Player Matchup

Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CarlosVeil
Hun Batz
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,533 Elo+
Solo
Thanatos
Thanatos
FernandoBastan
Thanatos
Level 143
God Stats
1W - 2L
1,657 SR
Queue Stats
93W - 93L
1,565 Elo+
Solo
Hercules
Hercules
ScullyLV
Hercules
Level 121
God Stats
0W - 1L
1,191 SR
Queue Stats
19W - 17L
1,660 Elo+
Solo
Zhong Kui
Zhong Kui
ThisIsTheName
Zhong Kui
Level 140
God Stats
5W - 7L
1,500 SR
Queue Stats
380W - 411L
1,468 Elo+
Solo
Team Averages
Level 138
1,470 SR
1,545 Elo+

VS

Team Averages
Level 159
1,618 SR
1,587 Elo+
Hera
Hera
Chnoo
Hera
Level 138
God Stats
8W - 2L
1,655 SR
Queue Stats
357W - 338L
1,533 Elo+
Solo
Skadi
Skadi
DanteZero001
Skadi
Level 176
God Stats
5W - 6L
1,635 SR
Queue Stats
290W - 221L
1,605 Elo+
Party 1
Medusa
Medusa
SteekzDjin
Medusa
Level 176
God Stats
10W - 2L
1,227 SR
Queue Stats
358W - 347L
1,557 Elo+
Solo
Cerberus
Cerberus
johnjota4
Cerberus
Level 165
God Stats
4W - 2L
1,824 SR
Queue Stats
301W - 238L
1,599 Elo+
Party 1
Nox
Nox
xuxumeko
Nox
Level 142
God Stats
1W - 0L
1,747 SR
Queue Stats
106W - 75L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 5 / 8
8,035
730
6,742
13,024
11,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
CarlosVeil
Hun Batz
15
2 / 5 / 9
8,311
756
12,071
14,357
10,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
13
2 / 7 / 4
8,324
757
7,122
11,902
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
ScullyLV
Hercules
17
5 / 3 / 5
8,998
818
12,541
24,864
25,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
ThisIsTheName
Zhong Kui
12
2 / 6 / 7
7,708
701
13,407
13,994
8,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Chnoo
Hera
17
9 / 2 / 13
10,118
920
18,874
10,009
4,612
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 18
9,469
861
15,023
13,422
6,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
SteekzDjin
Medusa
18
9 / 3 / 13
10,440
949
16,592
13,240
7,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
johnjota4
Cerberus
15
2 / 2 / 18
8,911
810
10,511
16,456
19,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 2 / 13
9,103
828
6,668
7,973
3,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
12
Kills
25
26
Deaths
12
33
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
8
1
L
Hun Batz
CarlosVeil
Hun Batz
2
5
9
1.3
W
Hera
Chnoo
Hera
9
2
13
7.75
W
3
3
18
4
L
Thanatos
2
7
4
0.57
L
Hercules
ScullyLV
Hercules
5
3
5
2.5
W
Medusa
SteekzDjin
Medusa
9
3
13
5.17
L
Zhong Kui
ThisIsTheName
Zhong Kui
2
6
7
0.92
W
Cerberus
johnjota4
Cerberus
2
2
18
5.5
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,883
Damage
67,668
78,141
Taken
61,100
61,902
Mitigated
41,886
23,353
Healing
23,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,742
741
678
604
13,024
11,262
0
5,600
7,424
0
20,176
L
Hun Batz
CarlosVeil
Hun Batz
12,071
1,484
1,407
1,432
14,357
10,220
0
6,131
8,226
0
28,576
W
Hera
Chnoo
Hera
18,874
4,950
1,389
1,588
10,009
4,612
1,253
2,080
7,929
27,361
0
W
15,023
3,783
808
3,128
13,422
6,550
2,057
3,376
10,046
0
29,595
L
Thanatos
7,122
1,073
300
4,699
11,902
5,479
0
6,795
5,107
0
13,343
L
Hercules
ScullyLV
Hercules
12,541
2,979
619
10,197
24,864
25,954
0
9,713
15,151
0
23,901
W
Medusa
SteekzDjin
Medusa
16,592
8,602
1,627
4,883
13,240
7,532
2,954
2,500
10,740
0
40,467
L
Zhong Kui
ThisIsTheName
Zhong Kui
13,407
631
659
2,758
13,994
8,987
0
7,025
6,969
17,943
0
W
Cerberus
johnjota4
Cerberus
10,511
716
647
6,826
16,456
19,777
684
4,075
12,381
14,159
789
W
6,668
570
956
1,408
7,973
3,415
1,322
1,376
6,597
14,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,376
Gold Earned
48,041
101
Minions Killed
143
0
Camps Cleared
0
1,035,110
Distance Traveled
1,102,994
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,035
730
13
1
0
197,775
1
L
Hun Batz
8,311
756
33
3
0
206,690
0
W
Hera
10,118
920
30
3
0
237,348
0
W
Skadi
9,469
861
35
3
0
208,858
0
L
Thanatos
8,324
757
19
2
0
246,999
0
L
Hercules
8,998
818
22
2
0
197,164
0
W
Medusa
10,440
949
41
4
0
221,438
0
L
Zhong Kui
7,708
701
14
1
0
186,482
0
W
Cerberus
8,911
810
20
2
0
215,383
0
W
Nox
9,103
828
17
2
0
219,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role