Player Matchup

Fafnir
Fafnir
KareemMaPants
Fafnir
Level 41
God Stats
6W - 4L
1,520 SR
Queue Stats
278W - 237L
1,479 Elo+
Party 2
Medusa
Medusa
Sloth Cilantro
Medusa
Level 93
God Stats
3W - 4L
1,280 SR
Queue Stats
324W - 287L
1,452 Elo+
Party 2
Bakasura
Bakasura
Uyze
Bakasura
Level 83
God Stats
3W - 2L
1,718 SR
Queue Stats
339W - 299L
1,469 Elo+
Party 2
Anubis
Anubis
rezhigh
Anubis
Level 8
God Stats
3W - 0L
1,769 SR
Queue Stats
7W - 4L
1,559 Elo+
Party 3
Ah Puch
Ah Puch
x c o l l x
Ah Puch
Level 154
God Stats
2W - 2L
1,559 SR
Queue Stats
47W - 48L
1,526 Elo+
Party 3
Team Averages
Level 76
1,569 SR
1,497 Elo+

VS

Team Averages
Level 46
1,644 SR
1,571 Elo+
Ares
Ares
Dinolasers
Ares
Level 18
God Stats
200W - 160L
1,638 SR
Queue Stats
233W - 203L
1,581 Elo+
Party 4
Surtr
Surtr
NizzoActualBTW
Surtr
Level 103
God Stats
5W - 7L
1,511 SR
Queue Stats
11W - 16L
1,485 Elo+
Party 1
Martichoras
Martichoras
Olefaithful32
Martichoras
Level 7
God Stats
9W - 12L
1,610 SR
Queue Stats
63W - 80L
1,693 Elo+
Party 4
Agni
Agni
SHANKSAPHONIC
Agni
Level 13
God Stats
10W - 3L
1,793 SR
Queue Stats
10W - 13L
1,501 Elo+
Party 1
Ravana
Ravana
SpeedyOwl
Ravana
Level 89
God Stats
3W - 2L
1,670 SR
Queue Stats
283W - 259L
1,594 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
8,644
576
3,914
10,573
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 0 / 3
8,762
584
6,572
5,272
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
Uyze
Bakasura
17
6 / 0 / 4
9,903
660
6,504
8,133
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
rezhigh
Anubis
15
1 / 2 / 2
9,141
609
9,273
9,447
4,823
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
x c o l l x
Ah Puch
16
4 / 0 / 4
9,776
652
14,772
6,410
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,903
460
3,895
15,557
13,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 1
6,575
438
3,039
10,355
7,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
Olefaithful32
Martichoras
13
0 / 2 / 1
6,924
462
5,108
8,815
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
6,866
458
2,809
9,802
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
SpeedyOwl
Ravana
13
1 / 5 / 1
7,357
490
7,758
11,076
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
3
3
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
1
1
9
5.5
L
1
1
1
1.5
L
Martichoras
Olefaithful32
Martichoras
0
2
1
0.25
L
0
4
0
0
W
3
0
3
4.5
L
Ravana
SpeedyOwl
Ravana
1
5
1
0.3
W
Bakasura
Uyze
Bakasura
6
0
4
8
W
Anubis
rezhigh
Anubis
1
2
2
1
W
Ah Puch
x c o l l x
Ah Puch
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,035
Damage
22,609
39,835
Taken
55,605
24,458
Mitigated
34,499
17,243
Healing
11,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,895
201
0
2,346
15,557
13,859
0
6,583
8,312
23,614
0
W
3,914
429
0
3,264
10,573
11,456
0
4,356
6,211
13,776
0
L
3,039
1,163
0
2,938
10,355
7,609
0
5,752
4,541
537
33,867
L
Martichoras
Olefaithful32
Martichoras
5,108
2,010
0
3,949
8,815
3,930
0
2,494
6,200
0
53,595
L
2,809
278
124
1,573
9,802
4,233
0
7,061
2,353
46,034
0
W
6,572
2,387
0
1,842
5,272
1,978
472
139
5,133
0
72,106
L
Ravana
SpeedyOwl
Ravana
7,758
2,549
0
889
11,076
4,868
0
5,237
5,755
0
60,009
W
Bakasura
Uyze
Bakasura
6,504
4,315
0
2,893
8,133
3,608
0
200
7,933
0
87,816
W
Anubis
rezhigh
Anubis
9,273
776
0
5,339
9,447
4,823
327
544
8,903
72,201
0
W
Ah Puch
x c o l l x
Ah Puch
14,772
833
0
3,905
6,410
2,593
0
1,834
4,573
84,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,226
Gold Earned
34,625
524
Minions Killed
365
0
Camps Cleared
0
1,607,330
Distance Traveled
1,446,588
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,903
460
34
2
0
320,112
3
W
Fafnir
8,644
576
13
1
0
341,169
3
L
Surtr
6,575
438
60
4
0
257,726
1
L
Martichoras
6,924
462
83
6
0
279,832
0
L
Agni
6,866
458
111
7
0
250,703
0
W
Medusa
8,762
584
104
7
0
301,103
6
L
Ravana
7,357
490
77
5
0
338,215
1
W
Bakasura
9,903
660
146
10
0
415,769
0
W
Anubis
9,141
609
121
8
0
239,148
2
W
Ah Puch
9,776
652
140
9
0
310,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role