Player Matchup

Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Souzanice
Sol
Level 63
God Stats
15W - 24L
1,376 SR
Queue Stats
258W - 222L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
flamesords
Ao Kuang
Level 111
God Stats
6W - 3L
1,534 SR
Queue Stats
134W - 117L
1,485 Elo+
Party 4
Sylvanus
Sylvanus
kevinmmazure
Sylvanus
Level 84
God Stats
20W - 14L
1,581 SR
Queue Stats
51W - 42L
1,496 Elo+
Party 4
Odin
Odin
p6n0ch9
Odin
Level 27
God Stats
4W - 4L
1,719 SR
Queue Stats
12W - 12L
1,444 Elo+
Party 1
Team Averages
Level 82
1,542 SR
1,483 Elo+

VS

Team Averages
Level 68
1,537 SR
1,471 Elo+
Neith
Neith
FatPhallus
Neith
Level 121
God Stats
39W - 28L
1,612 SR
Queue Stats
427W - 405L
1,451 Elo+
Solo
Hades
Hades
Kremittehtoad
Hades
Level 34
God Stats
3W - 3L
1,320 SR
Queue Stats
50W - 52L
1,420 Elo+
Party 3
Mercury
Mercury
Kusunagi03
Mercury
Level 55
God Stats
33W - 24L
1,576 SR
Queue Stats
217W - 222L
1,485 Elo+
Party 2
Hercules
Hercules
StrawkPwnsGames
Hercules
Level 67
God Stats
1W - 2L
1,710 SR
Queue Stats
57W - 54L
1,473 Elo+
Party 3
Baron Samedi
Baron Samedi
sadcody
Baron Samedi
Level 65
God Stats
1W - 2L
1,469 SR
Queue Stats
124W - 136L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 0 / 3
9,280
580
11,922
7,500
4,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 0
7,496
469
7,506
11,187
4,222
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
flamesords
Ao Kuang
16
8 / 0 / 2
9,579
599
10,977
13,892
6,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
kevinmmazure
Sylvanus
11
1 / 0 / 7
8,123
508
7,524
12,315
10,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
p6n0ch9
Odin
11
1 / 3 / 6
7,226
452
5,305
12,436
7,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 6 / 0
6,971
436
7,048
12,528
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
3 / 2 / 0
8,055
503
8,329
10,512
6,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
Kusunagi03
Mercury
12
0 / 3 / 0
7,393
462
5,878
13,231
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
10
0 / 2 / 1
6,732
421
5,182
15,229
12,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
sadcody
Baron Samedi
12
0 / 4 / 0
7,507
469
6,540
11,430
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
4
4
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
3
5.5
L
Neith
1
6
0
0.17
L
3
2
0
1.5
L
Mercury
Kusunagi03
Mercury
0
3
0
0
W
3
1
0
3
L
Hercules
0
2
1
0.25
W
Ao Kuang
flamesords
Ao Kuang
8
0
2
9
W
Sylvanus
kevinmmazure
Sylvanus
1
0
7
4.5
W
Odin
p6n0ch9
Odin
1
3
6
1.33
L
Baron Samedi
sadcody
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,234
Damage
32,977
57,330
Taken
62,930
33,100
Mitigated
34,924
23,689
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,922
432
124
3,381
7,500
4,612
960
2,492
5,008
80,428
0
L
Neith
7,048
2,437
0
1,603
12,528
5,133
699
9,960
2,568
0
50,846
L
8,329
1,230
302
3,625
10,512
6,618
217
2,984
7,528
55,508
0
L
Mercury
Kusunagi03
Mercury
5,878
2,682
0
486
13,231
5,008
0
7,531
5,700
0
59,169
W
7,506
2,565
0
4,505
11,187
4,222
160
219
10,968
51,820
0
L
Hercules
5,182
1,010
0
5,948
15,229
12,450
0
10,747
4,482
0
24,360
W
Ao Kuang
flamesords
Ao Kuang
10,977
3,112
0
6,186
13,892
6,015
0
2,931
10,961
81,966
0
W
Sylvanus
kevinmmazure
Sylvanus
7,524
1,855
3,131
4,586
12,315
10,419
0
2,464
9,851
28,790
0
W
Odin
p6n0ch9
Odin
5,305
790
56
1,720
12,436
7,832
122
7,443
4,993
0
25,434
L
Baron Samedi
sadcody
Baron Samedi
6,540
857
163
2,796
11,430
5,715
477
6,707
4,723
50,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,704
Gold Earned
36,658
381
Minions Killed
377
0
Camps Cleared
0
1,572,538
Distance Traveled
1,506,427
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,280
580
127
8
0
314,695
2
L
Neith
6,971
436
85
5
0
280,912
1
L
Hades
8,055
503
80
5
0
278,848
0
L
Mercury
7,393
462
81
5
0
379,948
0
W
Sol
7,496
469
71
4
0
290,090
5
L
Hercules
6,732
421
35
2
0
300,985
0
W
Ao Kuang
9,579
599
108
7
0
355,812
0
W
Sylvanus
8,123
508
39
2
0
300,421
9
W
Odin
7,226
452
36
2
0
311,520
0
L
Baron Samedi
7,507
469
96
6
0
265,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role