1,903
5,608
19,259
0
L
Poseidon
mmvile
Poseidon
3,151
391
0
1,478
5,033
1,361
0
1,480
3,553
42,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
28,393
297
Minions Killed
240
0
Camps Cleared
0
1,043,993
Distance Traveled
1,000,606
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,969
597
48
5
0
212,784
0
W
The Morrigan
5,554
555
57
6
0
208,602
0
W
Olorun
6,614
661
93
9
0
197,974
0
L
Thor
5,698
570
44
4
0
179,444
0
W
Danzaburou
7,034
703
53
5
0
179,542
0
L
Cernunnos
5,441
544
61
6
0
191,757
0
L
Bacchus
5,500
550
19
2
0
207,394
0
W
Thanatos
7,418
742
73
7
0
246,250
0
W
Ymir
6,227
623
21
2
0
211,625
4
L
Poseidon
5,785
579
68
7
0
209,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role