Player Matchup

Raijin
Raijin
Danosran
Raijin
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,232 Elo+
Solo
Neith
Neith
LilZeeZee
Neith
Level 204
God Stats
2W - 1L
1,718 SR
Queue Stats
174W - 137L
1,612 Elo+
Party 1
Merlin
Merlin
Manuel_XxD
Merlin
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,815 Elo+
Solo
Yemoja
Yemoja
OoL4T3R4LU5oO
Yemoja
Level 202
God Stats
13W - 21L
1,280 SR
Queue Stats
874W - 894L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
PlatinumData696
Sun Wukong
Level 126
God Stats
1W - 2L
1,520 SR
Queue Stats
91W - 89L
1,514 Elo+
Party 1
Team Averages
Level 155
1,504 SR
1,542 Elo+

VS

Team Averages
Level 130
1,492 SR
1,498 Elo+
Hel
Hel
ArigatoEspacial
Hel
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 103L
1,451 Elo+
Solo
Geb
Geb
LuckyLupus
Geb
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
475W - 477L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Quenteq
Ah Muzen Cab
Level 155
God Stats
18W - 7L
1,352 SR
Queue Stats
590W - 591L
1,518 Elo+
Solo
Martichoras
Martichoras
RomeoIgnited
Martichoras
Level 118
God Stats
6W - 1L
1,500 SR
Queue Stats
75W - 70L
1,567 Elo+
Solo
Sobek
Sobek
Аrachnophobia
Sobek
Level 92
God Stats
4W - 1L
1,608 SR
Queue Stats
52W - 63L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Danosran
Raijin
5
0 / 0 / 0
6,988
437
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
LilZeeZee
Neith
18
1 / 2 / 4
9,908
619
28,618
16,028
10,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Manuel_XxD
Merlin
20
3 / 2 / 1
10,902
681
25,609
14,494
9,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

17
0 / 2 / 5
10,242
640
4,163
16,934
21,440
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
PlatinumData696
Sun Wukong
18
1 / 3 / 3
9,703
606
14,211
20,857
29,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 8
10,426
652
9,966
23,673
18,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
1 / 3 / 5
10,776
674
9,036
30,041
37,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
Quenteq
Ah Muzen Cab
19
2 / 0 / 5
10,886
680
19,487
11,688
8,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Martichoras
RomeoIgnited
Martichoras
20
6 / 0 / 3
11,934
746
17,594
12,088
8,182
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 1 / 7
11,229
702
9,101
24,183
33,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
5
Kills
9
9
Deaths
5
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
Raijin
Danosran
Raijin
0
0
0
0
L
Neith
LilZeeZee
Neith
1
2
4
1.5
W
1
3
5
1.17
L
Merlin
Manuel_XxD
Merlin
3
2
1
1.75
L
0
2
5
1.25
L
Sun Wukong
PlatinumData696
Sun Wukong
1
3
3
0.83
W
Ah Muzen Cab
Quenteq
Ah Muzen Cab
2
0
5
4.5
W
Martichoras
RomeoIgnited
Martichoras
6
0
3
7.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,601
Damage
65,184
68,313
Taken
101,673
69,953
Mitigated
107,207
30,668
Healing
65,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,966
1,273
20,977
14,952
23,673
18,403
563
7,512
16,161
20,838
0
L
Raijin
Danosran
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Neith
LilZeeZee
Neith
28,618
7,068
453
3,226
16,028
10,009
0
5,486
10,542
0
52,618
W
9,036
288
4,267
4,695
30,041
37,823
320
8,685
21,356
26,216
0
L
Merlin
Manuel_XxD
Merlin
25,609
580
1,434
2,560
14,494
9,008
0
5,511
8,983
58,943
0
L
4,163
727
12,924
5,370
16,934
21,440
0
7,392
9,542
6,167
0
L
Sun Wukong
PlatinumData696
Sun Wukong
14,211
2,218
1,369
3,332
20,857
29,496
0
8,045
12,812
0
31,972
W
Ah Muzen Cab
Quenteq
Ah Muzen Cab
19,487
2,436
1,599
4,151
11,688
8,926
2,300
3,724
7,964
0
44,073
W
Martichoras
RomeoIgnited
Martichoras
17,594
5,590
2,750
1,814
12,088
8,182
1,257
3,170
8,918
0
45,243
W
9,101
358
2,700
7,543
24,183
33,873
0
6,681
17,502
16,587
1,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,743
Gold Earned
55,251
216
Minions Killed
196
0
Camps Cleared
0
1,185,565
Distance Traveled
1,458,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,426
652
39
2
0
303,851
0
L
Raijin
6,988
437
0
0
0
27,740
0
L
Neith
9,908
619
75
5
0
295,543
0
W
Geb
10,776
674
25
2
0
276,856
0
L
Merlin
10,902
681
95
6
0
287,081
0
L
Yemoja
10,242
640
4
0
0
287,669
0
L
Sun Wukong
9,703
606
42
3
0
287,532
0
W
Ah Muzen Cab
10,886
680
63
4
0
273,485
0
W
Martichoras
11,934
746
55
3
0
299,619
0
W
Sobek
11,229
702
14
1
0
304,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role