Player Matchup

Fenrir
Fenrir
Oito8bits
Fenrir
Level 94
God Stats
2W - 4L
1,388 SR
Queue Stats
10W - 10L
1,538 Elo+
Solo
Ra
Ra
RamGal77
Ra
Level 122
God Stats
9W - 12L
1,733 SR
Queue Stats
171W - 174L
1,572 Elo+
Party 1
Bacchus
Bacchus
ShadosTCR
Bacchus
Level 97
God Stats
4W - 2L
1,672 SR
Queue Stats
175W - 172L
1,565 Elo+
Party 1
Surtr
Surtr
elcristo
Surtr
Level 87
God Stats
23W - 24L
1,573 SR
Queue Stats
142W - 141L
1,564 Elo+
Party 1
Apollo
Apollo
toximanos
Apollo
Level 149
God Stats
59W - 59L
1,440 SR
Queue Stats
359W - 337L
1,509 Elo+
Solo
Team Averages
Level 110
1,561 SR
1,550 Elo+

VS

Team Averages
Level 104
1,483 SR
1,435 Elo+
Merlin
Merlin
DalanGM
Merlin
Level 26
God Stats
2W - 1L
1,377 SR
Queue Stats
18W - 50L
1,304 Elo+
Party 2
Ymir
Ymir
ElGalinhaVerde
Ymir
Level 155
God Stats
14W - 9L
1,780 SR
Queue Stats
318W - 325L
1,581 Elo+
Solo
Hercules
Hercules
ElGuieOMG
Hercules
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 239L
1,423 Elo+
Solo
Medusa
Medusa
FakeTalesOfRegis
Medusa
Level 148
God Stats
3W - 4L
1,289 SR
Queue Stats
422W - 408L
1,437 Elo+
Solo
Susano
Susano
GhostGang97
Susano
Level 107
God Stats
5W - 5L
1,468 SR
Queue Stats
58W - 70L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Oito8bits
Fenrir
11
2 / 5 / 3
7,148
511
4,051
12,126
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 0
8,449
604
7,423
7,732
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
ShadosTCR
Bacchus
9
1 / 5 / 2
6,309
451
6,224
14,424
14,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
elcristo
Surtr
12
0 / 4 / 3
7,343
525
7,062
12,555
13,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
toximanos
Apollo
12
2 / 5 / 1
7,018
501
6,113
11,223
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DalanGM
Merlin
13
2 / 1 / 7
7,427
531
6,581
7,776
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 14
7,828
559
5,475
14,671
11,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
ElGuieOMG
Hercules
13
3 / 2 / 3
7,450
532
4,113
10,273
10,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
13 / 1 / 1
9,556
683
14,489
10,503
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
13
3 / 2 / 5
7,735
553
8,970
11,273
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
21
21
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
DalanGM
Merlin
2
1
7
5.5
W
0
2
14
3.5
W
Hercules
ElGuieOMG
Hercules
3
2
3
2.25
W
13
1
1
13.5
W
Susano
3
2
5
2.75
L
Fenrir
Oito8bits
Fenrir
2
5
3
0.7
L
3
2
0
1.5
L
Bacchus
ShadosTCR
Bacchus
1
5
2
0.4
L
Surtr
elcristo
Surtr
0
4
3
0.38
L
Apollo
toximanos
Apollo
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,873
Damage
39,628
58,060
Taken
54,496
41,794
Mitigated
33,922
12,362
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DalanGM
Merlin
6,581
562
68
1,366
7,776
3,273
411
3,103
4,673
54,466
0
W
5,475
1,669
2,302
3,260
14,671
11,631
128
5,634
9,037
19,273
0
W
Hercules
ElGuieOMG
Hercules
4,113
882
0
3,534
10,273
10,059
399
464
9,809
0
39,632
W
14,489
7,030
0
2,006
10,503
4,241
1,203
2,829
7,674
0
63,179
W
Susano
8,970
768
0
686
11,273
4,718
0
2,429
8,844
0
62,916
L
Fenrir
Oito8bits
Fenrir
4,051
601
0
1,723
12,126
5,217
0
1,794
10,332
0
33,983
L
7,423
898
1,262
2,715
7,732
3,633
0
2,040
5,692
80,109
0
L
Bacchus
ShadosTCR
Bacchus
6,224
1,532
0
1,172
14,424
14,447
0
6,417
8,007
17,194
0
L
Surtr
elcristo
Surtr
7,062
2,184
0
1,845
12,555
13,799
680
413
12,142
1,536
53,228
L
Apollo
toximanos
Apollo
6,113
4,072
0
3,645
11,223
4,698
1,046
1,392
9,831
0
47,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,267
Gold Earned
39,996
361
Minions Killed
373
0
Camps Cleared
0
1,391,516
Distance Traveled
1,353,358
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,427
531
95
7
0
260,640
1
W
Ymir
7,828
559
24
2
0
245,601
2
W
Hercules
7,450
532
73
5
0
266,749
0
W
Medusa
9,556
683
88
6
0
267,961
0
W
Susano
7,735
553
93
7
0
312,407
2
L
Fenrir
7,148
511
55
4
0
288,129
0
L
Ra
8,449
604
142
10
0
283,905
1
L
Bacchus
6,309
451
13
1
0
287,007
2
L
Surtr
7,343
525
79
6
0
278,655
2
L
Apollo
7,018
501
72
5
0
253,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role