Player Matchup

Skadi
Skadi
Bishop9656
Skadi
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
230W - 203L
1,453 Elo+
Solo
Ne Zha
Ne Zha
GodlyBenji
Ne Zha
Level 126
God Stats
24W - 24L
1,513 SR
Queue Stats
217W - 193L
1,497 Elo+
Solo
Atlas
Atlas
ShredCruz
Atlas
Level 117
God Stats
7W - 8L
1,225 SR
Queue Stats
274W - 260L
1,559 Elo+
Solo
Ah Puch
Ah Puch
Xgnghostjames
Ah Puch
Level 89
God Stats
5W - 2L
1,409 SR
Queue Stats
99W - 69L
1,643 Elo+
Party 1
Achilles
Achilles
fallenskies3240
Achilles
Level 90
God Stats
34W - 33L
1,570 SR
Queue Stats
239W - 211L
1,552 Elo+
Party 1
Team Averages
Level 106
1,443 SR
1,541 Elo+

VS

Team Averages
Level 109
1,499 SR
1,517 Elo+
Baron Samedi
Baron Samedi
ForeverFlat01
Baron Samedi
Level 89
God Stats
1W - 3L
1,404 SR
Queue Stats
183W - 185L
1,494 Elo+
Party 2
Nox
Nox
LiquidRevan
Nox
Level 140
God Stats
1W - 1L
1,702 SR
Queue Stats
69W - 53L
1,565 Elo+
Party 3
Odin
Odin
RBALLER
Odin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,496 Elo+
Solo
Susano
Susano
moneyman0809
Susano
Level 69
God Stats
3W - 2L
1,333 SR
Queue Stats
33W - 30L
1,477 Elo+
Party 2
Neith
Neith
smergenworth
Neith
Level 120
God Stats
9W - 10L
1,555 SR
Queue Stats
195W - 172L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
8 / 2 / 0
9,273
618
11,888
10,611
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
GodlyBenji
Ne Zha
14
2 / 0 / 3
8,087
539
3,258
8,920
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
ShredCruz
Atlas
12
2 / 0 / 3
7,934
529
4,575
11,282
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
14
1 / 1 / 2
8,254
550
8,193
8,587
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Achilles
13
1 / 2 / 0
8,078
539
7,176
12,542
10,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ForeverFlat01
Baron Samedi
12
0 / 2 / 1
6,931
462
4,945
7,992
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 1
6,711
447
2,009
6,870
5,743
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
RBALLER
Odin
14
2 / 1 / 0
8,288
553
6,791
11,087
10,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
11
0 / 5 / 3
6,757
450
4,806
13,572
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 6 / 0
7,902
527
8,920
11,695
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
5
5
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
8
2
0
4
L
Baron Samedi
ForeverFlat01
Baron Samedi
0
2
1
0.25
W
Ne Zha
GodlyBenji
Ne Zha
2
0
3
3.5
L
0
0
1
0.5
L
Odin
RBALLER
Odin
2
1
0
2
W
Atlas
ShredCruz
Atlas
2
0
3
3.5
W
Ah Puch
1
1
2
2
W
Achilles
1
2
0
0.5
L
Susano
0
5
3
0.3
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,090
Damage
27,471
51,942
Taken
51,216
34,310
Mitigated
30,942
19,868
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
11,888
5,803
0
1,842
10,611
4,141
322
59
10,552
0
71,306
L
Baron Samedi
ForeverFlat01
Baron Samedi
4,945
194
298
3,672
7,992
4,126
0
5,677
2,315
59,838
0
W
Ne Zha
GodlyBenji
Ne Zha
3,258
752
0
2,189
8,920
5,186
612
1,110
7,810
0
66,044
L
2,009
361
66
2,387
6,870
5,743
0
2,917
3,953
14,194
0
L
Odin
RBALLER
Odin
6,791
1,231
97
2,074
11,087
10,899
0
183
9,988
1,925
62,884
W
Atlas
ShredCruz
Atlas
4,575
1,830
0
4,279
11,282
10,402
0
3,021
8,261
24,971
0
W
Ah Puch
8,193
216
0
5,528
8,587
3,768
302
3,232
5,355
73,107
0
W
Achilles
7,176
1,360
0
6,030
12,542
10,813
0
833
11,709
0
53,855
L
Susano
4,806
448
0
1,323
13,572
5,271
0
2,832
10,740
0
50,804
L
8,920
3,195
0
1,732
11,695
4,903
0
1,159
10,536
0
61,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
36,589
486
Minions Killed
442
0
Camps Cleared
0
1,485,397
Distance Traveled
1,470,979
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,273
618
118
8
0
281,389
4
L
Baron Samedi
6,931
462
119
8
0
276,903
0
W
Ne Zha
8,087
539
90
6
0
324,410
5
L
Nox
6,711
447
25
2
0
307,720
4
L
Odin
8,288
553
120
8
0
294,649
5
W
Atlas
7,934
529
29
2
0
315,119
0
W
Ah Puch
8,254
550
138
9
0
280,288
0
W
Achilles
8,078
539
111
7
0
284,191
4
L
Susano
6,757
450
65
4
0
316,070
0
L
Neith
7,902
527
113
8
0
275,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role