Player Matchup

Kukulkan
Kukulkan
Dessemb
Kukulkan
Level 28
God Stats
4W - 1L
1,898 SR
Queue Stats
13W - 6L
1,705 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GamerKable
Tsukuyomi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,657 Elo+
Party 1
Yemoja
Yemoja
Hinanta
Yemoja
Level 100
God Stats
2W - 0L
1,712 SR
Queue Stats
15W - 10L
1,657 Elo+
Party 1
Team Averages
Level 76
1,703 SR
1,673 Elo+

VS

Team Averages
Level 127
1,594 SR
1,526 Elo+
Ishtar
Ishtar
Druvvaldis
Ishtar
Level 94
God Stats
2W - 5L
1,468 SR
Queue Stats
60W - 65L
1,520 Elo+
Party 2
Kuzenbo
Kuzenbo
LeRalfred
Kuzenbo
Level 144
God Stats
32W - 30L
1,523 SR
Queue Stats
175W - 172L
1,529 Elo+
Party 2
Chang'e
Chang'e
SumRandumGuy
Chang'e
Level 143
God Stats
44W - 27L
1,790 SR
Queue Stats
182W - 180L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dessemb
Kukulkan
18
3 / 1 / 4
11,874
742
15,414
7,490
4,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
GamerKable
Tsukuyomi
17
2 / 4 / 3
10,746
672
19,925
20,262
11,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Yemoja
Hinanta
Yemoja
17
2 / 0 / 5
12,017
751
12,982
19,205
26,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Druvvaldis
Ishtar
15
2 / 2 / 3
10,311
644
11,230
16,370
6,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
LeRalfred
Kuzenbo
15
0 / 2 / 4
10,416
651
10,455
22,194
34,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
SumRandumGuy
Chang'e
17
3 / 3 / 1
10,849
678
9,847
14,649
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
7
Kills
5
5
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dessemb
Kukulkan
3
1
4
5
L
Ishtar
Druvvaldis
Ishtar
2
2
3
1.75
W
Tsukuyomi
GamerKable
Tsukuyomi
2
4
3
0.88
W
Yemoja
Hinanta
Yemoja
2
0
5
4.5
L
Kuzenbo
LeRalfred
Kuzenbo
0
2
4
1
L
Chang'e
SumRandumGuy
Chang'e
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,321
Damage
31,532
46,957
Taken
53,213
41,247
Mitigated
47,025
18,743
Healing
15,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dessemb
Kukulkan
15,414
1,046
0
0
7,490
4,070
486
3,746
3,710
87,962
0
L
Ishtar
Druvvaldis
Ishtar
11,230
5,042
0
2,683
16,370
6,743
0
10,107
6,263
0
50,839
W
Tsukuyomi
GamerKable
Tsukuyomi
19,925
5,030
0
4,199
20,262
11,140
1,312
9,807
9,980
0
66,302
W
Yemoja
Hinanta
Yemoja
12,982
2,220
7,171
7,373
19,205
26,037
570
5,717
12,937
24,743
0
L
Kuzenbo
LeRalfred
Kuzenbo
10,455
4,198
2,853
2,313
22,194
34,642
0
12,438
9,756
27,979
0
L
Chang'e
SumRandumGuy
Chang'e
9,847
225
2,694
4,859
14,649
5,640
0
5,889
8,760
48,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
31,576
236
Minions Killed
192
0
Camps Cleared
0
898,347
Distance Traveled
921,003
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,874
742
148
9
0
296,763
0
L
Ishtar
10,311
644
76
5
0
280,036
0
W
Tsukuyomi
10,746
672
70
4
0
317,153
0
W
Yemoja
12,017
751
18
1
0
284,431
1
L
Kuzenbo
10,416
651
21
1
0
321,092
0
L
Chang'e
10,849
678
95
6
0
319,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role