Player Matchup

Aphrodite
Aphrodite
CEG2020
Aphrodite
Level 145
God Stats
1W - 3L
1,241 SR
Queue Stats
10W - 17L
1,483 Elo+
Solo
Hou Yi
Hou Yi
HalfEvil33
Hou Yi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 47L
1,515 Elo+
Party 4
Gilgamesh
Gilgamesh
HotButta
Gilgamesh
Level 68
God Stats
1W - 1L
1,723 SR
Queue Stats
40W - 31L
1,491 Elo+
Party 4
Hel
Hel
ItzDeadSight
Hel
Level 87
God Stats
4W - 3L
1,549 SR
Queue Stats
176W - 156L
1,555 Elo+
Party 1
Apollo
Apollo
Mojondfelpa_9
Apollo
Level 132
God Stats
22W - 12L
1,582 SR
Queue Stats
217W - 197L
1,518 Elo+
Party 1
Team Averages
Level 107
1,519 SR
1,513 Elo+

VS

Team Averages
Level 88
1,519 SR
1,547 Elo+
Baron Samedi
Baron Samedi
Batman2316
Baron Samedi
Level 29
God Stats
2W - 1L
1,541 SR
Queue Stats
39W - 33L
1,491 Elo+
Party 2
Artio
Artio
Jmblaz
Artio
Level 75
God Stats
4W - 3L
1,647 SR
Queue Stats
17W - 20L
1,673 Elo+
Party 3
Freya
Freya
SlashKillers2n1
Freya
Level 141
God Stats
3W - 5L
1,439 SR
Queue Stats
389W - 358L
1,560 Elo+
Solo
Horus
Horus
SlidingHopps
Horus
Level 116
God Stats
3W - 0L
1,747 SR
Queue Stats
20W - 28L
1,522 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ast0324_
Kumbhakarna
Level 79
God Stats
1W - 2L
1,220 SR
Queue Stats
32W - 33L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CEG2020
Aphrodite
7
0 / 0 / 1
4,967
382
301
2,724
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
HalfEvil33
Hou Yi
12
2 / 1 / 0
7,023
540
4,597
12,500
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
HotButta
Gilgamesh
13
2 / 1 / 0
7,219
555
8,315
15,355
12,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 0
6,545
503
3,687
10,599
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 2 / 2
5,925
456
7,479
11,374
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Batman2316
Baron Samedi
12
2 / 2 / 0
7,157
551
4,335
5,924
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Artio
Jmblaz
Artio
11
0 / 2 / 0
6,525
502
7,633
14,240
9,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 1
6,982
537
11,054
7,349
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 1 / 1
7,025
540
6,088
9,162
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
ast0324_
Kumbhakarna
11
0 / 1 / 0
6,402
492
3,703
10,426
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
4
4
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Batman2316
Baron Samedi
2
2
0
1
L
Aphrodite
CEG2020
Aphrodite
0
0
1
0.5
L
Hou Yi
HalfEvil33
Hou Yi
2
1
0
2
L
Gilgamesh
HotButta
Gilgamesh
2
1
0
2
L
2
0
0
2
W
Artio
Jmblaz
Artio
0
2
0
0
L
0
2
2
0.5
W
1
0
1
1.5
W
1
1
1
1.5
W
Kumbhakarna
ast0324_
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,379
Damage
32,813
52,552
Taken
47,101
29,458
Mitigated
27,701
22,074
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Batman2316
Baron Samedi
4,335
963
282
1,488
5,924
3,087
1,055
492
5,432
53,593
0
L
Aphrodite
CEG2020
Aphrodite
301
0
255
1,783
2,724
805
0
938
1,786
17,315
0
L
Hou Yi
HalfEvil33
Hou Yi
4,597
2,144
0
3,735
12,500
4,348
0
2,673
9,743
0
46,498
L
Gilgamesh
HotButta
Gilgamesh
8,315
1,939
0
3,490
15,355
12,821
0
6,375
8,408
0
59,734
L
3,687
334
3,014
6,728
10,599
6,806
0
7,083
3,142
28,797
0
W
Artio
Jmblaz
Artio
7,633
1,320
520
7,378
14,240
9,435
0
0
14,240
42,478
0
L
7,479
5,462
0
3,069
11,374
4,678
0
8,288
2,748
0
43,484
W
11,054
3,067
0
5,485
7,349
3,107
0
1,203
6,146
64,181
0
W
6,088
2,936
173
1,685
9,162
4,683
0
0
9,162
0
48,730
W
Kumbhakarna
ast0324_
Kumbhakarna
3,703
372
133
3,191
10,426
7,389
0
2,293
8,133
23,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,679
Gold Earned
34,091
305
Minions Killed
383
0
Camps Cleared
0
1,083,358
Distance Traveled
1,336,577
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,157
551
80
6
0
233,344
0
L
Aphrodite
4,967
382
21
2
0
85,903
0
L
Hou Yi
7,023
540
84
6
0
253,667
3
L
Gilgamesh
7,219
555
91
7
0
258,916
3
L
Hel
6,545
503
48
4
0
242,150
0
W
Artio
6,525
502
79
6
0
280,536
0
L
Apollo
5,925
456
61
5
0
242,722
1
W
Freya
6,982
537
111
9
0
237,187
0
W
Horus
7,025
540
87
7
0
313,843
1
W
Kumbhakarna
6,402
492
26
2
0
271,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role