Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DDwitaBBgun
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
ItchyPhalanges
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
Young Sir x
Awilix
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
Zefiroth1
Geb
Level 102
God Stats
6W - 7L
1,730 SR
Queue Stats
66W - 67L
1,474 Elo+
Solo
Team Averages
Level 146
1,546 SR
1,495 Elo+

VS

Team Averages
Level 133
1,563 SR
1,505 Elo+
Sylvanus
Sylvanus
Gula025
Sylvanus
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 110L
1,452 Elo+
Solo
Skadi
Skadi
NattyPoo923
Skadi
Level 124
God Stats
12W - 8L
1,500 SR
Queue Stats
163W - 172L
1,646 Elo+
Party 2
Olorun
Olorun
Orion3902
Olorun
Level 146
God Stats
37W - 34L
1,595 SR
Queue Stats
265W - 287L
1,489 Elo+
Party 2
Odin
Odin
cleytoncsilva13
Odin
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,383 Elo+
Solo
Bakasura
Bakasura
guillies1
Bakasura
Level 159
God Stats
11W - 12L
1,718 SR
Queue Stats
113W - 95L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 1 / 1
6,266
570
7,763
11,443
4,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 0
5,174
470
1,362
7,860
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 0
4,663
424
4,173
5,859
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
9
0 / 4 / 0
5,130
466
1,708
9,193
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 1
5,542
504
4,979
7,143
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gula025
Sylvanus
10
1 / 1 / 2
5,841
531
4,419
8,129
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 0 / 0
6,633
603
6,715
4,655
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Orion3902
Olorun
11
0 / 1 / 4
6,363
578
6,203
7,402
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 3
6,482
589
2,794
5,657
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
guillies1
Bakasura
12
6 / 1 / 2
6,845
622
8,704
9,029
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
1
2.5
L
0
3
0
0
W
Sylvanus
Gula025
Sylvanus
1
1
2
2
L
0
1
0
0
W
4
0
0
4
W
Olorun
Orion3902
Olorun
0
1
4
2
L
Awilix
0
4
0
0
L
1
3
1
0.5
W
0
0
3
1.5
W
Bakasura
guillies1
Bakasura
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
28,835
41,498
Taken
34,872
21,996
Mitigated
16,433
14,371
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,763
1,348
279
7,609
11,443
4,142
0
5,438
5,570
46,724
0
L
1,362
34
0
1,732
7,860
7,079
0
1,775
6,060
10,225
0
W
Sylvanus
Gula025
Sylvanus
4,419
2,083
501
3,400
8,129
4,737
342
2,209
5,920
27,921
10,947
L
4,173
1,023
754
1,498
5,859
1,717
0
1,107
4,427
0
35,006
W
6,715
2,217
0
858
4,655
1,672
42
429
4,226
0
45,788
W
Olorun
Orion3902
Olorun
6,203
2,664
685
4,606
7,402
3,041
501
5,184
2,177
48,109
0
L
Awilix
1,708
742
0
472
9,193
2,875
0
1,905
6,765
0
33,999
L
4,979
994
0
2,027
7,143
6,183
0
0
6,377
25,108
0
W
2,794
632
0
1,250
5,657
3,401
0
2,538
2,733
0
33,000
W
Bakasura
guillies1
Bakasura
8,704
5,868
0
1,962
9,029
3,582
0
3,151
5,712
0
34,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
32,164
229
Minions Killed
343
0
Camps Cleared
0
1,086,454
Distance Traveled
1,021,565
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,266
570
81
7
0
199,895
0
L
Ymir
5,174
470
10
1
0
207,290
0
W
Sylvanus
5,841
531
63
6
0
197,763
0
L
Chiron
4,663
424
59
5
0
201,102
0
W
Skadi
6,633
603
58
5
0
204,868
0
W
Olorun
6,363
578
81
7
0
189,578
2
L
Awilix
5,130
466
52
5
0
250,588
2
L
Geb
5,542
504
27
2
0
227,579
0
W
Odin
6,482
589
75
7
0
210,941
0
W
Bakasura
6,845
622
66
6
0
218,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role